)]}'
{
  "commit": "3fb3ec5a436c7d65c672a5f51019f2da1c28c442",
  "tree": "5e51ba5439b018226c5a6b72f00f24d5e2c6fb79",
  "parents": [
    "02535f50c1939d4a6b41bcc721f47f7155f2e4e7",
    "ab104c809d82ca9117bb906edce22b64a57b7c42"
  ],
  "author": {
    "name": "Viktor Lidholt",
    "email": "viktorlidholt@gmail.com",
    "time": "Mon Oct 05 13:51:55 2015 -0700"
  },
  "committer": {
    "name": "Viktor Lidholt",
    "email": "viktorlidholt@gmail.com",
    "time": "Mon Oct 05 13:51:55 2015 -0700"
  },
  "message": "Merge pull request #1492 from vlidholt/master\n\nHandle removal of sprite physics bodies during the physics simulation",
  "tree_diff": []
}
