| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:async'; |
| import 'dart:io'; |
| import 'dart:ui'; |
| |
| import 'package:flutter/foundation.dart'; |
| |
| import 'keyboard_key.dart'; |
| import 'raw_keyboard_android.dart'; |
| import 'raw_keyboard_fuchsia.dart'; |
| import 'raw_keyboard_linux.dart'; |
| import 'raw_keyboard_macos.dart'; |
| import 'raw_keyboard_web.dart'; |
| import 'raw_keyboard_windows.dart'; |
| import 'system_channels.dart'; |
| |
| /// An enum describing the side of the keyboard that a key is on, to allow |
| /// discrimination between which key is pressed (e.g. the left or right SHIFT |
| /// key). |
| /// |
| /// See also: |
| /// |
| /// * [RawKeyEventData.isModifierPressed], which accepts this enum as an |
| /// argument. |
| enum KeyboardSide { |
| /// Matches if either the left, right or both versions of the key are pressed. |
| any, |
| |
| /// Matches the left version of the key. |
| left, |
| |
| /// Matches the right version of the key. |
| right, |
| |
| /// Matches the left and right version of the key pressed simultaneously. |
| all, |
| } |
| |
| /// An enum describing the type of modifier key that is being pressed. |
| /// |
| /// See also: |
| /// |
| /// * [RawKeyEventData.isModifierPressed], which accepts this enum as an |
| /// argument. |
| enum ModifierKey { |
| /// The CTRL modifier key. |
| /// |
| /// Typically, there are two of these. |
| controlModifier, |
| |
| /// The SHIFT modifier key. |
| /// |
| /// Typically, there are two of these. |
| shiftModifier, |
| |
| /// The ALT modifier key. |
| /// |
| /// Typically, there are two of these. |
| altModifier, |
| |
| /// The META modifier key. |
| /// |
| /// Typically, there are two of these. This is, for example, the Windows key |
| /// on Windows (⊞), the Command (⌘) key on macOS and iOS, and the Search (🔍) |
| /// key on Android. |
| metaModifier, |
| |
| /// The CAPS LOCK modifier key. |
| /// |
| /// Typically, there is one of these. Only shown as "pressed" when the caps |
| /// lock is on, so on a key up when the mode is turned on, on each key press |
| /// when it's enabled, and on a key down when it is turned off. |
| capsLockModifier, |
| |
| /// The NUM LOCK modifier key. |
| /// |
| /// Typically, there is one of these. Only shown as "pressed" when the num |
| /// lock is on, so on a key up when the mode is turned on, on each key press |
| /// when it's enabled, and on a key down when it is turned off. |
| numLockModifier, |
| |
| /// The SCROLL LOCK modifier key. |
| /// |
| /// Typically, there is one of these. Only shown as "pressed" when the scroll |
| /// lock is on, so on a key up when the mode is turned on, on each key press |
| /// when it's enabled, and on a key down when it is turned off. |
| scrollLockModifier, |
| |
| /// The FUNCTION (Fn) modifier key. |
| /// |
| /// Typically, there is one of these. |
| functionModifier, |
| |
| /// The SYMBOL modifier key. |
| /// |
| /// Typically, there is one of these. |
| symbolModifier, |
| } |
| |
| /// Base class for platform-specific key event data. |
| /// |
| /// This base class exists to have a common type to use for each of the |
| /// target platform's key event data structures. |
| /// |
| /// See also: |
| /// |
| /// * [RawKeyEventDataAndroid], a specialization for Android. |
| /// * [RawKeyEventDataFuchsia], a specialization for Fuchsia. |
| /// * [RawKeyDownEvent] and [RawKeyUpEvent], the classes that hold the |
| /// reference to [RawKeyEventData] subclasses. |
| /// * [RawKeyboard], which uses these interfaces to expose key data. |
| @immutable |
