This project demonstrates how to connect a Flutter app to platform-specific services on iOS using Swift. The equivalent version of this project in Objective C is found in examples/platform_channel.
You can read more about accessing platform and third-party services in Flutter.
You can use the commands
flutter build and
flutter run from the app's root directory to build/run the app or you can open
ios/Runner.xcworkspace in Xcode and build/run the project as usual.
We refer to the platform_channel project.