commit | abc17236f7888c6aed414f11403290c3c9271e16 | [log] [tgz] |
---|---|---|
author | Alexander Aprelev <aam@google.com> | Tue Aug 28 21:30:36 2018 -0700 |
committer | GitHub <noreply@github.com> | Tue Aug 28 21:30:36 2018 -0700 |
tree | 52c19b6c610a4883abac4a1546cad4c9b19ced2a | |
parent | bf5e4b45feafb479c47ab22d6297ba9137895838 [diff] |
Roll engine to f3ff83a5db71262d240aa5337a2a9a22c73c4749. (dart roll). (#21143) * Roll engine to 56139397e6ae1257bdabd1ef79ff7aca96c67d4.6 Changes since last roll: ``` 56139397e Roll src/third_party/skia 7ba1d64f0706..5f0726b01019 (12 commits) (#6104) 47a1ce0e6 Allow embedders to set the root surface transformation. (#6085) ``` * Roll engine to f3ff83a5db71262d240aa5337a2a9a22c73c4749. (dart roll). * Add const * Add ignore analyzer prefer_const_constructors_in_immutables
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class CounterState extends State<Counter> { int counter = 0; void increment() { // Tells the Flutter framework that state has changed, // so the framework can run build() and update the display. setState(() { counter++; }); } Widget build(BuildContext context) { // This method is rerun every time setState is called. // The Flutter framework has been optimized to make rerunning // build methods fast, so that you can just rebuild anything that // needs updating rather than having to individually change // instances of widgets. return new Row( children: <Widget>[ new RaisedButton( onPressed: increment, child: new Text('Increment'), ), new Text('Count: $counter'), ], ); } }
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