| abstract class RawKeyEventData { |
| /// Abstract const constructor. |
| /// |
| /// This constructor enables subclasses to provide const constructors so that |
| /// they can be used in const expressions. |
| const RawKeyEventData(); |
| |
| /// Returns true if the given [ModifierKey] was pressed at the time of this |
| /// event. |
| /// |
| /// If [side] is specified, then this restricts its check to the specified |
| /// side of the keyboard. Defaults to checking for the key being down on |
| /// either side of the keyboard. If there is only one instance of the key on |
| /// the keyboard, then [side] is ignored. |
| bool isModifierPressed(ModifierKey key, { KeyboardSide side = KeyboardSide.any }); |
| |
| /// Returns a [KeyboardSide] enum value that describes which side or sides of |
| /// the given keyboard modifier key were pressed at the time of this event. |
| /// |
| /// If the modifier key wasn't pressed at the time of this event, returns |
| /// null. If the given key only appears in one place on the keyboard, returns |
| /// [KeyboardSide.all] if pressed. Never returns [KeyboardSide.any], because |
| /// that doesn't make sense in this context. |
| KeyboardSide getModifierSide(ModifierKey key); |
| |
| /// Returns true if a CTRL modifier key was pressed at the time of this event, |
| /// regardless of which side of the keyboard it is on. |
| /// |
| /// Use [isModifierPressed] if you need to know which control key was pressed. |
| bool get isControlPressed => isModifierPressed(ModifierKey.controlModifier, side: KeyboardSide.any); |
| |
| /// Returns true if a SHIFT modifier key was pressed at the time of this |
| /// event, regardless of which side of the keyboard it is on. |
| /// |
| /// Use [isModifierPressed] if you need to know which shift key was pressed. |
| bool get isShiftPressed => isModifierPressed(ModifierKey.shiftModifier, side: KeyboardSide.any); |
| |
| /// Returns true if a ALT modifier key was pressed at the time of this event, |
| /// regardless of which side of the keyboard it is on. |
| /// |
| /// Use [isModifierPressed] if you need to know which alt key was pressed. |
| bool get isAltPressed => isModifierPressed(ModifierKey.altModifier, side: KeyboardSide.any); |
| |
| /// Returns true if a META modifier key was pressed at the time of this event, |
| /// regardless of which side of the keyboard it is on. |
| /// |
| /// Use [isModifierPressed] if you need to know which meta key was pressed. |
| bool get isMetaPressed => isModifierPressed(ModifierKey.metaModifier, side: KeyboardSide.any); |
| |
| /// Returns a map of modifier keys that were pressed at the time of this |
| /// event, and the keyboard side or sides that the key was on. |
| Map<ModifierKey, KeyboardSide> get modifiersPressed { |
| final Map<ModifierKey, KeyboardSide> result = <ModifierKey, KeyboardSide>{}; |
| for (final ModifierKey key in ModifierKey.values) { |
| if (isModifierPressed(key)) { |
| result[key] = getModifierSide(key); |
| } |
| } |
| return result; |
| } |
| |
| /// Returns an object representing the physical location of this key on a |
| /// QWERTY keyboard. |
| /// |
| /// {@macro flutter.services.RawKeyEvent.physicalKey} |
| /// |
| /// See also: |
| /// |
| /// * [logicalKey] for the non-location-specific key generated by this event. |
| /// * [RawKeyEvent.physicalKey], where this value is available on the event. |
| PhysicalKeyboardKey get physicalKey; |
| |
| /// Returns an object representing the logical key that was pressed. |
| /// |
| /// {@macro flutter.services.RawKeyEvent.logicalKey} |
| /// |
| /// See also: |
| /// |
