commit | 01d26fe7aee0efa99b495dd412076123f53f6668 | [log] [tgz] |
---|---|---|
author | Viktor Lidholt <viktorlidholt@gmail.com> | Tue Aug 04 10:31:57 2015 -0700 |
committer | Viktor Lidholt <viktorlidholt@gmail.com> | Tue Aug 04 10:31:57 2015 -0700 |
tree | 8b60506593e82f84a49778efc88859bb584073b9 | |
parent | 15d169b13991db0af9417fb1580cfd6e4f07de35 [diff] | |
parent | 9274ddc1784bf04fde200b9cdbc9ba11a984140d [diff] |
Merge pull request #443 from vlidholt/master First pass on sprite 3D node
Sky is a new way to build high performance, cross platform mobile apps. More specifically, Sky is a rendering engine, a scripting engine, an (optional) framework, and a (optional) set of Material Design widgets. Sky is optimized for today‘s, and tomorrow’s, mobile devices. We are focused on low-latency input, high frame rates, and we are purely mobile first.
For information about using Sky to build apps, please see Getting Started with Sky.
For information about contributing to Sky, please see CONTRIBUTING.md.
Join us on IRC at #sky
on Freenode or join our mailing list, sky-dev@googlegroups.com.