Patch to fix builds with custom targets on iOS simulator. (#17734)
* Patch to fix builds with custom targets on iOS simulator. #16787
* Fix for unused import.
* Code review changes applied.
diff --git a/packages/flutter_tools/lib/src/ios/mac.dart b/packages/flutter_tools/lib/src/ios/mac.dart
index 2248932..fa2d3e5 100644
--- a/packages/flutter_tools/lib/src/ios/mac.dart
+++ b/packages/flutter_tools/lib/src/ios/mac.dart
@@ -20,7 +20,6 @@
import '../base/process_manager.dart';
import '../base/utils.dart';
import '../build_info.dart';
-import '../bundle.dart' as bundle;
import '../globals.dart';
import '../plugins.dart';
import '../services.dart';
@@ -189,7 +188,7 @@
Future<XcodeBuildResult> buildXcodeProject({
BuildableIOSApp app,
BuildInfo buildInfo,
- String target: bundle.defaultMainPath,
+ String targetOverride,
bool buildForDevice,
bool codesign: true,
bool usesTerminalUi: true,
@@ -246,7 +245,7 @@
updateGeneratedXcodeProperties(
projectPath: fs.currentDirectory.path,
buildInfo: buildInfo,
- target: target,
+ targetOverride: targetOverride,
previewDart2: buildInfo.previewDart2,
);