| /// * [physicalKey] for the location-specific key generated by this event. |
| /// * [RawKeyEvent.logicalKey], where this value is available on the event. |
| LogicalKeyboardKey get logicalKey; |
| |
| /// Returns the Unicode string representing the label on this key. |
| /// |
| /// {@template flutter.services.RawKeyEventData.keyLabel} |
| /// Do not use the [keyLabel] to compose a text string: it will be missing |
| /// special processing for Unicode strings for combining characters and other |
| /// special characters, and the effects of modifiers. |
| /// |
| /// If you are looking for the character produced by a key event, use |
| /// [RawKeyEvent.character] instead. |
| /// |
| /// If you are composing text strings, use the [TextField] or |
| /// [CupertinoTextField] widgets, since those automatically handle many of the |
| /// complexities of managing keyboard input, like showing a soft keyboard or |
| /// interacting with an input method editor (IME). |
| /// {@endtemplate} |
| String get keyLabel; |
| } |
| |
| /// Defines the interface for raw key events. |
| /// |
| /// Raw key events pass through as much information as possible from the |
| /// underlying platform's key events, which allows them to provide a high level |
| /// of fidelity but a low level of portability. |
| /// |
| /// The event also provides an abstraction for the [physicalKey] and the |
| /// [logicalKey], describing the physical location of the key, and the logical |
| /// meaning of the key, respectively. These are more portable representations of |
| /// the key events, and should produce the same results regardless of platform. |
| /// |
| /// See also: |
| /// |
| /// * [LogicalKeyboardKey], an object that describes the logical meaning of a |
| /// key. |
| /// * [PhysicalKeyboardKey], an object that describes the physical location of |
| /// a key. |
| /// * [RawKeyDownEvent], a specialization for events representing the user |
| /// pressing a key. |
| /// * [RawKeyUpEvent], a specialization for events representing the user |
| /// releasing a key. |
| /// * [RawKeyboard], which uses this interface to expose key data. |
| /// * [RawKeyboardListener], a widget that listens for raw key events. |
| @immutable |
| abstract class RawKeyEvent with Diagnosticable { |
| /// Initializes fields for subclasses, and provides a const constructor for |
| /// const subclasses. |
| const RawKeyEvent({ |
| @required this.data, |
| this.character, |
| }); |
| |
| /// Creates a concrete [RawKeyEvent] class from a message in the form received |
| /// on the [SystemChannels.keyEvent] channel. |
| factory RawKeyEvent.fromMessage(Map<String, dynamic> message) { |
| RawKeyEventData data; |
| |
| final String keymap = message['keymap'] as String; |
| switch (keymap) { |
| case 'android': |
| data = RawKeyEventDataAndroid( |
| flags: message['flags'] as int ?? 0, |
| codePoint: message['codePoint'] as int ?? 0, |
| keyCode: message['keyCode'] as int ?? 0, |
| plainCodePoint: message['plainCodePoint'] as int ?? 0, |
| scanCode: message['scanCode'] as int ?? 0, |
| metaState: message['metaState'] as int ?? 0, |
| eventSource: message['source'] as int ?? 0, |
| vendorId: message['vendorId'] as int ?? 0, |
| productId: message['productId'] as int ?? 0, |
| deviceId: message['deviceId'] as int ?? 0, |
| repeatCount: message['repeatCount'] as int ?? 0, |
| ); |
| break; |
| case 'fuchsia': |
| data = RawKeyEventDataFuchsia( |
| hidUsage: message['hidUsage'] as int ?? 0, |
| codePoint: message['codePoint'] as int ?? 0, |
| modifiers: message['modifiers'] as int ?? 0, |
| ); |
| break; |
