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flutter/mirrors/engine/60cf34e2abf1c81619a1395ff4be298d48d7cf1f/./impeller/fixtures
tree: 4d2f5c1a7f40a51756e76f2c0fb2684df33e5671
  1. ordering/
  2. airplane.jpg
  3. array.frag
  4. array.vert
  5. bay_bridge.jpg
  6. blue_noise.png
  7. boston.jpg
  8. box_fade.frag
  9. box_fade.vert
  10. BUILD.gn
  11. colors.frag
  12. colors.vert
  13. embarcadero.jpg
  14. flutter_logo.glb
  15. flutter_logo_baked.png
  16. impeller.frag
  17. impeller.vert
  18. inactive_uniforms.frag
  19. inactive_uniforms.vert
  20. ink_sparkle.frag
  21. instanced_draw.frag
  22. instanced_draw.vert
  23. kalimba.jpg
  24. mipmaps.frag
  25. mipmaps.vert
  26. multiple_stages.hlsl
  27. README.md
  28. resources_limit.vert
  29. runtime_stage_example.frag
  30. sa%m#ple.vert
  31. sample.comp
  32. sample.frag
  33. sample.tesc
  34. sample.tese
  35. sample.vert
  36. sample_with_binding.vert
  37. simple.vert
  38. simple.vert.hlsl
  39. struct_def_bug.vert
  40. table_mountain_nx.png
  41. table_mountain_ny.png
  42. table_mountain_nz.png
  43. table_mountain_px.png
  44. table_mountain_py.png
  45. table_mountain_pz.png
  46. test_texture.frag
  47. test_texture.vert
  48. two_triangles.glb
  49. types.h
  50. wtf.otf
impeller/fixtures/README.md

The Impeller Fixtures Set

Unlike other targets in the buildroot, all Impeller unit-tests use the same fixture set and are invoked using a single test harness (impeller_unittest). This is for convenience but also to make working with shader libraries easier.

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