Flutter Web Engine

This directory contains the source code for the Web Engine.

Hacking on the Web Engine

If you are setting up a workspace for the first time, start by following the instructions at Setting up the Engine development environment. In addition, it is useful to add the following to your PATH environment variable:

  • ENGINE_ROOT/src/flutter/lib/web_ui/dev, so you can run the felt command from anywhere.
  • FLUTTER_ROOT/bin, so you can run dart and flutter commands from anywhere.

Using felt

felt (stands for “Flutter Engine Local Tester”) is a command-line tool that aims to make development in the Flutter web engine more productive and pleasant.

To tell felt to do anything you call felt SUBCOMMAND, where SUBCOMMAND is one of the available subcommands, which can be listed by running felt help. To get help for a specific subcommand, run felt help SUBCOMMAND.

felt build

The build subcommand builds web engine gn/ninja targets. Targets can be individually specified in the command line invocation, or if none are specified, all web engine targets are built. Common targets are as follows:

  • sdk - The flutter_web_sdk itself.
  • canvaskit - Flutter's version of canvakit.
  • canvaskit_chromium - A version of canvaskit optimized for use with chromium-based browsers.
  • skwasm - Builds experimental skia wasm module renderer. The output of these steps is used in unit tests, and can be used with the flutter command via the --local-web-sdk=wasm_release command.

The build command also accepts either the --profile or --debug flags, which can be used to change the build profile of the artifacts.

Examples

Builds all web engine targets, then runs a Flutter app using it:

felt build
cd path/to/some/app
flutter --local-web-sdk=wasm_release run -d chrome

Builds only the sdk and the canvaskit targets:

felt build sdk canvaskit

felt test

The test subcommand will compile and/or run web engine unit test suites. For information on how test suites are structured, see the test configuration readme.

By default, felt test compiles and runs all suites that are compatible with the host system. Some useful flags supported by this command:

  • Action flags which say what parts of the test pipeline to perform. More of one of these can be specified to run multiple actions. If none are specified, then all of these actions are performed
    • --compile performs compilation of the test bundles.
    • --run runs the unit tests
    • --copy-artifacts will copy build artifacts needed for the tests to run.
      • The --profile or --debug flags can be specified to copy over artifacts from the profile or debug build folders instead of release.
  • --list will list all the test suites and test bundles and exit without compiling or running anything.
  • --verbose will output some extra information that may be useful for debugging.
  • --start-paused will open a browser window and pause the tests before starting so that breakpoints can be set before starting the test suites.

Several other flags can be passed that filter which test suites should be run:

  • --browser runs only the test suites that test on the browsers passed. Valid values for this are chrome, firefox, safari, or edge.
  • --compiler runs only the test suites that use a particular compiler. Valid values for this are dart2js or dart2wasm
  • --renderer runs only the test suites that use a particular renderer. Valid values for this are html, canvakit, or skwasm
  • --suite runs a suite by name.
  • --bundle runs suites that target a particular test bundle.

Filters of different types are logically ANDed together, but multiple filter flags of the same type are logically ORed together.

The test command will also accept a list of paths to specific test files to be compiled and run. If none of these paths are specified, all tests are run, otherwise only the tests that are specified will run.

Examples

Runs all test suites in all compatible browsers:

felt test

Runs a specific test on all compatible browsers:

felt test test/engine/util_test.dart

Runs multiple specific tests on all compatible browsers:

felt test test/engine/util_test.dart test/engine/alarm_clock_test.dart

Runs only test suites that compile via dart2wasm:

felt test --compiler dart2wasm

Runs only test suites that run in Chrome and Safari:

felt test --browser chrome --browser safari

Optimizing local builds

Concurrency of various build steps can be configured via environment variables:

  • FELT_COMPILE_CONCURRENCY specifies the number of concurrent compiler processes used to compile tests. Default value is 8.

If you are a Google employee, you can use an internal instance of Goma (go/ma) to parallelize your ninja builds. Because Goma compiles code on remote servers, this option is particularly effective for building on low-powered laptops.

Test browsers

Chromium, Firefox, and Safari for iOS are version-locked using the browser_lock.yaml configuration file. Safari for macOS is supplied by the computer's operating system. Tests can be run in Edge locally, but Edge is not enabled on LUCI. Chromium is used as a proxy for Chrome, Edge, and other Chromium-based browsers.

Changing parameters in the browser lock is effective immediately when running tests locally. To make changes effective on LUCI follow instructions in [Rolling Browsers][#rolling-browsers].

Rolling browsers

When running tests on LUCI using Chrome, LUCI uses the version of Chrome for Testing fetched from CIPD.

Since the engine code and infra recipes do not live in the same repository there are few steps to follow in order to upgrade a browser's version.