| case 'macos': |
| data = RawKeyEventDataMacOs( |
| characters: message['characters'] as String ?? '', |
| charactersIgnoringModifiers: message['charactersIgnoringModifiers'] as String ?? '', |
| keyCode: message['keyCode'] as int ?? 0, |
| modifiers: message['modifiers'] as int ?? 0); |
| break; |
| case 'linux': |
| data = RawKeyEventDataLinux( |
| keyHelper: KeyHelper(message['toolkit'] as String ?? ''), |
| unicodeScalarValues: message['unicodeScalarValues'] as int ?? 0, |
| keyCode: message['keyCode'] as int ?? 0, |
| scanCode: message['scanCode'] as int ?? 0, |
| modifiers: message['modifiers'] as int ?? 0, |
| isDown: message['type'] == 'keydown'); |
| break; |
| case 'web': |
| data = RawKeyEventDataWeb( |
| code: message['code'] as String, |
| key: message['key'] as String, |
| metaState: message['metaState'] as int, |
| ); |
| break; |
| case 'windows': |
| data = RawKeyEventDataWindows( |
| keyCode: message['keyCode'] as int, |
| scanCode: message['scanCode'] as int, |
| characterCodePoint: message['characterCodePoint'] as int, |
| modifiers: message['modifiers'] as int, |
| ); |
| break; |
| default: |
| // Raw key events are not yet implemented on iOS or other platforms, |
| // but this exception isn't hit, because the engine never sends these |
| // messages. |
| throw FlutterError('Unknown keymap for key events: $keymap'); |
| } |
| |
| final String type = message['type'] as String; |
| switch (type) { |
| case 'keydown': |
| return RawKeyDownEvent(data: data, character: message['character'] as String); |
| case 'keyup': |
| return RawKeyUpEvent(data: data); |
| default: |
| throw FlutterError('Unknown key event type: $type'); |
| } |
| } |
| |
| /// Returns true if the given [KeyboardKey] is pressed. |
| bool isKeyPressed(LogicalKeyboardKey key) => RawKeyboard.instance.keysPressed.contains(key); |
| |
| /// Returns true if a CTRL modifier key is pressed, regardless of which side |
| /// of the keyboard it is on. |
| /// |
| /// Use [isKeyPressed] if you need to know which control key was pressed. |
| bool get isControlPressed { |
| return isKeyPressed(LogicalKeyboardKey.controlLeft) || isKeyPressed(LogicalKeyboardKey.controlRight); |
| } |
| |
| /// Returns true if a SHIFT modifier key is pressed, regardless of which side |
| /// of the keyboard it is on. |
| /// |
| /// Use [isKeyPressed] if you need to know which shift key was pressed. |
| bool get isShiftPressed { |
| return isKeyPressed(LogicalKeyboardKey.shiftLeft) || isKeyPressed(LogicalKeyboardKey.shiftRight); |
| } |
| |
| /// Returns true if a ALT modifier key is pressed, regardless of which side |
| /// of the keyboard it is on. |
| /// |
| /// Note that the ALTGR key that appears on some keyboards is considered to be |
| /// the same as [LogicalKeyboardKey.altRight] on some platforms (notably |
| /// Android). On platforms that can distinguish between `altRight` and |
| /// `altGr`, a press of `altGr` will not return true here, and will need to be |
| /// tested for separately. |
| /// |
| /// Use [isKeyPressed] if you need to know which alt key was pressed. |
| bool get isAltPressed { |
| return isKeyPressed(LogicalKeyboardKey.altLeft) || isKeyPressed(LogicalKeyboardKey.altRight); |
| } |
| |
| /// Returns true if a META modifier key is pressed, regardless of which side |
| /// of the keyboard it is on. |
| /// |
| /// Use [isKeyPressed] if you need to know which meta key was pressed. |
| bool get isMetaPressed { |
| return isKeyPressed(LogicalKeyboardKey.metaLeft) || isKeyPressed(LogicalKeyboardKey.metaRight); |
| } |
| |
| /// Returns an object representing the physical location of this key. |
