To get the code:
.gclient
file in an empty directory with the following contents, replacing <your_name_here
> with your GitHub account name:solutions = [ { "managed": False, "name": "src", "url": "git@github.com:<your_name_here>/sky_engine.git", "custom_deps": {}, "deps_file": "DEPS", "safesync_url": "", }, ] target_os = ["android"]
gclient sync
cd src
git remote add upstream git@github.com:domokit/sky_engine.git
Currently we support building on Linux only, for an Android target and for a headless Linux target. Building on MacOS for Android, iOS, and a head-less MacOS target is coming soon.
./tools/android/download_android_tools.py
sudo ./build/install-build-deps-android.sh
./sky/tools/gn --android
ninja -C out/android_Debug
./sky/tools/shelldb start out/android_Debug/ examples/hello_world/lib/main.dart
sudo ./build/install-build-deps.sh
./sky/tools/gn
ninja -C out/Debug
./sky/tools/test_sky --debug
runs the tests on the host machine using out/Debug
../out/Debug/sky_shell --package-root=sky/packages/workbench/packages sky/tests/lowlevel/trivial.dart
./out/Debug/SkyShell.app/Contents/MacOS/SkyShell --package-root=sky/packages/workbench/packages sky/tests/lowlevel/trivial.dart
Note: The tests are headless, you won't see any UI. You can use print
to generate console output or you can interact with the DartVM via observatory at http://localhost:8181/.
examples
directory, for example examples/stocks
.pub get
from the example folder of your choice to make sure that you have all of the Dart dependencies.$ ./packages/sky/sky_tool --local-build start
--local-build
parameter attempts to determine the location of your local build directory. You can override it by specifying the --sky-src-path
and --android-debug-build-path
parameters. These parameters should not normally be needed, though. Run $ ./packages/sky/sky_tool -h
to see details about the parameters.lib/main.dart
file. For example, to run the tabs.dart
example in the examples/widgets
directory on a connected Android device, from that directory you would run:$ ./packages/sky/sky_tool --local-build start tabs.dart
examples
directory, any changes you make to the example code, as well as any changes to Dart code in the sky
directory and subdirectories will automatically be picked when you relaunch the app. You can do the same for your own code by mimicking the pubspec.yaml
files in the examples
subdirectories.$ ./packages/sky/sky_tool --local-build listen
in the various example directories (or your own Sky apps) to listen for changes you are making to the app and automatically update the running SkyShell instance on your Android device. iOS device and simulator support are coming soon.The Sky engine repository gladly accepts contributions via GitHub pull requests:
git fetch upstream
git checkout upstream/master -b name_of_your_branch
git commit -a
git push origin name_of_your_branch
git pull-request
(if you are using Hub) or go to https://github.com/<your_name_here>/sky_engine
and click the “Compare & pull request” buttonPlease make sure all your checkins have detailed commit messages explaining the patch. If you made multiple commits for a single pull request, either make sure each one has a detailed message explaining that specific commit, or squash your commits into one single checkin with a detailed message before sending the pull request.
You must complete the Contributor License Agreement. You can do this online, and it only takes a minute. If you‘ve never submitted code before, you must add your (or your organization’s) name and contact info to the AUTHORS file.