blob: 7fb385fb4d9dc351f4e51fb15fdaaa6294f8365d [file] [log] [blame]
// Copyright 2017 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/common/run_configuration.h"
#include <sstream>
#include "flutter/assets/directory_asset_bundle.h"
#include "flutter/assets/zip_asset_store.h"
#include "flutter/fml/file.h"
#include "flutter/runtime/dart_vm.h"
namespace shell {
RunConfiguration RunConfiguration::InferFromSettings(
const blink::Settings& settings) {
auto asset_manager = fxl::MakeRefCounted<blink::AssetManager>();
asset_manager->PushBack(std::make_unique<blink::DirectoryAssetBundle>(
fml::Duplicate(settings.assets_dir)));
asset_manager->PushBack(
std::make_unique<blink::DirectoryAssetBundle>(fml::OpenFile(
settings.assets_path.c_str(), fml::OpenPermission::kRead, true)));
asset_manager->PushBack(
std::make_unique<blink::ZipAssetStore>(settings.flx_path));
return {IsolateConfiguration::InferFromSettings(settings, asset_manager),
asset_manager};
}
RunConfiguration::RunConfiguration(
std::unique_ptr<IsolateConfiguration> configuration)
: RunConfiguration(std::move(configuration),
fxl::MakeRefCounted<blink::AssetManager>()) {}
RunConfiguration::RunConfiguration(
std::unique_ptr<IsolateConfiguration> configuration,
fxl::RefPtr<blink::AssetManager> asset_manager)
: isolate_configuration_(std::move(configuration)),
asset_manager_(std::move(asset_manager)) {}
RunConfiguration::RunConfiguration(RunConfiguration&&) = default;
RunConfiguration::~RunConfiguration() = default;
bool RunConfiguration::IsValid() const {
return asset_manager_ && isolate_configuration_;
}
bool RunConfiguration::AddAssetResolver(
std::unique_ptr<blink::AssetResolver> resolver) {
if (!resolver || !resolver->IsValid()) {
return false;
}
asset_manager_->PushBack(std::move(resolver));
return true;
}
void RunConfiguration::SetEntrypoint(std::string entrypoint) {
entrypoint_ = std::move(entrypoint);
}
fxl::RefPtr<blink::AssetManager> RunConfiguration::GetAssetManager() const {
return asset_manager_;
}
const std::string& RunConfiguration::GetEntrypoint() const {
return entrypoint_;
}
std::unique_ptr<IsolateConfiguration>
RunConfiguration::TakeIsolateConfiguration() {
return std::move(isolate_configuration_);
}
} // namespace shell