| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:ui' show Color, Size, Rect, hashValues; |
| |
| import 'package:flutter/foundation.dart'; |
| |
| import 'animation.dart'; |
| import 'animations.dart'; |
| import 'curves.dart'; |
| |
| /// An object that can produce a value of type `T` given an [Animation<double>] |
| /// as input. |
| /// |
| /// Typically, the values of the input animation are nominally in the range 0.0 |
| /// to 1.0. In principle, however, any value could be provided. |
| abstract class Animatable<T> { |
| /// Abstract const constructor. This constructor enables subclasses to provide |
| /// const constructors so that they can be used in const expressions. |
| const Animatable(); |
| |
| /// The current value of this object for the given animation. |
| T evaluate(Animation<double> animation); |
| |
| /// Returns a new Animation that is driven by the given animation but that |
| /// takes on values determined by this object. |
| Animation<T> animate(Animation<double> parent) { |
| return new _AnimatedEvaluation<T>(parent, this); |
| } |
| |
| /// Returns a new Animatable whose value is determined by first evaluating |
| /// the given parent and then evaluating this object. |
| Animatable<T> chain(Animatable<double> parent) { |
| return new _ChainedEvaluation<T>(parent, this); |
| } |
| } |
| |
| class _AnimatedEvaluation<T> extends Animation<T> with AnimationWithParentMixin<double> { |
| _AnimatedEvaluation(this.parent, this._evaluatable); |
| |
| @override |
| final Animation<double> parent; |
| |
| final Animatable<T> _evaluatable; |
| |
| @override |
| T get value => _evaluatable.evaluate(parent); |
| |
| @override |
| String toString() { |
| return '$parent\u27A9$_evaluatable\u27A9$value'; |
| } |
| |
| @override |
| String toStringDetails() { |
| return '${super.toStringDetails()} $_evaluatable'; |
| } |
| } |
| |
| class _ChainedEvaluation<T> extends Animatable<T> { |
| _ChainedEvaluation(this._parent, this._evaluatable); |
| |
| final Animatable<double> _parent; |
| final Animatable<T> _evaluatable; |
| |
| @override |
| T evaluate(Animation<double> animation) { |
| final double value = _parent.evaluate(animation); |
| return _evaluatable.evaluate(new AlwaysStoppedAnimation<double>(value)); |
| } |
| |
| @override |
| String toString() { |
| return '$_parent\u27A9$_evaluatable'; |
| } |
| } |
| |
| /// A linear interpolation between a beginning and ending value. |
| /// |
| /// [Tween] is useful if you want to interpolate across a range. |
| /// |
| /// To use a [Tween] object with an animation, call the [Tween] object's |
| /// [animate] method and pass it the [Animation] object that you want to |
| /// modify. |
| /// |
| /// You can chain [Tween] objects together using the [chain] method, so that a |
| /// single [Animation] object is configured by multiple [Tween] objects called |
| /// in succession. This is different than calling the [animate] method twice, |
| /// which results in two [Animation] separate objects, each configured with a |
| /// single [Tween]. |
| /// |
| /// ## Sample code |
| /// |
| /// Suppose `_controller` is an [AnimationController], and we want to create an |
| /// [Animation<Offset>] that is controlled by that controller, and save it in |
| /// `_animation`: |
| /// |
| /// ```dart |
| /// Animation<Offset> _animation = new Tween<Offset>( |
| /// begin: const Offset(100.0, 50.0), |
| /// end: const Offset(200.0, 300.0), |
| /// ).animate(_controller); |
| /// ``` |
| /// |
| /// That would provide an `_animation` that, over the lifetime of the |
| /// `_controller`'s animation, returns a value that depicts a point along the |
| /// line between the two offsets above. If we used a [MaterialPointArcTween] |
| /// instead of a [Tween<Offset>] in the code above, the points would follow a |
| /// pleasing curve instead of a straight line, with no other changes necessary. |
| class Tween<T extends dynamic> extends Animatable<T> { |
| /// Creates a tween. |
| /// |
| /// The [begin] and [end] properties must be non-null before the tween is |
| /// first used, but the arguments can be null if the values are going to be |
| /// filled in later. |
| Tween({ this.begin, this.end }); |
| |
| /// The value this variable has at the beginning of the animation. |
| /// |
| /// See the constructor for details about whether this property may be null |
| /// (it varies from subclass to subclass). |
| T begin; |
| |
| /// The value this variable has at the end of the animation. |
| /// |
| /// See the constructor for details about whether this property may be null |
| /// (it varies from subclass to subclass). |
| T end; |
| |
| /// Returns the value this variable has at the given animation clock value. |
| /// |
| /// The default implementation of this method uses the [+], [-], and [*] |
| /// operators on `T`. The [begin] and [end] properties must therefore be |
| /// non-null by the time this method is called. |
| T lerp(double t) { |
| assert(begin != null); |
