| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:ui' as ui; |
| |
| import 'package:flutter/foundation.dart'; |
| import 'package:flutter/physics.dart'; |
| import 'package:flutter/semantics.dart'; |
| import 'package:flutter_test/flutter_test.dart'; |
| import 'package:flutter/animation.dart'; |
| import 'package:flutter/scheduler.dart'; |
| import 'package:flutter/widgets.dart'; |
| |
| import '../scheduler/scheduler_tester.dart'; |
| |
| void main() { |
| setUp(() { |
| WidgetsFlutterBinding.ensureInitialized(); |
| WidgetsBinding.instance!.resetEpoch(); |
| ui.window.onBeginFrame = null; |
| ui.window.onDrawFrame = null; |
| }); |
| |
| test('Can set value during status callback', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| bool didComplete = false; |
| bool didDismiss = false; |
| controller.addStatusListener((AnimationStatus status) { |
| if (status == AnimationStatus.completed) { |
| didComplete = true; |
| controller.value = 0.0; |
| controller.forward(); |
| } else if (status == AnimationStatus.dismissed) { |
| didDismiss = true; |
| controller.value = 0.0; |
| controller.forward(); |
| } |
| }); |
| |
| controller.forward(); |
| expect(didComplete, isFalse); |
| expect(didDismiss, isFalse); |
| tick(const Duration(seconds: 1)); |
| expect(didComplete, isFalse); |
| expect(didDismiss, isFalse); |
| tick(const Duration(seconds: 2)); |
| expect(didComplete, isTrue); |
| expect(didDismiss, isTrue); |
| |
| controller.stop(); |
| }); |
| |
| test('Receives status callbacks for forward and reverse', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| final List<double> valueLog = <double>[]; |
| final List<AnimationStatus> log = <AnimationStatus>[]; |
| controller |
| ..addStatusListener(log.add) |
| ..addListener(() { |
| valueLog.add(controller.value); |
| }); |
| |
| expect(log, equals(<AnimationStatus>[])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| |
| controller.forward(); |
| |
| expect(log, equals(<AnimationStatus>[AnimationStatus.forward])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| |
| controller.reverse(); |
| |
| expect(log, equals(<AnimationStatus>[AnimationStatus.forward, AnimationStatus.dismissed])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| |
| controller.reverse(); |
| |
| expect(log, equals(<AnimationStatus>[AnimationStatus.forward, AnimationStatus.dismissed])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| |
| log.clear(); |
| controller.forward(); |
| |
| expect(log, equals(<AnimationStatus>[AnimationStatus.forward])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| |
| controller.forward(); |
| |
| expect(log, equals(<AnimationStatus>[AnimationStatus.forward])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| |
| controller.reverse(); |
| log.clear(); |
| |
| tick(const Duration(seconds: 10)); |
| expect(log, equals(<AnimationStatus>[])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| tick(const Duration(seconds: 20)); |
| expect(log, equals(<AnimationStatus>[])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| tick(const Duration(seconds: 30)); |
| expect(log, equals(<AnimationStatus>[])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| tick(const Duration(seconds: 40)); |
| expect(log, equals(<AnimationStatus>[])); |
| expect(valueLog, equals(<AnimationStatus>[])); |
| |
| controller.stop(); |
| }); |
| |
| test('Forward and reverse from values', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| final List<double> valueLog = <double>[]; |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| controller |
| ..addStatusListener(statusLog.add) |
| ..addListener(() { |
| valueLog.add(controller.value); |
| }); |
| |
| controller.reverse(from: 0.2); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.reverse ])); |
| expect(valueLog, equals(<double>[ 0.2 ])); |
| expect(controller.value, equals(0.2)); |
| statusLog.clear(); |
| valueLog.clear(); |
| |
| controller.forward(from: 0.0); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.dismissed, AnimationStatus.forward ])); |
| expect(valueLog, equals(<double>[ 0.0 ])); |
| expect(controller.value, equals(0.0)); |
| }); |
| |
| test('Forward and reverse with different durations', () { |
| AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| reverseDuration: const Duration(milliseconds: 50), |
| vsync: const TestVSync(), |
| ); |
| |
| controller.forward(); |
| tick(const Duration(milliseconds: 10)); |
| tick(const Duration(milliseconds: 30)); |
| expect(controller.value, moreOrLessEquals(0.2)); |
| tick(const Duration(milliseconds: 60)); |
| expect(controller.value, moreOrLessEquals(0.5)); |
| tick(const Duration(milliseconds: 90)); |
| expect(controller.value, moreOrLessEquals(0.8)); |