| /// |
| /// {@template flutter.services.RawKeyEvent.physicalKey} |
| /// The [PhysicalKeyboardKey] ignores the key map, modifier keys (like SHIFT), |
| /// and the label on the key. It describes the location of the key as if it |
| /// were on a QWERTY keyboard regardless of the keyboard mapping in effect. |
| /// |
| /// [PhysicalKeyboardKey]s are used to describe and test for keys in a |
| /// particular location. |
| /// |
| /// For instance, if you wanted to make a game where the key to the right of |
| /// the CAPS LOCK key made the player move left, you would be comparing the |
| /// result of this `physicalKey` with [PhysicalKeyboardKey.keyA], since that |
| /// is the key next to the CAPS LOCK key on a QWERTY keyboard. This would |
| /// return the same thing even on a French keyboard where the key next to the |
| /// CAPS LOCK produces a "Q" when pressed. |
| /// |
| /// If you want to make your app respond to a key with a particular character |
| /// on it regardless of location of the key, use [RawKeyEvent.logicalKey] instead. |
| /// {@endtemplate} |
| /// |
| /// See also: |
| /// |
| /// * [logicalKey] for the non-location specific key generated by this event. |
| /// * [character] for the character generated by this keypress (if any). |
| PhysicalKeyboardKey get physicalKey => data.physicalKey; |
| |
| /// Returns an object representing the logical key that was pressed. |
| /// |
| /// {@template flutter.services.RawKeyEvent.logicalKey} |
| /// This method takes into account the key map and modifier keys (like SHIFT) |
| /// to determine which logical key to return. |
| /// |
| /// If you are looking for the character produced by a key event, use |
| /// [RawKeyEvent.character] instead. |
| /// |
| /// If you are collecting text strings, use the [TextField] or |
| /// [CupertinoTextField] widgets, since those automatically handle many of the |
| /// complexities of managing keyboard input, like showing a soft keyboard or |
| /// interacting with an input method editor (IME). |
| /// {@endtemplate} |
| LogicalKeyboardKey get logicalKey => data.logicalKey; |
| |
| /// Returns the Unicode character (grapheme cluster) completed by this |
| /// keystroke, if any. |
| /// |
| /// This will only return a character if this keystroke, combined with any |
| /// preceding keystroke(s), generated a character, and only on a "key down" |
| /// event. It will return null if no character has been generated by the |
| /// keystroke (e.g. a "dead" or "combining" key), or if the corresponding key |
| /// is a key without a visual representation, such as a modifier key or a |
| /// control key. |
| /// |
| /// This can return multiple Unicode code points, since some characters (more |
| /// accurately referred to as grapheme clusters) are made up of more than one |
| /// code point. |
| /// |
| /// The `character` doesn't take into account edits by an input method editor |
| /// (IME), or manage the visibility of the soft keyboard on touch devices. For |
| /// composing text, use the [TextField] or [CupertinoTextField] widgets, since |
| /// those automatically handle many of the complexities of managing keyboard |
| /// input. |
| final String character; |
| |
| /// Platform-specific information about the key event. |
| final RawKeyEventData data; |
| |
| @override |
| void debugFillProperties(DiagnosticPropertiesBuilder properties) { |
| super.debugFillProperties(properties); |
| properties.add(DiagnosticsProperty<LogicalKeyboardKey>('logicalKey', logicalKey)); |
| properties.add(DiagnosticsProperty<PhysicalKeyboardKey>('physicalKey', physicalKey)); |
