blob: fd8e2bc9fdfa4b86a72b55e4e80a6485c5f52ca4 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_EDK_SYSTEM_ASYNC_WAITER_H_
#define MOJO_EDK_SYSTEM_ASYNC_WAITER_H_
#include <functional>
#include "mojo/edk/system/awakable.h"
#include "mojo/public/c/system/result.h"
#include "mojo/public/cpp/system/macros.h"
namespace mojo {
namespace system {
// An |Awakable| implementation that just calls a given callback object. It
// should be used in a non-persistent way (i.e., |Awake()| should be called at
// most once by each source, and only for "leading edges").
class AsyncWaiter final : public Awakable {
public:
using AwakeCallback = std::function<void(MojoResult)>;
// |callback| must satisfy the same contract as |Awakable::Awake()|.
explicit AsyncWaiter(const AwakeCallback& callback);
~AsyncWaiter() override;
private:
// |Awakable| implementation:
void Awake(uint64_t context,
AwakeReason reason,
const HandleSignalsState& signals_state) override;
AwakeCallback callback_;
MOJO_DISALLOW_COPY_AND_ASSIGN(AsyncWaiter);
};
} // namespace system
} // namespace mojo
#endif // MOJO_EDK_SYSTEM_ASYNC_WAITER_H_