blob: 56fedd21414984eb040202b98ebd489b37f4b4f4 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/edk/system/awakable_list.h"
#include <algorithm>
#include "base/logging.h"
#include "mojo/edk/system/awakable.h"
#include "mojo/edk/system/handle_signals_state.h"
namespace mojo {
namespace system {
AwakableList::AwakableList() {}
AwakableList::~AwakableList() {
DCHECK(awakables_.empty());
}
void AwakableList::OnStateChange(const HandleSignalsState& old_state,
const HandleSignalsState& new_state) {
// Instead of deleting elements in-place, swap them with the last element and
// erase the elements from the end.
auto last = awakables_.end();
for (auto it = awakables_.begin(); it != last;) {
bool awoken = false;
if (it->persistent) {
// Persistent awakables are called for all changes on watched signals.
if ((new_state.satisfied_signals & it->signals) !=
(old_state.satisfied_signals & it->signals) ||
(new_state.satisfiable_signals & it->signals) !=
(old_state.satisfiable_signals & it->signals)) {
awoken = true;
it->awakable->Awake(it->context, Awakable::AwakeReason::CHANGED,
new_state);
}
} else {
// One-shot awakables are only called on "leading edge" changes in overall
// satisfied-ness or never-satisfiable-ness. (That is, if a one-shot
// awakable was previously satisfied and is still satisfied, but for
// different reasons, it will not be called.)
if (new_state.satisfies(it->signals) &&
!old_state.satisfies(it->signals)) {
awoken = true;
it->awakable->Awake(it->context, Awakable::AwakeReason::SATISFIED,
new_state);
} else if (!new_state.can_satisfy(it->signals) &&
old_state.can_satisfy(it->signals)) {
awoken = true;
it->awakable->Awake(it->context, Awakable::AwakeReason::UNSATISFIABLE,
new_state);
}
}
// Remove if the awakable was awoken and one-shot.
if (awoken && !it->persistent) {
--last;
std::swap(*it, *last);
} else {
++it;
}
}
awakables_.erase(last, awakables_.end());
}
void AwakableList::CancelAndRemoveAll() {
for (auto it = awakables_.begin(); it != awakables_.end(); ++it) {
it->awakable->Awake(it->context, Awakable::AwakeReason::CANCELLED,
HandleSignalsState());
}
awakables_.clear();
}
void AwakableList::Add(Awakable* awakable,
uint64_t context,
bool persistent,
MojoHandleSignals signals,
const HandleSignalsState& current_state) {
awakables_.push_back(AwakeInfo(awakable, context, persistent, signals));
if (persistent)
awakable->Awake(context, Awakable::AwakeReason::INITIALIZE, current_state);
}
void AwakableList::Remove(bool match_context,
Awakable* awakable,
uint64_t context) {
// We allow a thread to wait on the same handle multiple times simultaneously,
// so we need to scan the entire list and remove all occurrences of |waiter|.
auto last = awakables_.end();
for (AwakeInfoList::iterator it = awakables_.begin(); it != last;) {
if (it->awakable == awakable &&
(!match_context || it->context == context)) {
--last;
std::swap(*it, *last);
} else {
++it;
}
}
awakables_.erase(last, awakables_.end());
}
} // namespace system
} // namespace mojo