| } |
| } |
| |
| /// The user has pressed a key on the keyboard. |
| /// |
| /// See also: |
| /// |
| /// * [RawKeyboard], which uses this interface to expose key data. |
| class RawKeyDownEvent extends RawKeyEvent { |
| /// Creates a key event that represents the user pressing a key. |
| const RawKeyDownEvent({ |
| @required RawKeyEventData data, |
| String character, |
| }) : super(data: data, character: character); |
| } |
| |
| /// The user has released a key on the keyboard. |
| /// |
| /// See also: |
| /// |
| /// * [RawKeyboard], which uses this interface to expose key data. |
| class RawKeyUpEvent extends RawKeyEvent { |
| /// Creates a key event that represents the user releasing a key. |
| const RawKeyUpEvent({ |
| @required RawKeyEventData data, |
| String character, |
| }) : super(data: data, character: character); |
| } |
| |
| /// An interface for listening to raw key events. |
| /// |
| /// Raw key events pass through as much information as possible from the |
| /// underlying platform's key events, which makes them provide a high level of |
| /// fidelity but a low level of portability. |
| /// |
| /// A [RawKeyboard] is useful for listening to raw key events and hardware |
| /// buttons that are represented as keys. Typically used by games and other apps |
| /// that use keyboards for purposes other than text entry. |
| /// |
| /// See also: |
| /// |
| /// * [RawKeyDownEvent] and [RawKeyUpEvent], the classes used to describe |
| /// specific raw key events. |
| /// * [RawKeyboardListener], a widget that listens for raw key events. |
| /// * [SystemChannels.keyEvent], the low-level channel used for receiving |
| /// events from the system. |
| class RawKeyboard { |
| RawKeyboard._() { |
| SystemChannels.keyEvent.setMessageHandler(_handleKeyEvent); |
| } |
| |
| /// The shared instance of [RawKeyboard]. |
| static final RawKeyboard instance = RawKeyboard._(); |
| |
| final List<ValueChanged<RawKeyEvent>> _listeners = <ValueChanged<RawKeyEvent>>[]; |
| |
| /// Calls the listener every time the user presses or releases a key. |
| /// |
| /// Listeners can be removed with [removeListener]. |
| void addListener(ValueChanged<RawKeyEvent> listener) { |
| _listeners.add(listener); |
| } |
| |
| /// Stop calling the listener every time the user presses or releases a key. |
| /// |
| /// Listeners can be added with [addListener]. |
| void removeListener(ValueChanged<RawKeyEvent> listener) { |
| _listeners.remove(listener); |
| } |
| |
| Future<dynamic> _handleKeyEvent(dynamic message) async { |
| final RawKeyEvent event = RawKeyEvent.fromMessage(message as Map<String, dynamic>); |
| if (event == null) { |
| return; |
| } |
| if (event.data is RawKeyEventDataMacOs && event.logicalKey == LogicalKeyboardKey.fn) { |
| // On macOS laptop keyboards, the fn key is used to generate home/end and |
| // f1-f12, but it ALSO generates a separate down/up event for the fn key |
| // itself. Other platforms hide the fn key, and just produce the key that |
| // it is combined with, so to keep it possible to write cross platform |
| // code that looks at which keys are pressed, the fn key is ignored on |
| // macOS. |
| return; |
| } |
| if (event is RawKeyDownEvent) { |
| _keysPressed[event.physicalKey] = event.logicalKey; |
| } |
| if (event is RawKeyUpEvent) { |
| // Use the physical key in the key up event to find the physical key from |
| // the corresponding key down event and remove it, even if the logical |
| // keys don't match. |
| _keysPressed.remove(event.physicalKey); |
| } |
