| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:ui' as ui show SemanticsUpdate; |
| |
| import 'package:flutter/foundation.dart'; |
| import 'package:flutter/gestures.dart'; |
| import 'package:flutter/scheduler.dart'; |
| import 'package:flutter/semantics.dart'; |
| import 'package:flutter/services.dart'; |
| |
| import 'box.dart'; |
| import 'debug.dart'; |
| import 'mouse_tracker.dart'; |
| import 'object.dart'; |
| import 'service_extensions.dart'; |
| import 'view.dart'; |
| |
| export 'package:flutter/gestures.dart' show HitTestResult; |
| |
| // Examples can assume: |
| // late BuildContext context; |
| |
| /// The glue between the render tree and the Flutter engine. |
| mixin RendererBinding on BindingBase, ServicesBinding, SchedulerBinding, GestureBinding, SemanticsBinding, HitTestable { |
| @override |
| void initInstances() { |
| super.initInstances(); |
| _instance = this; |
| _pipelineOwner = PipelineOwner( |
| onSemanticsOwnerCreated: _handleSemanticsOwnerCreated, |
| onSemanticsUpdate: _handleSemanticsUpdate, |
| onSemanticsOwnerDisposed: _handleSemanticsOwnerDisposed, |
| ); |
| platformDispatcher |
| ..onMetricsChanged = handleMetricsChanged |
| ..onTextScaleFactorChanged = handleTextScaleFactorChanged |
| ..onPlatformBrightnessChanged = handlePlatformBrightnessChanged; |
| initRenderView(); |
| addPersistentFrameCallback(_handlePersistentFrameCallback); |
| initMouseTracker(); |
| if (kIsWeb) { |
| addPostFrameCallback(_handleWebFirstFrame); |
| } |
| _pipelineOwner.attach(_manifold); |
| } |
| |
| /// The current [RendererBinding], if one has been created. |
| /// |
| /// Provides access to the features exposed by this mixin. The binding must |
| /// be initialized before using this getter; this is typically done by calling |
| /// [runApp] or [WidgetsFlutterBinding.ensureInitialized]. |
| static RendererBinding get instance => BindingBase.checkInstance(_instance); |
| static RendererBinding? _instance; |
| |
| @override |
| void initServiceExtensions() { |
| super.initServiceExtensions(); |
| |
| assert(() { |
| // these service extensions only work in debug mode |
| registerBoolServiceExtension( |
| name: RenderingServiceExtensions.invertOversizedImages.name, |
| getter: () async => debugInvertOversizedImages, |
| setter: (bool value) async { |
| if (debugInvertOversizedImages != value) { |
| debugInvertOversizedImages = value; |
| return _forceRepaint(); |
| } |
| return Future<void>.value(); |
| }, |
| ); |
| registerBoolServiceExtension( |
| name: RenderingServiceExtensions.debugPaint.name, |
| getter: () async => debugPaintSizeEnabled, |
| setter: (bool value) { |
| if (debugPaintSizeEnabled == value) { |
| return Future<void>.value(); |
| } |
| debugPaintSizeEnabled = value; |
| return _forceRepaint(); |
| }, |
| ); |
| registerBoolServiceExtension( |
| name: RenderingServiceExtensions.debugPaintBaselinesEnabled.name, |
| getter: () async => debugPaintBaselinesEnabled, |
| setter: (bool value) { |
| if (debugPaintBaselinesEnabled == value) { |
| return Future<void>.value(); |
| } |
| debugPaintBaselinesEnabled = value; |
| return _forceRepaint(); |
| }, |
| ); |
| registerBoolServiceExtension( |
| name: RenderingServiceExtensions.repaintRainbow.name, |
| getter: () async => debugRepaintRainbowEnabled, |
| setter: (bool value) { |
| final bool repaint = debugRepaintRainbowEnabled && !value; |
| debugRepaintRainbowEnabled = value; |
| if (repaint) { |
| return _forceRepaint(); |
| } |
| return Future<void>.value(); |
| }, |
| ); |
| registerServiceExtension( |
| name: RenderingServiceExtensions.debugDumpLayerTree.name, |
| callback: (Map<String, String> parameters) async { |
| final String data = RendererBinding.instance.renderView.debugLayer?.toStringDeep() ?? 'Layer tree unavailable.'; |
| return <String, Object>{ |
| 'data': data, |
| }; |
| }, |
| ); |
| registerBoolServiceExtension( |
| name: RenderingServiceExtensions.debugDisableClipLayers.name, |
| getter: () async => debugDisableClipLayers, |
| setter: (bool value) { |