| tick(const Duration(milliseconds: 120)); |
| expect(controller.value, moreOrLessEquals(1.0)); |
| controller.stop(); |
| |
| controller.reverse(); |
| tick(const Duration(milliseconds: 210)); |
| tick(const Duration(milliseconds: 220)); |
| expect(controller.value, moreOrLessEquals(0.8)); |
| tick(const Duration(milliseconds: 230)); |
| expect(controller.value, moreOrLessEquals(0.6)); |
| tick(const Duration(milliseconds: 240)); |
| expect(controller.value, moreOrLessEquals(0.4)); |
| tick(const Duration(milliseconds: 260)); |
| expect(controller.value, moreOrLessEquals(0.0)); |
| controller.stop(); |
| |
| // Swap which duration is longer. |
| controller = AnimationController( |
| duration: const Duration(milliseconds: 50), |
| reverseDuration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| |
| controller.forward(); |
| tick(const Duration(milliseconds: 10)); |
| tick(const Duration(milliseconds: 30)); |
| expect(controller.value, moreOrLessEquals(0.4)); |
| tick(const Duration(milliseconds: 60)); |
| expect(controller.value, moreOrLessEquals(1.0)); |
| tick(const Duration(milliseconds: 90)); |
| expect(controller.value, moreOrLessEquals(1.0)); |
| controller.stop(); |
| |
| controller.reverse(); |
| tick(const Duration(milliseconds: 210)); |
| tick(const Duration(milliseconds: 220)); |
| expect(controller.value, moreOrLessEquals(0.9)); |
| tick(const Duration(milliseconds: 230)); |
| expect(controller.value, moreOrLessEquals(0.8)); |
| tick(const Duration(milliseconds: 240)); |
| expect(controller.value, moreOrLessEquals(0.7)); |
| tick(const Duration(milliseconds: 260)); |
| expect(controller.value, moreOrLessEquals(0.5)); |
| tick(const Duration(milliseconds: 310)); |
| expect(controller.value, moreOrLessEquals(0.0)); |
| controller.stop(); |
| }); |
| |
| test('Forward only from value', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| final List<double> valueLog = <double>[]; |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| controller |
| ..addStatusListener(statusLog.add) |
| ..addListener(() { |
| valueLog.add(controller.value); |
| }); |
| |
| controller.forward(from: 0.2); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward ])); |
| expect(valueLog, equals(<double>[ 0.2 ])); |
| expect(controller.value, equals(0.2)); |
| }); |
| |
| test('Can fling to upper and lower bounds', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| |
| controller.fling(); |
| tick(const Duration(seconds: 1)); |
| tick(const Duration(seconds: 2)); |
| expect(controller.value, 1.0); |
| controller.stop(); |
| |
| final AnimationController largeRangeController = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| lowerBound: -30.0, |
| upperBound: 45.0, |
| vsync: const TestVSync(), |
| ); |
| |
| largeRangeController.fling(); |
| tick(const Duration(seconds: 3)); |
| tick(const Duration(seconds: 4)); |
| expect(largeRangeController.value, 45.0); |
| largeRangeController.fling(velocity: -1.0); |
| tick(const Duration(seconds: 5)); |
| tick(const Duration(seconds: 6)); |
| expect(largeRangeController.value, -30.0); |
| largeRangeController.stop(); |
| }); |
| |
| test('lastElapsedDuration control test', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| controller.forward(); |
| tick(const Duration(milliseconds: 20)); |
| tick(const Duration(milliseconds: 30)); |
| tick(const Duration(milliseconds: 40)); |
| expect(controller.lastElapsedDuration, equals(const Duration(milliseconds: 20))); |
| controller.stop(); |
| }); |
| |
| test('toString control test', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| expect(controller, hasOneLineDescription); |
| controller.forward(); |
| tick(const Duration(milliseconds: 10)); |
| tick(const Duration(milliseconds: 20)); |
| expect(controller, hasOneLineDescription); |
| tick(const Duration(milliseconds: 30)); |
| expect(controller, hasOneLineDescription); |
| controller.reverse(); |
| tick(const Duration(milliseconds: 40)); |
| tick(const Duration(milliseconds: 50)); |
| expect(controller, hasOneLineDescription); |
| controller.stop(); |
| }); |
| |
| test('velocity test - linear', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 1000), |
| vsync: const TestVSync(), |
| ); |
| |
| // mid-flight |
| controller.forward(); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 500)); |
| expect(controller.velocity, inInclusiveRange(0.9, 1.1)); |
| |
| // edges |
| controller.forward(); |
| expect(controller.velocity, inInclusiveRange(0.4, 0.6)); |
| tick(Duration.zero); |
| expect(controller.velocity, inInclusiveRange(0.4, 0.6)); |
| tick(const Duration(milliseconds: 5)); |
| expect(controller.velocity, inInclusiveRange(0.9, 1.1)); |
| |
| controller.forward(from: 0.5); |
| expect(controller.velocity, inInclusiveRange(0.4, 0.6)); |