| // Make sure that the modifiers reflect reality, in case a modifier key was |
| // pressed/released while the app didn't have focus. |
| _synchronizeModifiers(event); |
| if (_listeners.isEmpty) { |
| return; |
| } |
| for (final ValueChanged<RawKeyEvent> listener in List<ValueChanged<RawKeyEvent>>.from(_listeners)) { |
| if (_listeners.contains(listener)) { |
| listener(event); |
| } |
| } |
| } |
| |
| static final Map<_ModifierSidePair, Set<PhysicalKeyboardKey>> _modifierKeyMap = <_ModifierSidePair, Set<PhysicalKeyboardKey>>{ |
| const _ModifierSidePair(ModifierKey.altModifier, KeyboardSide.left): <PhysicalKeyboardKey>{PhysicalKeyboardKey.altLeft}, |
| const _ModifierSidePair(ModifierKey.altModifier, KeyboardSide.right): <PhysicalKeyboardKey>{PhysicalKeyboardKey.altRight}, |
| const _ModifierSidePair(ModifierKey.altModifier, KeyboardSide.all): <PhysicalKeyboardKey>{PhysicalKeyboardKey.altLeft, PhysicalKeyboardKey.altRight}, |
| const _ModifierSidePair(ModifierKey.altModifier, KeyboardSide.any): <PhysicalKeyboardKey>{PhysicalKeyboardKey.altLeft}, |
| const _ModifierSidePair(ModifierKey.shiftModifier, KeyboardSide.left): <PhysicalKeyboardKey>{PhysicalKeyboardKey.shiftLeft}, |
| const _ModifierSidePair(ModifierKey.shiftModifier, KeyboardSide.right): <PhysicalKeyboardKey>{PhysicalKeyboardKey.shiftRight}, |
| const _ModifierSidePair(ModifierKey.shiftModifier, KeyboardSide.all): <PhysicalKeyboardKey>{PhysicalKeyboardKey.shiftLeft, PhysicalKeyboardKey.shiftRight}, |
| const _ModifierSidePair(ModifierKey.shiftModifier, KeyboardSide.any): <PhysicalKeyboardKey>{PhysicalKeyboardKey.shiftLeft}, |
| const _ModifierSidePair(ModifierKey.controlModifier, KeyboardSide.left): <PhysicalKeyboardKey>{PhysicalKeyboardKey.controlLeft}, |
| const _ModifierSidePair(ModifierKey.controlModifier, KeyboardSide.right): <PhysicalKeyboardKey>{PhysicalKeyboardKey.controlRight}, |
| const _ModifierSidePair(ModifierKey.controlModifier, KeyboardSide.all): <PhysicalKeyboardKey>{PhysicalKeyboardKey.controlLeft, PhysicalKeyboardKey.controlRight}, |
| const _ModifierSidePair(ModifierKey.controlModifier, KeyboardSide.any): <PhysicalKeyboardKey>{PhysicalKeyboardKey.controlLeft}, |
| const _ModifierSidePair(ModifierKey.metaModifier, KeyboardSide.left): <PhysicalKeyboardKey>{PhysicalKeyboardKey.metaLeft}, |
| const _ModifierSidePair(ModifierKey.metaModifier, KeyboardSide.right): <PhysicalKeyboardKey>{PhysicalKeyboardKey.metaRight}, |
| const _ModifierSidePair(ModifierKey.metaModifier, KeyboardSide.all): <PhysicalKeyboardKey>{PhysicalKeyboardKey.metaLeft, PhysicalKeyboardKey.metaRight}, |
| const _ModifierSidePair(ModifierKey.metaModifier, KeyboardSide.any): <PhysicalKeyboardKey>{PhysicalKeyboardKey.metaLeft}, |
| const _ModifierSidePair(ModifierKey.capsLockModifier, KeyboardSide.all): <PhysicalKeyboardKey>{PhysicalKeyboardKey.capsLock}, |
| const _ModifierSidePair(ModifierKey.numLockModifier, KeyboardSide.all): <PhysicalKeyboardKey>{PhysicalKeyboardKey.numLock}, |
| const _ModifierSidePair(ModifierKey.scrollLockModifier, KeyboardSide.all): <PhysicalKeyboardKey>{PhysicalKeyboardKey.scrollLock}, |
| const _ModifierSidePair(ModifierKey.functionModifier, KeyboardSide.all): <PhysicalKeyboardKey>{PhysicalKeyboardKey.fn}, |
| // The symbolModifier doesn't have a key representation on any of the |
| // platforms, so don't map it here. |
| }; |
| |
| // The map of all modifier keys except Fn, since that is treated differently |
| // on some platforms. |
| static final Map<PhysicalKeyboardKey, LogicalKeyboardKey> _allModifiersExceptFn = <PhysicalKeyboardKey, LogicalKeyboardKey>{ |
| PhysicalKeyboardKey.altLeft: LogicalKeyboardKey.altLeft, |