Rolling fallback fonts

To generate new fallback font data and push the fallback fonts into a CIPD package for engine unit tests to consume, run the following felt command:

cipd auth-login
felt roll-fallback-fonts --key=<Google Fonts API key>

You can obtain a GoogleFonts API key from here: https://developers.google.com/fonts/docs/developer_api#APIKey

This will take the following steps:

  • Fetch a list of fonts from the Google Fonts API
  • Download each font we use for fallbacks and calculate its unicode ranges
  • Generate the font_fallback_data.dart file that is used in the engine
  • Push the fonts up to a CIPD package called flutter/flutter_font_fallbacks
  • Update the DEPS file in the engine to use the new version of the package

To perform all these steps except actually uploading the package to CIPD, pass the --dry-run flag to the felt command.

NOTE: Because this script uses fc-config, this roll step only actually works on Linux, not on macOS or Windows.

Chrome for Testing

Chrome for Testing is an independent project that gets rolled into Flutter manually, and as needed. Flutter consumes a pre-built Chrome for Testing build. The available versions of Chrome for Testing available can be found here. To roll to a newer version:

  • Make sure you have depot_tools installed (if you are regularly hacking on the engine code, you probably do).
  • If not already authenticated with CIPD, run cipd auth-login and follow instructions (this step requires sufficient privileges; contact #hackers-infra-🌡 on Flutter's Discord server).
  • Edit dev/browser_lock.yaml and update the following values under chrome:
    • Set version to the full four part version number of the build of Chrome for Testing you want to roll (for example, 118.0.5993.70)
  • Run dart dev/browser_roller.dart and make sure it completes successfully. The script uploads the specified versions of Chromium (and Chromedriver) to the right locations in CIPD: Chrome, Chromedriver.
  • Send a pull request containing the above file changes. Newer versions of Chromium might break some tests or Goldens. Get those fixed too!

If you have questions, contact the Flutter Web team on Flutter Discord on the #hackers-web-🌍 channel.

Firefox

We test with Firefox on LUCI in the Linux Web Engine builder. The process for rolling Firefox is even easier than Chromium. Simply update browser_lock.yaml with the latest version of Firefox, and run browser_roller.dart.

.ci.yaml

After rolling Chrome and/or Firefox, also update the CI dependencies in .ci.yaml to make use of the new versions. The lines look like

      dependencies: >-
        [
          {"dependency": "chrome_and_driver", "version": "version:107.0"},
          {"dependency": "firefox", "version": "version:83.0"},
          {"dependency": "goldctl", "version": "git_revision:720a542f6fe4f92922c3b8f0fdcc4d2ac6bb83cd"}
        ]
browser_roller.dart

The script has the following command-line options:

  • --dry-run - The script will stop before uploading artifacts to CIPD. The location of the data will be reported at the end of the script, if the script finishes successfullyThe output of the script will be visible in /tmp/browser-roll-RANDOM_STRING
  • --verbose - Greatly increase the amount of information printed to stdout by the script.

Try the following!

dart ./dev/browser_roller.dart --dry-run --verbose

Other browsers / manual upload

In general, the manual process goes like this:

  1. Dowload the binaries for the new browser/driver for each operating system (macOS, linux, windows).
  2. Create CIPD packages for these packages (more documentation is available for Googlers at go/cipd-flutter-web)
  3. Update the version in this repo. Do this by changing the related fields in browser_lock.yaml file.

Resources:

  1. Browser and driver CIPD packages (requires special access; ping hackers-infra on Discord for more information)
  2. LUCI web recipe
  3. More general reading on CIPD packages link

Configuration files

browser_lock.yaml contains the version of browsers we use to test Flutter for web. Versions are not automatically updated whenever a new release is available. Instead, we update this file manually once in a while.

canvaskit_lock.yaml locks the version of CanvasKit for tests and production use.

Building CanvasKit

To build CanvasKit locally, you must first set up your gclient config to activate the Emscripten SDK, which is the toolchain used to build CanvasKit. To do this, replace the contents of your .gclient file at the root of the project (i.e. in the parent directory of the src directory) with:

solutions = [
  {
    "managed": False,
    "name": "src/flutter",
    "url": "git@github.com:<your_username_here>/engine.git",
    "custom_deps": {},
    "deps_file": "DEPS",
    "safesync_url": "",
    "custom_vars": {
      "download_emsdk": True,
    },
  },
]

Now run gclient sync and it should pull in the Emscripten SDK and activate it.

To build CanvasKit with felt, run:

felt build --build-canvaskit

This will build CanvasKit in out/wasm_debug. If you now run

felt test

it will detect that you have built CanvasKit and use that instead of the one from CIPD to run the tests against.

Upgrading the Emscripten SDK for the CanvasKit build

The version of the Emscripten SDK should be kept up to date with the version used in the Skia build. That version can be found in third_party/skia/bin/activate-emsdk. It will probably also be necessary to roll the dependency on third_party/emsdk in DEPS to the same version as in third_party/skia/DEPS.

Once you know the version for the Emscripten SDK, change the line in tools/activate_emsdk.py which defines EMSDK_VERSION to match Skia.

Unicode properties

We pull the unicode properties we need from third_party/web_unicode. See third_party/web_unicode/README.md for more details on how we generate Dart code from unicode properties.