| if (debugDisableClipLayers == value) { |
| return Future<void>.value(); |
| } |
| debugDisableClipLayers = value; |
| return _forceRepaint(); |
| }, |
| ); |
| registerBoolServiceExtension( |
| name: RenderingServiceExtensions.debugDisablePhysicalShapeLayers.name, |
| getter: () async => debugDisablePhysicalShapeLayers, |
| setter: (bool value) { |
| if (debugDisablePhysicalShapeLayers == value) { |
| return Future<void>.value(); |
| } |
| debugDisablePhysicalShapeLayers = value; |
| return _forceRepaint(); |
| }, |
| ); |
| registerBoolServiceExtension( |
| name: RenderingServiceExtensions.debugDisableOpacityLayers.name, |
| getter: () async => debugDisableOpacityLayers, |
| setter: (bool value) { |
| if (debugDisableOpacityLayers == value) { |
| return Future<void>.value(); |
| } |
| debugDisableOpacityLayers = value; |
| return _forceRepaint(); |
| }, |
| ); |
| return true; |
| }()); |
| |
| if (!kReleaseMode) { |
| // these service extensions work in debug or profile mode |
| registerServiceExtension( |
| name: RenderingServiceExtensions.debugDumpRenderTree.name, |
| callback: (Map<String, String> parameters) async { |
| final String data = RendererBinding.instance.renderView.toStringDeep(); |
| return <String, Object>{ |
| 'data': data, |
| }; |
| }, |
| ); |
| registerServiceExtension( |
| name: RenderingServiceExtensions.debugDumpSemanticsTreeInTraversalOrder.name, |
| callback: (Map<String, String> parameters) async { |
| return <String, Object>{ |
| 'data': _generateSemanticsTree(DebugSemanticsDumpOrder.traversalOrder), |
| }; |
| }, |
| ); |
| registerServiceExtension( |
| name: RenderingServiceExtensions.debugDumpSemanticsTreeInInverseHitTestOrder.name, |
| callback: (Map<String, String> parameters) async { |
| return <String, Object>{ |
| 'data': _generateSemanticsTree(DebugSemanticsDumpOrder.inverseHitTest), |
| }; |
| }, |
| ); |
| registerBoolServiceExtension( |
| name: RenderingServiceExtensions.profileRenderObjectPaints.name, |
| getter: () async => debugProfilePaintsEnabled, |
| setter: (bool value) async { |
| if (debugProfilePaintsEnabled != value) { |
| debugProfilePaintsEnabled = value; |
| } |
| }, |
| ); |
| registerBoolServiceExtension( |
| name: RenderingServiceExtensions.profileRenderObjectLayouts.name, |
| getter: () async => debugProfileLayoutsEnabled, |
| setter: (bool value) async { |
| if (debugProfileLayoutsEnabled != value) { |
| debugProfileLayoutsEnabled = value; |
| } |
| }, |
| ); |
| } |
| } |
| |
| late final PipelineManifold _manifold = _BindingPipelineManifold(this); |
| |
| /// Creates a [RenderView] object to be the root of the |
| /// [RenderObject] rendering tree, and initializes it so that it |
| /// will be rendered when the next frame is requested. |
| /// |
| /// Called automatically when the binding is created. |
| void initRenderView() { |
| assert(!_debugIsRenderViewInitialized); |
| assert(() { |
| _debugIsRenderViewInitialized = true; |
| return true; |
| }()); |
| renderView = RenderView(configuration: createViewConfiguration(), view: platformDispatcher.implicitView!); |
| renderView.prepareInitialFrame(); |
| } |
| bool _debugIsRenderViewInitialized = false; |
| |
| /// The object that manages state about currently connected mice, for hover |
| /// notification. |
| MouseTracker get mouseTracker => _mouseTracker!; |
| MouseTracker? _mouseTracker; |
| |
| /// The render tree's owner, which maintains dirty state for layout, |
| /// composite, paint, and accessibility semantics. |
| PipelineOwner get pipelineOwner => _pipelineOwner; |
| late PipelineOwner _pipelineOwner; |
| |
| /// The render tree that's attached to the output surface. |
| RenderView get renderView => _pipelineOwner.rootNode! as RenderView; |
| /// Sets the given [RenderView] object (which must not be null), and its tree, to |
| /// be the new render tree to display. The previous tree, if any, is detached. |
| set renderView(RenderView value) { |
| _pipelineOwner.rootNode = value; |
| } |
| |
| /// Called when the system metrics change. |
