)]}'
{
  "commit": "c363133da35cf5a56c9e2be4bcc9ad38c4a2f129",
  "tree": "9c36d2943afb8164314d804a418ec4f436f04951",
  "parents": [
    "ebaa45c7888f31650d3435f6bbb9fda1e401720c"
  ],
  "author": {
    "name": "Viktor Lidholt",
    "email": "viktorl@google.com",
    "time": "Wed Oct 07 13:26:36 2015 -0700"
  },
  "committer": {
    "name": "Viktor Lidholt",
    "email": "viktorl@google.com",
    "time": "Wed Oct 07 13:26:36 2015 -0700"
  },
  "message": "Adds support for applying forces and impulses to sprite physics\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "0d12febef5f2b50004a5f585f38264dc8d85414e",
      "old_mode": 33188,
      "old_path": "packages/flutter_sprites/lib/physics_body.dart",
      "new_id": "e907b30844e94e19616b7d50f01ed19bec74b14c",
      "new_mode": 33188,
      "new_path": "packages/flutter_sprites/lib/physics_body.dart"
    }
  ]
}