| tick(Duration.zero); |
| expect(controller.velocity, inInclusiveRange(0.4, 0.6)); |
| tick(const Duration(milliseconds: 5)); |
| expect(controller.velocity, inInclusiveRange(0.9, 1.1)); |
| |
| // stopped |
| controller.forward(from: 1.0); |
| expect(controller.velocity, 0.0); |
| tick(Duration.zero); |
| expect(controller.velocity, 0.0); |
| tick(const Duration(milliseconds: 500)); |
| expect(controller.velocity, 0.0); |
| |
| controller.forward(); |
| tick(Duration.zero); |
| tick(const Duration(milliseconds: 1000)); |
| expect(controller.velocity, 0.0); |
| |
| controller.stop(); |
| }); |
| |
| test('Disposed AnimationController toString works', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| controller.dispose(); |
| expect(controller, hasOneLineDescription); |
| }); |
| |
| test('AnimationController error handling', () { |
| final AnimationController controller = AnimationController( |
| vsync: const TestVSync(), |
| ); |
| |
| expect(controller.forward, throwsFlutterError); |
| expect(controller.reverse, throwsFlutterError); |
| expect(() { controller.animateTo(0.5); }, throwsFlutterError); |
| expect(controller.repeat, throwsFlutterError); |
| |
| controller.dispose(); |
| FlutterError? result; |
| try { |
| controller.dispose(); |
| } on FlutterError catch (e) { |
| result = e; |
| } |
| expect(result, isNotNull); |
| expect( |
| result!.toStringDeep(), |
| equalsIgnoringHashCodes( |
| 'FlutterError\n' |
| ' AnimationController.dispose() called more than once.\n' |
| ' A given AnimationController cannot be disposed more than once.\n' |
| ' The following AnimationController object was disposed multiple\n' |
| ' times:\n' |
| ' AnimationController#00000(⏮ 0.000; paused; DISPOSED)\n' |
| ), |
| ); |
| final DiagnosticPropertiesBuilder builder = DiagnosticPropertiesBuilder(); |
| result.debugFillProperties(builder); |
| final DiagnosticsNode controllerProperty = builder.properties.last; |
| expect(controllerProperty.name, 'The following AnimationController object was disposed multiple times'); |
| expect(controllerProperty.value, controller); |
| }); |
| |
| test('AnimationController repeat() throws if period is not specified', () { |
| final AnimationController controller = AnimationController( |
| vsync: const TestVSync(), |
| ); |
| expect(() { controller.repeat(); }, throwsFlutterError); |
| expect(() { controller.repeat(period: null); }, throwsFlutterError); |
| }); |
| |
| test('Do not animate if already at target', () { |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| |
| final AnimationController controller = AnimationController( |
| value: 0.5, |
| vsync: const TestVSync(), |
| )..addStatusListener(statusLog.add); |
| |
| expect(controller.value, equals(0.5)); |
| controller.animateTo(0.5, duration: const Duration(milliseconds: 100)); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.completed ])); |
| expect(controller.value, equals(0.5)); |
| }); |
| |
| test('Do not animate to upperBound if already at upperBound', () { |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| |
| final AnimationController controller = AnimationController( |
| value: 1.0, |
| upperBound: 1.0, |
| lowerBound: 0.0, |
| vsync: const TestVSync(), |
| )..addStatusListener(statusLog.add); |
| |
| expect(controller.value, equals(1.0)); |
| controller.animateTo(1.0, duration: const Duration(milliseconds: 100)); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.completed ])); |
| expect(controller.value, equals(1.0)); |
| }); |
| |
| test('Do not animate to lowerBound if already at lowerBound', () { |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| |
| final AnimationController controller = AnimationController( |
| value: 0.0, |
| upperBound: 1.0, |
| lowerBound: 0.0, |
| vsync: const TestVSync(), |
| )..addStatusListener(statusLog.add); |
| |
| expect(controller.value, equals(0.0)); |
| controller.animateTo(0.0, duration: const Duration(milliseconds: 100)); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.completed ])); |
| expect(controller.value, equals(0.0)); |
| }); |
| |
| test('Do not animate if already at target mid-flight (forward)', () { |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| final AnimationController controller = AnimationController( |
| value: 0.0, |
| duration: const Duration(milliseconds: 1000), |
| vsync: const TestVSync(), |
| )..addStatusListener(statusLog.add); |
| |
| expect(controller.value, equals(0.0)); |
| |
| controller.forward(); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 500)); |
| expect(controller.value, inInclusiveRange(0.4, 0.6)); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward ])); |
| |
| final double currentValue = controller.value; |