| /// |
| /// See [dart:ui.PlatformDispatcher.onMetricsChanged]. |
| @protected |
| @visibleForTesting |
| void handleMetricsChanged() { |
| renderView.configuration = createViewConfiguration(); |
| if (renderView.child != null) { |
| scheduleForcedFrame(); |
| } |
| } |
| |
| /// Called when the platform text scale factor changes. |
| /// |
| /// See [dart:ui.PlatformDispatcher.onTextScaleFactorChanged]. |
| @protected |
| void handleTextScaleFactorChanged() { } |
| |
| /// Called when the platform brightness changes. |
| /// |
| /// The current platform brightness can be queried from a Flutter binding or |
| /// from a [MediaQuery] widget. The latter is preferred from widgets because |
| /// it causes the widget to be automatically rebuilt when the brightness |
| /// changes. |
| /// |
| /// {@tool snippet} |
| /// Querying [MediaQuery] directly. Preferred. |
| /// |
| /// ```dart |
| /// final Brightness brightness = MediaQuery.platformBrightnessOf(context); |
| /// ``` |
| /// {@end-tool} |
| /// |
| /// {@tool snippet} |
| /// Querying [PlatformDispatcher.platformBrightness]. |
| /// |
| /// ```dart |
| /// final Brightness brightness = WidgetsBinding.instance.platformDispatcher.platformBrightness; |
| /// ``` |
| /// {@end-tool} |
| /// |
| /// {@tool snippet} |
| /// Querying [MediaQueryData]. |
| /// |
| /// ```dart |
| /// final MediaQueryData mediaQueryData = MediaQuery.of(context); |
| /// final Brightness brightness = mediaQueryData.platformBrightness; |
| /// ``` |
| /// {@end-tool} |
| /// |
| /// See [dart:ui.PlatformDispatcher.onPlatformBrightnessChanged]. |
| @protected |
| void handlePlatformBrightnessChanged() { } |
| |
| /// Returns a [ViewConfiguration] configured for the [RenderView] based on the |
| /// current environment. |
| /// |
| /// This is called during construction and also in response to changes to the |
| /// system metrics. |
| /// |
| /// Bindings can override this method to change what size or device pixel |
| /// ratio the [RenderView] will use. For example, the testing framework uses |
| /// this to force the display into 800x600 when a test is run on the device |
| /// using `flutter run`. |
| ViewConfiguration createViewConfiguration() { |
| final FlutterView view = platformDispatcher.implicitView!; |
| final double devicePixelRatio = view.devicePixelRatio; |
| return ViewConfiguration( |
| size: view.physicalSize / devicePixelRatio, |
| devicePixelRatio: devicePixelRatio, |
| ); |
| } |
| |
| /// Creates a [MouseTracker] which manages state about currently connected |
| /// mice, for hover notification. |
| /// |
| /// Used by testing framework to reinitialize the mouse tracker between tests. |
| @visibleForTesting |
| void initMouseTracker([MouseTracker? tracker]) { |
| _mouseTracker?.dispose(); |
| _mouseTracker = tracker ?? MouseTracker((Offset position, int viewId) { |
| final HitTestResult result = HitTestResult(); |
| hitTestInView(result, position, viewId); |
| return result; |
| }); |
| } |
| |
| @override // from GestureBinding |
| void dispatchEvent(PointerEvent event, HitTestResult? hitTestResult) { |
| _mouseTracker!.updateWithEvent( |
| event, |
| // When the button is pressed, normal hit test uses a cached |
| // result, but MouseTracker requires that the hit test is re-executed to |
| // update the hovering events. |
| event is PointerMoveEvent ? null : hitTestResult, |
| ); |
| super.dispatchEvent(event, hitTestResult); |
| } |
| |
| @override |
| void performSemanticsAction(SemanticsActionEvent action) { |
| _pipelineOwner.semanticsOwner?.performAction(action.nodeId, action.type, action.arguments); |
| } |
| |
| void _handleSemanticsOwnerCreated() { |
| renderView.scheduleInitialSemantics(); |
| } |
| |
| void _handleSemanticsUpdate(ui.SemanticsUpdate update) { |
| renderView.updateSemantics(update); |
| } |
| |
| void _handleSemanticsOwnerDisposed() { |
| renderView.clearSemantics(); |
| } |
| |
| void _handleWebFirstFrame(Duration _) { |
| assert(kIsWeb); |
