fix sRGB typo (#3942)
diff --git a/shell/gpu/gpu_surface_gl.cc b/shell/gpu/gpu_surface_gl.cc
index 35d40b3..2a4800d 100644
--- a/shell/gpu/gpu_surface_gl.cc
+++ b/shell/gpu/gpu_surface_gl.cc
@@ -24,7 +24,7 @@
GPUSurfaceGL::GPUSurfaceGL(GPUSurfaceGLDelegate* delegate)
: delegate_(delegate),
- onscreen_surface_supports_sgrb_(delegate_->SurfaceSupportsSRGB()),
+ onscreen_surface_supports_srgb_(delegate_->SurfaceSupportsSRGB()),
weak_factory_(this) {
if (!delegate_->GLContextMakeCurrent()) {
FTL_LOG(ERROR)
@@ -156,13 +156,13 @@
onscreen_surface =
WrapOnscreenSurface(context_.get(), size, delegate_->GLContextFBO(),
- onscreen_surface_supports_sgrb_);
+ onscreen_surface_supports_srgb_);
if (onscreen_surface == nullptr) {
FTL_LOG(ERROR) << "Could not wrap onscreen surface.";
return false;
}
- if (!onscreen_surface_supports_sgrb_) {
+ if (!onscreen_surface_supports_srgb_) {
offscreen_surface = CreateOffscreenSurface(context_.get(), size);
if (offscreen_surface == nullptr) {
FTL_LOG(ERROR) << "Could not create offscreen surface.";
@@ -208,7 +208,7 @@
return false;
}
- if (!onscreen_surface_supports_sgrb_) {
+ if (!onscreen_surface_supports_srgb_) {
// Because the surface did not support sRGB, we rendered to an offscreen
// surface. Now we must ensure that the texture is copied onscreen.
TRACE_EVENT0("flutter", "CopyTextureOnscreen");
@@ -241,7 +241,7 @@
return nullptr;
}
- return onscreen_surface_supports_sgrb_ ? onscreen_surface_
+ return onscreen_surface_supports_srgb_ ? onscreen_surface_
: offscreen_surface_;
}
diff --git a/shell/gpu/gpu_surface_gl.h b/shell/gpu/gpu_surface_gl.h
index f16b4bc..b0016bc 100644
--- a/shell/gpu/gpu_surface_gl.h
+++ b/shell/gpu/gpu_surface_gl.h
@@ -40,7 +40,7 @@
private:
GPUSurfaceGLDelegate* delegate_;
- bool onscreen_surface_supports_sgrb_;
+ bool onscreen_surface_supports_srgb_;
sk_sp<GrContext> context_;
sk_sp<SkSurface> onscreen_surface_;
sk_sp<SkSurface> offscreen_surface_;