commit | ce61eda70c68b746a2519b145b3b82cea9ec6194 | [log] [tgz] |
---|---|---|
author | Loïc Sharma <737941+loic-sharma@users.noreply.github.com> | Fri May 19 15:25:55 2023 -0700 |
committer | GitHub <noreply@github.com> | Fri May 19 22:25:55 2023 +0000 |
tree | d4e6454f27e1b05e63f6c868fbeb520d0596aec9 | |
parent | 41e4c5867d3d4aa60e5ce74a4636b5733ca6424b [diff] |
[Windows] Ensure window is shown (#127046) ## Background The Windows runner has a race at startup: 1. **Platform thread**: creates a hidden window 2. **Platform thread**: launches the Flutter engine 3. **UI/Raster threads**: renders the first frame 4. **Platform thread**: Registers a callback to show the window once the next frame has been rendered. Steps 3 and 4 happen in parallel and it is possible for step 3 to complete before step 4 starts. In this scenario, the next frame callback is never called and the window is never shown. As a result the `windows_startup_test`'s test, which [verifies that the "show window" callback is called](https://github.com/flutter/flutter/blob/1f09a8662dad3bb1959b24e9124e05e2b9dbff1d/dev/integration_tests/windows_startup_test/windows/runner/flutter_window.cpp#L60-L64), can flake if the first frame is rendered before the show window callback has been registered. ## Solution This change makes the runner schedule a frame after it registers the next frame callback. If step 3 hasn't completed yet, this no-ops as a frame is already scheduled. If step 3 has already completed, a new frame will be rendered, which will call the next frame callback and show the window. Part of https://github.com/flutter/flutter/issues/119415 See this thread for alternatives that were considered: https://github.com/flutter/engine/pull/42061#issuecomment-1550080722
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