| const MethodChannel methodChannel = MethodChannel('flutter/service_worker'); |
| methodChannel.invokeMethod<void>('first-frame'); |
| } |
| |
| void _handlePersistentFrameCallback(Duration timeStamp) { |
| drawFrame(); |
| _scheduleMouseTrackerUpdate(); |
| } |
| |
| bool _debugMouseTrackerUpdateScheduled = false; |
| void _scheduleMouseTrackerUpdate() { |
| assert(!_debugMouseTrackerUpdateScheduled); |
| assert(() { |
| _debugMouseTrackerUpdateScheduled = true; |
| return true; |
| }()); |
| SchedulerBinding.instance.addPostFrameCallback((Duration duration) { |
| assert(_debugMouseTrackerUpdateScheduled); |
| assert(() { |
| _debugMouseTrackerUpdateScheduled = false; |
| return true; |
| }()); |
| _mouseTracker!.updateAllDevices(); |
| }); |
| } |
| |
| int _firstFrameDeferredCount = 0; |
| bool _firstFrameSent = false; |
| |
| /// Whether frames produced by [drawFrame] are sent to the engine. |
| /// |
| /// If false the framework will do all the work to produce a frame, |
| /// but the frame is never sent to the engine to actually appear on screen. |
| /// |
| /// See also: |
| /// |
| /// * [deferFirstFrame], which defers when the first frame is sent to the |
| /// engine. |
| bool get sendFramesToEngine => _firstFrameSent || _firstFrameDeferredCount == 0; |
| |
| /// Tell the framework to not send the first frames to the engine until there |
| /// is a corresponding call to [allowFirstFrame]. |
| /// |
| /// Call this to perform asynchronous initialization work before the first |
| /// frame is rendered (which takes down the splash screen). The framework |
| /// will still do all the work to produce frames, but those frames are never |
| /// sent to the engine and will not appear on screen. |
| /// |
| /// Calling this has no effect after the first frame has been sent to the |
| /// engine. |
| void deferFirstFrame() { |
| assert(_firstFrameDeferredCount >= 0); |
| _firstFrameDeferredCount += 1; |
| } |
| |
| /// Called after [deferFirstFrame] to tell the framework that it is ok to |
| /// send the first frame to the engine now. |
| /// |
| /// For best performance, this method should only be called while the |
| /// [schedulerPhase] is [SchedulerPhase.idle]. |
| /// |
| /// This method may only be called once for each corresponding call |
| /// to [deferFirstFrame]. |
| void allowFirstFrame() { |
| assert(_firstFrameDeferredCount > 0); |
| _firstFrameDeferredCount -= 1; |
| // Always schedule a warm up frame even if the deferral count is not down to |
| // zero yet since the removal of a deferral may uncover new deferrals that |
| // are lower in the widget tree. |
| if (!_firstFrameSent) { |
| scheduleWarmUpFrame(); |
| } |
| } |
| |
| /// Call this to pretend that no frames have been sent to the engine yet. |
| /// |
| /// This is useful for tests that want to call [deferFirstFrame] and |
| /// [allowFirstFrame] since those methods only have an effect if no frames |
| /// have been sent to the engine yet. |
| void resetFirstFrameSent() { |
| _firstFrameSent = false; |
| } |
| |
| /// Pump the rendering pipeline to generate a frame. |
| /// |
| /// This method is called by [handleDrawFrame], which itself is called |
| /// automatically by the engine when it is time to lay out and paint a frame. |
| /// |
| /// Each frame consists of the following phases: |
| /// |
| /// 1. The animation phase: The [handleBeginFrame] method, which is registered |
| /// with [PlatformDispatcher.onBeginFrame], invokes all the transient frame |
| /// callbacks registered with [scheduleFrameCallback], in registration order. |
| /// This includes all the [Ticker] instances that are driving |
| /// [AnimationController] objects, which means all of the active [Animation] |
| /// objects tick at this point. |
| /// |
| /// 2. Microtasks: After [handleBeginFrame] returns, any microtasks that got |
| /// scheduled by transient frame callbacks get to run. This typically includes |
| /// callbacks for futures from [Ticker]s and [AnimationController]s that |
| /// completed this frame. |
