| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:async'; |
| |
| import 'system_channels.dart'; |
| |
| /// A sound provided by the system. |
| enum SystemSoundType { |
| /// A short indication that a button was pressed. |
| click, |
| } |
| |
| /// Provides access to the library of short system specific sounds for common |
| /// tasks. |
| class SystemSound { |
| // This class is not meant to be instatiated or extended; this constructor |
| // prevents instantiation and extension. |
| // ignore: unused_element |
| SystemSound._(); |
| |
| /// Play the specified system sound. If that sound is not present on the |
| /// system, the call is ignored. |
| static Future<void> play(SystemSoundType type) async { |
| await SystemChannels.platform.invokeMethod<void>( |
| 'SystemSound.play', |
| type.toString(), |
| ); |
| } |
| } |