| controller.animateTo(currentValue, duration: const Duration(milliseconds: 100)); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.completed ])); |
| expect(controller.value, currentValue); |
| }); |
| |
| test('Do not animate if already at target mid-flight (reverse)', () { |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| final AnimationController controller = AnimationController( |
| value: 1.0, |
| duration: const Duration(milliseconds: 1000), |
| vsync: const TestVSync(), |
| )..addStatusListener(statusLog.add); |
| |
| expect(controller.value, equals(1.0)); |
| |
| controller.reverse(); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 500)); |
| expect(controller.value, inInclusiveRange(0.4, 0.6)); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.reverse ])); |
| |
| final double currentValue = controller.value; |
| controller.animateTo(currentValue, duration: const Duration(milliseconds: 100)); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.reverse, AnimationStatus.completed ])); |
| expect(controller.value, currentValue); |
| }); |
| |
| test('animateTo can deal with duration == Duration.zero', () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| vsync: const TestVSync(), |
| ); |
| |
| controller.forward(from: 0.2); |
| expect(controller.value, 0.2); |
| controller.animateTo(1.0, duration: Duration.zero); |
| expect(SchedulerBinding.instance!.transientCallbackCount, equals(0), reason: 'Expected no animation.'); |
| expect(controller.value, 1.0); |
| }); |
| |
| test('resetting animation works at all phases', () { |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| value: 0.0, |
| lowerBound: 0.0, |
| upperBound: 1.0, |
| vsync: const TestVSync(), |
| )..addStatusListener(statusLog.add); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| |
| controller.reset(); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| |
| statusLog.clear(); |
| controller.forward(); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 50)); |
| expect(controller.status, AnimationStatus.forward); |
| controller.reset(); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.dismissed ])); |
| |
| controller.value = 1.0; |
| statusLog.clear(); |
| controller.reverse(); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 50)); |
| expect(controller.status, AnimationStatus.reverse); |
| controller.reset(); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.reverse, AnimationStatus.dismissed ])); |
| |
| statusLog.clear(); |
| controller.forward(); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.status, AnimationStatus.completed); |
| controller.reset(); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.completed, AnimationStatus.dismissed ])); |
| }); |
| |
| test('setting value directly sets correct status', () { |
| final AnimationController controller = AnimationController( |
| value: 0.0, |
| lowerBound: 0.0, |
| upperBound: 1.0, |
| vsync: const TestVSync(), |
| ); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| |
| controller.value = 0.5; |
| expect(controller.value, 0.5); |
| expect(controller.status, AnimationStatus.forward); |
| |
| controller.value = 1.0; |
| expect(controller.value, 1.0); |
| expect(controller.status, AnimationStatus.completed); |
| |
| controller.value = 0.5; |
| expect(controller.value, 0.5); |
| expect(controller.status, AnimationStatus.forward); |
| |
| controller.value = 0.0; |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| }); |
| |
| test('animateTo sets correct status', () { |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| value: 0.0, |
| lowerBound: 0.0, |
| upperBound: 1.0, |
| vsync: const TestVSync(), |
| )..addStatusListener(statusLog.add); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| |
| // Animate from 0.0 to 0.5 |
| controller.animateTo(0.5); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.value, 0.5); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.completed ])); |
| statusLog.clear(); |
| |
| // Animate from 0.5 to 1.0 |
| controller.animateTo(1.0); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.value, 1.0); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.completed ])); |
| statusLog.clear(); |
| |
| // Animate from 1.0 to 0.5 |
| controller.animateTo(0.5); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.value, 0.5); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.completed ])); |
| statusLog.clear(); |
| |
| // Animate from 0.5 to 1.0 |
| controller.animateTo(0.0); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.value, 0.0); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.completed ])); |
| statusLog.clear(); |
| }); |
| |
| test('after a reverse call animateTo sets correct status', () { |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| value: 1.0, |
