This directory contains the source code for the Web Engine.
If you are setting up a workspace for the first time, start by following the instructions at Setting up the Engine development environment. In addition, it is useful to add the following to your PATH
environment variable:
ENGINE_ROOT/src/flutter/lib/web_ui/dev
, so you can run the felt
command from anywhere.FLUTTER_ROOT/bin
, so you can run dart
and flutter
commands from anywhere.felt
felt
(stands for “Flutter Engine Local Tester”) is a command-line tool that aims to make development in the Flutter web engine more productive and pleasant.
To tell felt
to do anything you call felt SUBCOMMAND
, where SUBCOMMAND
is one of the available subcommands, which can be listed by running felt help
. To get help for a specific subcommand, run felt help SUBCOMMAND
.
The most useful subcommands are:
felt build
- builds a local Flutter Web engine ready to be used by the Flutter framework. To use the local engine build, pass --local-engine=host_debug_unopt
to the flutter
command, or to dev/bots/test.dart
when running a web shard, such as web_tests
.felt test
- runs web engine tests. By default, this runs all tests using Chromium. Passing one or more paths to specific tests would run just the specified tests. Run felt help test
for more options.build
and test
take the --watch
option, which automatically reruns the subcommand when a source file changes. This is handy when you are iterating quickly.
Builds the web engine, the runs a Flutter app using it:
felt build cd path/to/some/app flutter --local-engine=host_debug_unopt run -d chrome
Runs all tests in Chromium:
felt test
Runs a specific test:
felt test test/engine/util_test.dart
Runs multiple specific tests:
felt test test/engine/util_test.dart test/alarm_clock_test.dart
Enable watch mode so that the test re-runs every time a source file changes:
felt test --watch test/engine/util_test.dart
Runs tests in Firefox (requires a Linux computer):
felt test --browser=firefox
Chromium and Firefox support debugging tests using the browser's developer tools. To run tests in debug mode add --debug
to the test
command, e.g.:
felt test --debug --browser=firefox test/alarm_clock_test.dart
Concurrency of various build steps can be configured via environment variables:
FELT_DART2JS_CONCURRENCY
specifies the number of concurrent dart2js
processes used to compile tests. Default value is 8.FELT_TEST_CONCURRENCY
specifies the number of tests run concurrently. Default value is 10.If you are a Google employee, you can use an internal instance of Goma (go/ma) to parallelize your ninja builds. Because Goma compiles code on remote servers, this option is particularly effective for building on low-powered laptops.
Chromium, Firefox, and Safari for iOS are version-locked using the browser_lock.yaml configuration file. Safari for macOS is supplied by the computer's operating system. Tests can be run in Edge locally, but Edge is not enabled on LUCI. Chromium is used as a proxy for Chrome, Edge, and other Chromium-based browsers.
Changing parameters in the browser lock is effective immediately when running tests locally. To make changes effective on LUCI follow instructions in [Rolling Browsers][#rolling-browsers].
When running tests on LUCI using Chromium, LUCI uses the version of Chromium fetched from CIPD.
Since the engine code and infra recipes do not live in the same repository there are few steps to follow in order to upgrade a browser's version.
Chromium is an independent project that gets rolled into Flutter manually, and as needed. Flutter consumes a pre-built Chromium version from chromium.org. When a new version of Chromium (check here) is needed, follow these steps to roll the new version:
depot_tools
installed (if you are regularly hacking on the engine code, you probably do).cipd auth-login
and follow instructions (this step requires sufficient privileges; contact #hackers-infra-🌡 on Flutter's Discord server).dev/browser_lock.yaml
and update the following values under chrome
:Windows
, Mac
and Linux
to the branch_base_position
s given in this table. (Pick from linux
, mac
and win
as os
, and the stable
channel.)version
to a string composed of the Major Version of the browser, and the number of times that major version has been uploaded to CIPD. For example, start with '99'
for version 99.0.4844.51 of Chromium, and update to '99.1'
, '99.2'
and so on if you need to upload newer bundles of the same major version. (This is required because tags can't be repeated in CIPD).dart dev/browser_roller.dart
and make sure it completes successfully. The script uploads the specified versions of Chromium (and Chromedriver) to the right locations in CIPD: Chrome, Chromedriver.If you have questions, contact the Flutter Web team on Flutter Discord on the #hackers-web-🌍 channel.