| PhysicalKeyboardKey.altRight: LogicalKeyboardKey.altRight, |
| PhysicalKeyboardKey.shiftLeft: LogicalKeyboardKey.shiftLeft, |
| PhysicalKeyboardKey.shiftRight: LogicalKeyboardKey.shiftRight, |
| PhysicalKeyboardKey.controlLeft: LogicalKeyboardKey.controlLeft, |
| PhysicalKeyboardKey.controlRight: LogicalKeyboardKey.controlRight, |
| PhysicalKeyboardKey.metaLeft: LogicalKeyboardKey.metaLeft, |
| PhysicalKeyboardKey.metaRight: LogicalKeyboardKey.metaRight, |
| PhysicalKeyboardKey.capsLock: LogicalKeyboardKey.capsLock, |
| PhysicalKeyboardKey.numLock: LogicalKeyboardKey.numLock, |
| PhysicalKeyboardKey.scrollLock: LogicalKeyboardKey.scrollLock, |
| }; |
| |
| // The map of all modifier keys that are represented in modifier key bit |
| // masks on all platforms, so that they can be cleared out of pressedKeys when |
| // synchronizing. |
| static final Map<PhysicalKeyboardKey, LogicalKeyboardKey> _allModifiers = <PhysicalKeyboardKey, LogicalKeyboardKey>{ |
| PhysicalKeyboardKey.fn: LogicalKeyboardKey.fn, |
| ..._allModifiersExceptFn, |
| }; |
| |
| void _synchronizeModifiers(RawKeyEvent event) { |
| // Don't send any key events for these changes, since there *should* be |
| // separate events for each modifier key down/up that occurs while the app |
| // has focus. This is just to synchronize the modifier keys when they are |
| // pressed/released while the app doesn't have focus, to make sure that |
| // _keysPressed reflects reality at all times. |
| |
| final Map<ModifierKey, KeyboardSide> modifiersPressed = event.data.modifiersPressed; |
| final Map<PhysicalKeyboardKey, LogicalKeyboardKey> modifierKeys = <PhysicalKeyboardKey, LogicalKeyboardKey>{}; |
| for (final ModifierKey key in modifiersPressed.keys) { |
| final Set<PhysicalKeyboardKey> mappedKeys = _modifierKeyMap[_ModifierSidePair(key, modifiersPressed[key])]; |
| assert(mappedKeys != null, |
| 'Platform key support for ${Platform.operatingSystem} is ' |
| 'producing unsupported modifier combinations.'); |
| for (final PhysicalKeyboardKey physicalModifier in mappedKeys) { |
| modifierKeys[physicalModifier] = _allModifiers[physicalModifier]; |
| } |
| } |
| _allModifiersExceptFn.keys.forEach(_keysPressed.remove); |
| if (event.data is! RawKeyEventDataFuchsia && event.data is! RawKeyEventDataMacOs) { |
| // On Fuchsia and macOS, the Fn key is not considered a modifier key. |
| _keysPressed.remove(PhysicalKeyboardKey.fn); |
| } |
| _keysPressed.addAll(modifierKeys); |
| } |
| |
| final Map<PhysicalKeyboardKey, LogicalKeyboardKey> _keysPressed = <PhysicalKeyboardKey, LogicalKeyboardKey>{}; |
| |
| /// Returns the set of keys currently pressed. |
| Set<LogicalKeyboardKey> get keysPressed => _keysPressed.values.toSet(); |
| |
| /// Returns the set of physical keys currently pressed. |
| Set<PhysicalKeyboardKey> get physicalKeysPressed => _keysPressed.keys.toSet(); |
| |
| /// Clears the list of keys returned from [keysPressed]. |
| /// |
| /// This is used by the testing framework to make sure tests are hermetic. |
| @visibleForTesting |
| void clearKeysPressed() => _keysPressed.clear(); |
| } |
| |
| @immutable |
| class _ModifierSidePair extends Object { |
| const _ModifierSidePair(this.modifier, this.side); |
| |
| final ModifierKey modifier; |
| final KeyboardSide side; |
| |
| @override |
| bool operator ==(Object other) { |
| if (other.runtimeType != runtimeType) |
| return false; |
| return other is _ModifierSidePair |
| && other.modifier == modifier |
| && other.side == side; |
| } |
| |
| @override |
| int get hashCode => hashValues(modifier, side); |
| } |