| lowerBound: 0.0, |
| upperBound: 1.0, |
| vsync: const TestVSync(), |
| )..addStatusListener(statusLog.add); |
| |
| expect(controller.value, 1.0); |
| expect(controller.status, AnimationStatus.completed); |
| |
| controller.reverse(); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.value, 0.0); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.reverse, AnimationStatus.dismissed ])); |
| statusLog.clear(); |
| |
| controller.animateTo(0.5); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.value, 0.5); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.completed ])); |
| statusLog.clear(); |
| }); |
| |
| test('after a forward call animateTo sets correct status', () { |
| final List<AnimationStatus> statusLog = <AnimationStatus>[]; |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| value: 0.0, |
| lowerBound: 0.0, |
| upperBound: 1.0, |
| vsync: const TestVSync(), |
| )..addStatusListener(statusLog.add); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| |
| controller.forward(); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.value, 1.0); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.completed ])); |
| statusLog.clear(); |
| |
| controller.animateTo(0.5); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.value, 0.5); |
| expect(statusLog, equals(<AnimationStatus>[ AnimationStatus.forward, AnimationStatus.completed ])); |
| statusLog.clear(); |
| }); |
| |
| test( |
| 'calling repeat with reverse set to true makes the animation alternate ' |
| 'between lowerBound and upperBound values on each repeat', |
| () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| value: 0.0, |
| lowerBound: 0.0, |
| upperBound: 1.0, |
| vsync: const TestVSync(), |
| ); |
| |
| expect(controller.value, 0.0); |
| |
| controller.repeat(reverse: true); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 25)); |
| expect(controller.value, 0.25); |
| |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 125)); |
| expect(controller.value, 0.75); |
| |
| controller.reset(); |
| controller.value = 1.0; |
| expect(controller.value, 1.0); |
| |
| controller.repeat(reverse: true); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 25)); |
| expect(controller.value, 0.75); |
| |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 125)); |
| expect(controller.value, 0.25); |
| |
| controller.reset(); |
| controller.value = 0.5; |
| expect(controller.value, 0.5); |
| |
| controller.repeat(reverse: true); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 50)); |
| expect(controller.value, 1.0); |
| |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| expect(controller.value, 0.0); |
| }, |
| ); |
| |
| test( |
| 'calling repeat with specified min and max values makes the animation ' |
| 'alternate between min and max values on each repeat', |
| () { |
| final AnimationController controller = AnimationController( |
| duration: const Duration(milliseconds: 100), |
| value: 0.0, |
| lowerBound: 0.0, |
| upperBound: 1.0, |
| vsync: const TestVSync(), |
| ); |
| |
| expect(controller.value, 0.0); |
| |
| controller.repeat(reverse: true, min: 0.5, max: 1.0); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 50)); |
| expect(controller.value, 0.75); |
| |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 100)); |
| expect(controller.value, 1.00); |
| |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 200)); |
| expect(controller.value, 0.5); |
| |
| controller.reset(); |
| controller.value = 0.0; |
| expect(controller.value, 0.0); |
| |
| controller.repeat(reverse: true, min: 1.0, max: 1.0); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 25)); |
| expect(controller.value, 1.0); |
| |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 125)); |
| expect(controller.value, 1.0); |
| }, |
| ); |
| |
| group('AnimationBehavior', () { |
| test('Default values for constructor', () { |
| final AnimationController controller = AnimationController(vsync: const TestVSync()); |
| expect(controller.animationBehavior, AnimationBehavior.normal); |
| |
| final AnimationController repeating = AnimationController.unbounded(vsync: const TestVSync()); |
| expect(repeating.animationBehavior, AnimationBehavior.preserve); |
| }); |
| |
| test('AnimationBehavior.preserve runs at normal speed when animatingTo', () async { |
| debugSemanticsDisableAnimations = true; |
| final AnimationController controller = AnimationController( |
| vsync: const TestVSync(), |
| animationBehavior: AnimationBehavior.preserve, |
| ); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| |
| controller.animateTo(1.0, duration: const Duration(milliseconds: 100)); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 50)); |
| |
| expect(controller.value, 0.5); |
