This project demonstrates how to connect a Flutter app to platform specific services.
You can read more about accessing platform and third-party services in Flutter.
Create an ios/Flutter/Generated.xcconfig file with this entry:
FLUTTER_ROOT=[absolute path to the Flutter SDK]There are a number of other parameters you can control with this file:
FLUTTER_APPLICATION_PATH: The path to the directory that contains your pubspec.yaml file relative to your xcodeproj file.FLUTTER_BUILD_MODE: Whether to build for debug, profile, or release. Defaults to release.FLUTTER_TARGET: The path to your main.dart relative to your pubspec.yaml. Defaults to lib/main.dart.FLUTTER_FRAMEWORK_DIR: The absolute path to the directory that contains Flutter.framework. Defaults to the ios-release version of Flutter.framework in the bin/cache directory of the Flutter SDK.Once you've configured your project, you can open ios/Runner.xcodeproj in Xcode and build the project as usual.
Create an android/local.properties file with these entries:
sdk.dir=[path to the Android SDK]flutter.sdk=[path to the Flutter SDK]There are a number of other parameters you can control with this file:
flutter.buildMode: Whether to build for debug, profile, or release. Defaults to release.flutter.jar: The path to flutter.jar. Defaults to the android-arm-release version of flutter.jar in the bin/cache directory of the Flutter SDK.See android/app/build.gradle for project specific settings, including:
source: The path to the directory that contains your pubspec.yaml file relative to your build.gradle file.target: The path to your main.dart relative to your pubspec.yaml. Defaults to lib/main.dart.To build directly with gradle, use the following commands:
cd androidgradle wrapper./gradlew buildTo build with Android Studio, open the android folder in Android Studio and build the project as usual.