This project demonstrates how to connect a Flutter app to platform-specific services on iOS using Swift. The equivalent version of this project in Objective C is found in examples/platform_channel.
You can read more about accessing platform and third-party services in Flutter.
You can use the commands flutter build
and flutter run
from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace
in Xcode and build/run the project as usual.
We refer to the platform_channel project.