# The Impeller Geometry Library | |
Set of utilities used by most graphics operations. While the utilities | |
themselves are rendering backend agnostic, the layout and packing of the various | |
POD structs is arranged such that these can be copied into device memory | |
directly. The supported operations also mimic GLSL to some extent. For this | |
reason, the Impeller shader compiler and reflector uses these utilities in | |
generated code. |