Roll Skia from 3c1ed9cbe23d to 5c5f09bc28b8 (12 revisions) (#25599)

https://skia.googlesource.com/skia.git/+log/3c1ed9cbe23d..5c5f09bc28b8

2021-04-14 csmartdalton@google.com Redirect fillRectWithEdgeAA to fillRectToRect when edgeAA==kAll
2021-04-14 csmartdalton@google.com Revert GrOpsRenderPass::fUsesMSAASurface
2021-04-14 mtklein@google.com remove SkNx::rsqrt()
2021-04-14 johnstiles@google.com Fix for loops with multiple init-variables in Metal.
2021-04-14 johnstiles@google.com Add unit test for for-loop with multiple variables.
2021-04-14 bsalomon@google.com No VS specialization for identity or scale/trans in reduced shader mode
2021-04-14 mtklein@google.com remove unused SkNx::invert()
2021-04-14 reed@google.com Demo different sampling options
2021-04-14 reed@google.com Expose drawGlyphs to CK
2021-04-14 adlai@google.com Surface resource cache through cmdline flag
2021-04-14 senorblanco@chromium.org Update Skia-Dawn for recent Dawn API changes.
2021-04-14 bsalomon@google.com Replace GrConstColorProcessor with a runtime FP

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/skia-flutter-autoroll
Please CC brianosman@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
2 files changed
tree: 28807971f3d25e44ef3260579c2020f168c6182f
  1. .github/
  2. assets/
  3. benchmarking/
  4. build/
  5. ci/
  6. common/
  7. docs/
  8. e2etests/
  9. examples/
  10. flow/
  11. flutter_frontend_server/
  12. fml/
  13. lib/
  14. runtime/
  15. shell/
  16. sky/
  17. testing/
  18. third_party/
  19. tools/
  20. vulkan/
  21. web_sdk/
  22. .cirrus.yml
  23. .clang-format
  24. .clang-tidy
  25. .gitattributes
  26. .gitignore
  27. analysis_options.yaml
  28. AUTHORS
  29. BUILD.gn
  30. CONTRIBUTING.md
  31. DEPS
  32. Doxyfile
  33. LICENSE
  34. README.md
README.md

Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you want to run/contribute to Flutter Web engine, more tooling can be found at felt. This is a tool written to make web engine development experience easy.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.