| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:ui' show VoidCallback; |
| |
| import 'package:flutter/foundation.dart'; |
| |
| /// The status of an animation |
| enum AnimationStatus { |
| /// The animation is stopped at the beginning |
| dismissed, |
| |
| /// The animation is running from beginning to end |
| forward, |
| |
| /// The animation is running backwards, from end to beginning |
| reverse, |
| |
| /// The animation is stopped at the end |
| completed, |
| } |
| |
| /// Signature for listeners attached using [Animation.addStatusListener]. |
| typedef void AnimationStatusListener(AnimationStatus status); |
| |
| /// An animation with a value of type `T`. |
| /// |
| /// An animation consists of a value (of type `T`) together with a status. The |
| /// status indicates whether the animation is conceptually running from |
| /// beginning to end or from the end back to the beginning, although the actual |
| /// value of the animation might not change monotonically (e.g., if the |
| /// animation uses a curve that bounces). |
| /// |
| /// Animations also let other objects listen for changes to either their value |
| /// or their status. These callbacks are called during the "animation" phase of |
| /// the pipeline, just prior to rebuilding widgets. |
| /// |
| /// To create a new animation that you can run forward and backward, consider |
| /// using [AnimationController]. |
| abstract class Animation<T> extends Listenable { |
| /// Abstract const constructor. This constructor enables subclasses to provide |
| /// const constructors so that they can be used in const expressions. |
| const Animation(); |
| |
| // keep these next five dartdocs in sync with the dartdocs in AnimationWithParentMixin<T> |
| |
| /// Calls the listener every time the value of the animation changes. |
| /// |
| /// Listeners can be removed with [removeListener]. |
| @override |
| void addListener(VoidCallback listener); |
| |
| /// Stop calling the listener every time the value of the animation changes. |
| /// |
| /// Listeners can be added with [addListener]. |
| @override |
| void removeListener(VoidCallback listener); |
| |
| /// Calls listener every time the status of the animation changes. |
| /// |
| /// Listeners can be removed with [removeStatusListener]. |
| void addStatusListener(AnimationStatusListener listener); |
| |
| /// Stops calling the listener every time the status of the animation changes. |
| /// |
| /// Listeners can be added with [addStatusListener]. |
| void removeStatusListener(AnimationStatusListener listener); |
| |
| /// The current status of this animation. |
| AnimationStatus get status; |
| |
| /// The current value of the animation. |
| T get value; |
| |
| /// Whether this animation is stopped at the beginning. |
| bool get isDismissed => status == AnimationStatus.dismissed; |
| |
| /// Whether this animation is stopped at the end. |
| bool get isCompleted => status == AnimationStatus.completed; |
| |
| @override |
| String toString() { |
| return '${describeIdentity(this)}(${toStringDetails()})'; |
| } |
| |
| /// Provides a string describing the status of this object, but not including |
| /// information about the object itself. |
| /// |
| /// This function is used by [Animation.toString] so that [Animation] |
| /// subclasses can provide additional details while ensuring all [Animation] |
| /// subclasses have a consistent [toString] style. |
| /// |
| /// The result of this function includes an icon describing the status of this |
| /// [Animation] object: |
| /// |
| /// * "▶": [AnimationStatus.forward] ([value] increasing) |
| /// * "◀": [AnimationStatus.reverse] ([value] decreasing) |
| /// * "⏭": [AnimationStatus.completed] ([value] == 1.0) |
| /// * "⏮": [AnimationStatus.dismissed] ([value] == 0.0) |
| String toStringDetails() { |
| assert(status != null); |
| String icon; |
| switch (status) { |
| case AnimationStatus.forward: |
| icon = '\u25B6'; // > |
| break; |
| case AnimationStatus.reverse: |
| icon = '\u25C0'; // < |
| break; |
| case AnimationStatus.completed: |
| icon = '\u23ED'; // >>| |
| break; |
| case AnimationStatus.dismissed: |
| icon = '\u23EE'; // |<< |
| break; |
| } |
| assert(icon != null); |
| return '$icon'; |
| } |
| } |