| /// |
| /// After [handleBeginFrame], [handleDrawFrame], which is registered with |
| /// [dart:ui.PlatformDispatcher.onDrawFrame], is called, which invokes all the |
| /// persistent frame callbacks, of which the most notable is this method, |
| /// [drawFrame], which proceeds as follows: |
| /// |
| /// 3. The layout phase: All the dirty [RenderObject]s in the system are laid |
| /// out (see [RenderObject.performLayout]). See [RenderObject.markNeedsLayout] |
| /// for further details on marking an object dirty for layout. |
| /// |
| /// 4. The compositing bits phase: The compositing bits on any dirty |
| /// [RenderObject] objects are updated. See |
| /// [RenderObject.markNeedsCompositingBitsUpdate]. |
| /// |
| /// 5. The paint phase: All the dirty [RenderObject]s in the system are |
| /// repainted (see [RenderObject.paint]). This generates the [Layer] tree. See |
| /// [RenderObject.markNeedsPaint] for further details on marking an object |
| /// dirty for paint. |
| /// |
| /// 6. The compositing phase: The layer tree is turned into a [Scene] and |
| /// sent to the GPU. |
| /// |
| /// 7. The semantics phase: All the dirty [RenderObject]s in the system have |
| /// their semantics updated. This generates the [SemanticsNode] tree. See |
| /// [RenderObject.markNeedsSemanticsUpdate] for further details on marking an |
| /// object dirty for semantics. |
| /// |
| /// For more details on steps 3-7, see [PipelineOwner]. |
| /// |
| /// 8. The finalization phase: After [drawFrame] returns, [handleDrawFrame] |
| /// then invokes post-frame callbacks (registered with [addPostFrameCallback]). |
| /// |
| /// Some bindings (for example, the [WidgetsBinding]) add extra steps to this |
| /// list (for example, see [WidgetsBinding.drawFrame]). |
| // |
| // When editing the above, also update widgets/binding.dart's copy. |
| @protected |
| void drawFrame() { |
| pipelineOwner.flushLayout(); |
| pipelineOwner.flushCompositingBits(); |
| pipelineOwner.flushPaint(); |
| if (sendFramesToEngine) { |
| renderView.compositeFrame(); // this sends the bits to the GPU |
| pipelineOwner.flushSemantics(); // this also sends the semantics to the OS. |
| _firstFrameSent = true; |
| } |
| } |
| |
| @override |
| Future<void> performReassemble() async { |
| await super.performReassemble(); |
| if (BindingBase.debugReassembleConfig?.widgetName == null) { |
| if (!kReleaseMode) { |
| FlutterTimeline.startSync('Preparing Hot Reload (layout)'); |
| } |
| try { |
| renderView.reassemble(); |
| } finally { |
| if (!kReleaseMode) { |
| FlutterTimeline.finishSync(); |
| } |
| } |
| } |
| scheduleWarmUpFrame(); |
| await endOfFrame; |
| } |
| |
| late final int _implicitViewId = platformDispatcher.implicitView!.viewId; |
| |
| @override |
| void hitTestInView(HitTestResult result, Offset position, int viewId) { |
| // Currently Flutter only supports one view, the implicit view `renderView`. |
| // TODO(dkwingsmt): After Flutter supports multi-view, look up the correct |
| // render view for the ID. |
| // https://github.com/flutter/flutter/issues/121573 |
| assert(viewId == _implicitViewId, |
| 'Unexpected view ID $viewId (expecting implicit view ID $_implicitViewId)'); |
| assert(viewId == renderView.flutterView.viewId); |
| renderView.hitTest(result, position: position); |
| super.hitTestInView(result, position, viewId); |
| } |
| |
| Future<void> _forceRepaint() { |
| late RenderObjectVisitor visitor; |
| visitor = (RenderObject child) { |
| child.markNeedsPaint(); |
| child.visitChildren(visitor); |
| }; |
| instance.renderView.visitChildren(visitor); |
| return endOfFrame; |
| } |
| } |
| |
| /// Prints a textual representation of the entire render tree. |
| void debugDumpRenderTree() { |
| debugPrint(RendererBinding.instance.renderView.toStringDeep()); |
| } |
| |
| /// Prints a textual representation of the entire layer tree. |
| void debugDumpLayerTree() { |
| debugPrint(RendererBinding.instance.renderView.debugLayer?.toStringDeep()); |
| } |
| |
