)]}'
{
  "commit": "ab104c809d82ca9117bb906edce22b64a57b7c42",
  "tree": "c38a3c420478953d80d9034fb5f607b5f1c45c6d",
  "parents": [
    "071201a5bba86afad3e2a5b41da3cf790b4784ec"
  ],
  "author": {
    "name": "Viktor Lidholt",
    "email": "viktorl@google.com",
    "time": "Mon Oct 05 13:47:51 2015 -0700"
  },
  "committer": {
    "name": "Viktor Lidholt",
    "email": "viktorl@google.com",
    "time": "Mon Oct 05 13:47:51 2015 -0700"
  },
  "message": "Handle removal of sprite physics bodies during the physics simulation\n",
  "tree_diff": [
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}