The script has the following command-line options:
--dry-run
- The script will stop before uploading artifacts to CIPD. The location of the data will be reported at the end of the script, if the script finishes successfullyThe output of the script will be visible in /tmp/browser-roll-RANDOM_STRING--verbose
- Greatly increase the amount of information printed to stdout
by the script.Try the following!
dart ./dev/browser_roller.dart --dry-run --verbose
In general, the manual process goes like this:
browser_lock.yaml
file.Resources:
CanvasKit is versioned separately from Skia and rolled manually. Flutter consumes a pre-built CanvasKit provided by the Skia team, currently hosted on unpkg.com. When a new version of CanvasKit is available (check https://www.npmjs.com/package/canvaskit-wasm or consult the Skia team directly), follow these steps to roll to the new version:
depot_tools
installed (if you are regularly hacking on the engine code, you probably do).cipd auth-login
and follow instructions (this step requires sufficient privileges; file a github infra ticket queue issue: https://github.com/flutter/flutter/wiki/Infra-Ticket-Queue to get access)dev/canvaskit_lock.yaml
and update the value of canvaskit_version
to the new version.dart dev/canvaskit_roller.dart
and make sure it completes successfully. The script uploads the new version of CanvasKit to the flutter/web/canvaskit_bundle
CIPD package, and writes the CIPD package instance ID to the DEPS file.gclient sync
and do a clean build to test that the new version is picked up.If you have questions, contact the Flutter Web team on Flutter Discord on the #hackers-web-🌍 channel.
browser_lock.yaml
contains the version of browsers we use to test Flutter for web. Versions are not automatically updated whenever a new release is available. Instead, we update this file manually once in a while.
canvaskit_lock.yaml
locks the version of CanvasKit for tests and production use.
Sometimes .dart_tool
cache invalidation fails, and you‘ll end up with a cached version of felt
that is not compatible with the Dart SDK that you’re using.
In that case, any invocation to felt
will fail with:
Can't load Kernel binary: Invalid kernel binary format version.
The solution is to delete the cached felt.snapshot
files under lib/web_ui
:
rm .dart_tool/felt.snapshot*
felt
tool itselfIf you are making changes in the felt
tool itself, you need to be aware of Dart snapshots. We create a Dart snapshot of the felt
tool to make the startup faster.
To run felt
from sources, disable the snapshot using the FELT_USE_SNAPSHOT
environment variable:
FELT_USE_SNAPSHOT=false felt <command>
To build CanvasKit locally, you must first set up your gclient config to activate the Emscripten SDK, which is the toolchain used to build CanvasKit. To do this, replace the contents of your .gclient file at the root of the project (i.e. in the parent directory of the src
directory) with:
solutions = [ { "managed": False, "name": "src/flutter", "url": "git@github.com:<your_username_here>/engine.git", "custom_deps": {}, "deps_file": "DEPS", "safesync_url": "", "custom_vars": { "download_emsdk": True, }, }, ]
Now run gclient sync
and it should pull in the Emscripten SDK and activate it.
To build CanvasKit with felt
, run:
felt build --build-canvaskit
This will build CanvasKit in out/wasm_debug
. If you now run
felt test
it will detect that you have built CanvasKit and use that instead of the one from CIPD to run the tests against.
The version of the Emscripten SDK should be kept up to date with the version used in the Skia build. That version can be found in third_party/skia/bin/activate-emsdk
. It will probably also be necessary to roll the dependency on third_party/emsdk
in DEPS to the same version as in third_party/skia/DEPS
.
Once you know the version for the Emscripten SDK, change the line in tools/activate_emsdk.py
which defines EMSDK_VERSION
to match Skia.