| /// Prints a textual representation of the entire semantics tree. |
| /// This will only work if there is a semantics client attached. |
| /// Otherwise, a notice that no semantics are available will be printed. |
| /// |
| /// The order in which the children of a [SemanticsNode] will be printed is |
| /// controlled by the [childOrder] parameter. |
| void debugDumpSemanticsTree([DebugSemanticsDumpOrder childOrder = DebugSemanticsDumpOrder.traversalOrder]) { |
| debugPrint(_generateSemanticsTree(childOrder)); |
| } |
| |
| String _generateSemanticsTree(DebugSemanticsDumpOrder childOrder) { |
| final String? tree = RendererBinding.instance.renderView.debugSemantics?.toStringDeep(childOrder: childOrder); |
| if (tree != null) { |
| return tree; |
| } |
| return 'Semantics not generated.\n' |
| 'For performance reasons, the framework only generates semantics when asked to do so by the platform.\n' |
| 'Usually, platforms only ask for semantics when assistive technologies (like screen readers) are running.\n' |
| 'To generate semantics, try turning on an assistive technology (like VoiceOver or TalkBack) on your device.'; |
| } |
| |
| /// A concrete binding for applications that use the Rendering framework |
| /// directly. This is the glue that binds the framework to the Flutter engine. |
| /// |
| /// When using the rendering framework directly, this binding, or one that |
| /// implements the same interfaces, must be used. The following |
| /// mixins are used to implement this binding: |
| /// |
| /// * [GestureBinding], which implements the basics of hit testing. |
| /// * [SchedulerBinding], which introduces the concepts of frames. |
| /// * [ServicesBinding], which provides access to the plugin subsystem. |
| /// * [SemanticsBinding], which supports accessibility. |
| /// * [PaintingBinding], which enables decoding images. |
| /// * [RendererBinding], which handles the render tree. |
| /// |
| /// You would only use this binding if you are writing to the |
| /// rendering layer directly. If you are writing to a higher-level |
| /// library, such as the Flutter Widgets library, then you would use |
| /// that layer's binding (see [WidgetsFlutterBinding]). |
| class RenderingFlutterBinding extends BindingBase with GestureBinding, SchedulerBinding, ServicesBinding, SemanticsBinding, PaintingBinding, RendererBinding { |
| /// Creates a binding for the rendering layer. |
| /// |
| /// The `root` render box is attached directly to the [renderView] and is |
| /// given constraints that require it to fill the window. |
| /// |
| /// This binding does not automatically schedule any frames. Callers are |
| /// responsible for deciding when to first call [scheduleFrame]. |
| RenderingFlutterBinding({ RenderBox? root }) { |
| renderView.child = root; |
| } |
| |
| /// Returns an instance of the binding that implements |
| /// [RendererBinding]. If no binding has yet been initialized, the |
| /// [RenderingFlutterBinding] class is used to create and initialize |
| /// one. |
| /// |
| /// You need to call this method before using the rendering framework |
| /// if you are using it directly. If you are using the widgets framework, |
| /// see [WidgetsFlutterBinding.ensureInitialized]. |
| static RendererBinding ensureInitialized() { |
| if (RendererBinding._instance == null) { |
| RenderingFlutterBinding(); |
| } |
| return RendererBinding.instance; |
| } |
| } |
| |
| /// A [PipelineManifold] implementation that is backed by the [RendererBinding]. |
| class _BindingPipelineManifold extends ChangeNotifier implements PipelineManifold { |
| _BindingPipelineManifold(this._binding) { |
| _binding.addSemanticsEnabledListener(notifyListeners); |
| } |
| |
| final RendererBinding _binding; |
| |
| @override |
| void requestVisualUpdate() { |
| _binding.ensureVisualUpdate(); |
| } |
| |
| @override |
| bool get semanticsEnabled => _binding.semanticsEnabled; |
| |
| @override |
| void dispose() { |
| _binding.removeSemanticsEnabledListener(notifyListeners); |
| super.dispose(); |
| } |
| } |