| expect(controller.status, AnimationStatus.forward); |
| |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 150)); |
| |
| expect(controller.value, 1.0); |
| expect(controller.status, AnimationStatus.completed); |
| debugSemanticsDisableAnimations = false; |
| }); |
| |
| test('AnimationBehavior.normal runs at 20x speed when animatingTo', () async { |
| debugSemanticsDisableAnimations = true; |
| final AnimationController controller = AnimationController( |
| vsync: const TestVSync(), |
| animationBehavior: AnimationBehavior.normal, |
| ); |
| |
| expect(controller.value, 0.0); |
| expect(controller.status, AnimationStatus.dismissed); |
| |
| controller.animateTo(1.0, duration: const Duration(milliseconds: 100)); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(microseconds: 2500)); |
| |
| expect(controller.value, 0.5); |
| expect(controller.status, AnimationStatus.forward); |
| |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 5, microseconds: 1000)); |
| |
| expect(controller.value, 1.0); |
| expect(controller.status, AnimationStatus.completed); |
| debugSemanticsDisableAnimations = null; |
| }); |
| |
| test('AnimationBehavior.normal runs "faster" than AnimationBehavior.preserve', () { |
| debugSemanticsDisableAnimations = true; |
| final AnimationController controller = AnimationController( |
| vsync: const TestVSync(), |
| ); |
| final AnimationController fastController = AnimationController( |
| vsync: const TestVSync(), |
| ); |
| |
| controller.fling(velocity: 1.0, animationBehavior: AnimationBehavior.preserve); |
| fastController.fling(velocity: 1.0, animationBehavior: AnimationBehavior.normal); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 50)); |
| |
| // We don't assert a specific faction that normal animation. |
| expect(controller.value < fastController.value, true); |
| debugSemanticsDisableAnimations = null; |
| }); |
| }); |
| |
| test('AnimationController methods assert _ticker is not null', () { |
| final AnimationController controller = AnimationController( |
| vsync: const TestVSync(), |
| ); |
| |
| controller.dispose(); |
| |
| expect(() => controller.animateBack(0), throwsAssertionError); |
| expect(() => controller.animateTo(0), throwsAssertionError); |
| expect(() => controller.animateWith(GravitySimulation(0, 0, 0, 0)), throwsAssertionError); |
| expect(() => controller.stop(), throwsAssertionError); |
| expect(() => controller.forward(), throwsAssertionError); |
| expect(() => controller.reverse(), throwsAssertionError); |
| }); |
| |
| test('Simulations run forward', () { |
| final List<AnimationStatus> statuses = <AnimationStatus>[]; |
| final AnimationController controller = AnimationController( |
| vsync: const TestVSync(), |
| duration: const Duration(seconds: 1), |
| )..addStatusListener((AnimationStatus status) { |
| statuses.add(status); |
| }); |
| |
| controller.animateWith(TestSimulation()); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(seconds: 2)); |
| expect(statuses, <AnimationStatus>[AnimationStatus.forward]); |
| }); |
| |
| test('Simulations run forward even after a reverse run', () { |
| final List<AnimationStatus> statuses = <AnimationStatus>[]; |
| final AnimationController controller = AnimationController( |
| vsync: const TestVSync(), |
| duration: const Duration(seconds: 1), |
| )..addStatusListener((AnimationStatus status) { |
| statuses.add(status); |
| }); |
| controller.reverse(from: 1.0); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(seconds: 2)); |
| expect(statuses, <AnimationStatus>[AnimationStatus.completed, AnimationStatus.reverse, AnimationStatus.dismissed]); |
| statuses.clear(); |
| |
| controller.animateWith(TestSimulation()); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(seconds: 2)); |
| expect(statuses, <AnimationStatus>[AnimationStatus.forward]); |
| }); |
| |
| test('Repeating animation with reverse: true report as forward and reverse', () { |
| final List<AnimationStatus> statuses = <AnimationStatus>[]; |
| final AnimationController controller = AnimationController( |
| vsync: const TestVSync(), |
| duration: const Duration(seconds: 1), |
| )..addStatusListener((AnimationStatus status) { |
| statuses.add(status); |
| }); |
| |
| controller.repeat(reverse: true); |
| tick(const Duration(milliseconds: 0)); |
| tick(const Duration(milliseconds: 999)); |
| expect(statuses, <AnimationStatus>[AnimationStatus.forward]); |
| statuses.clear(); |
| tick(const Duration(seconds: 1)); |
| expect(statuses, <AnimationStatus>[AnimationStatus.reverse]); |
| }); |
| } |
| |
| class TestSimulation extends Simulation { |
| @override |
| double dx(double time) => time; |
| |
| @override |
| bool isDone(double time) => false; |
| |
| @override |
| double x(double time) => time; |
| } |