| assert(end != null); |
| return begin + (end - begin) * t; |
| } |
| |
| /// Returns the interpolated value for the current value of the given animation. |
| /// |
| /// This method returns `begin` and `end` when the animation values are 0.0 or |
| /// 1.0, respectively. |
| /// |
| /// This function is implemented by deferring to [lerp]. Subclasses that want to |
| /// provide custom behavior should override [lerp], not [evaluate]. |
| /// |
| /// See the constructor for details about whether the [begin] and [end] |
| /// properties may be null when this is called. It varies from subclass to |
| /// subclass. |
| @override |
| T evaluate(Animation<double> animation) { |
| final double t = animation.value; |
| if (t == 0.0) |
| return begin; |
| if (t == 1.0) |
| return end; |
| return lerp(t); |
| } |
| |
| @override |
| bool operator ==(dynamic other) { |
| if (identical(this, other)) |
| return true; |
| if (other.runtimeType != runtimeType) |
| return false; |
| final Tween<T> typedOther = other; |
| return begin == typedOther.begin |
| && end == typedOther.end; |
| } |
| |
| @override |
| int get hashCode => hashValues(begin, end); |
| |
| @override |
| String toString() => '$runtimeType($begin \u2192 $end)'; |
| } |
| |
| /// A [Tween] that evaluates its [parent] in reverse. |
| class ReverseTween<T> extends Tween<T> { |
| /// Construct a [Tween] that evaluates its [parent] in reverse. |
| ReverseTween(this.parent) : assert(parent != null), super(begin: parent.end, end: parent.begin); |
| |
| /// This tween's value is the same as the parent's value evaluated in reverse. |
| /// |
| /// This tween's [begin] is the parent's [end] and its [end] is the parent's |
| /// [begin]. The [lerp] method returns `parent.lerp(1.0 - t)` and its |
| /// [evaluate] method is similar. |
| final Tween<T> parent; |
| |
| @override |
| T lerp(double t) => parent.lerp(1.0 - t); |
| } |
| |
| /// An interpolation between two colors. |
| /// |
| /// This class specializes the interpolation of [Tween<Color>] to use |
| /// [Color.lerp]. |
| /// |
| /// See [Tween] for a discussion on how to use interpolation objects. |
| class ColorTween extends Tween<Color> { |
| /// Creates a [Color] tween. |
| /// |
| /// The [begin] and [end] properties may be null; the null value |
| /// is treated as transparent black. |
| ColorTween({ Color begin, Color end }) : super(begin: begin, end: end); |
| |
| /// Returns the value this variable has at the given animation clock value. |
| @override |
| Color lerp(double t) => Color.lerp(begin, end, t); |
| } |
| |
| /// An interpolation between two sizes. |
| /// |
| /// This class specializes the interpolation of [Tween<Size>] to use |
| /// [Size.lerp]. |
| /// |
| /// See [Tween] for a discussion on how to use interpolation objects. |
| class SizeTween extends Tween<Size> { |
| /// Creates a [Size] tween. |
| /// |
| /// The [begin] and [end] properties may be null; the null value |
| /// is treated as an empty size. |
| SizeTween({ Size begin, Size end }) : super(begin: begin, end: end); |
| |
| /// Returns the value this variable has at the given animation clock value. |
| @override |
| Size lerp(double t) => Size.lerp(begin, end, t); |
| } |
| |
| /// An interpolation between two rectangles. |
| /// |
| /// This class specializes the interpolation of [Tween<Rect>] to use |
| /// [Rect.lerp]. |
| /// |
| /// See [Tween] for a discussion on how to use interpolation objects. |
| class RectTween extends Tween<Rect> { |
| /// Creates a [Rect] tween. |
| /// |
| /// The [begin] and [end] properties may be null; the null value |
| /// is treated as an empty rect at the top left corner. |
| RectTween({ Rect begin, Rect end }) : super(begin: begin, end: end); |
| |
| /// Returns the value this variable has at the given animation clock value. |
| @override |
| Rect lerp(double t) => Rect.lerp(begin, end, t); |
| } |
| |
| /// An interpolation between two integers that rounds. |
| /// |
| /// This class specializes the interpolation of [Tween<int>] to be |
| /// appropriate for integers by interpolating between the given begin |
| /// and end values and then rounding the result to the nearest |
| /// integer. |
| /// |
| /// This is the closest approximation to a linear tween that is possible with an |
| /// integer. Compare to [StepTween] and [Tween<double>]. |
| /// |
| /// See [Tween] for a discussion on how to use interpolation objects. |
| class IntTween extends Tween<int> { |
| /// Creates an int tween. |
| /// |
| /// The [begin] and [end] properties must be non-null before the tween is |
| /// first used, but the arguments can be null if the values are going to be |
| /// filled in later. |
| IntTween({ int begin, int end }) : super(begin: begin, end: end); |
| |
| // The inherited lerp() function doesn't work with ints because it multiplies |
| // the begin and end types by a double, and int * double returns a double. |
| @override |
| int lerp(double t) => (begin + (end - begin) * t).round(); |
| } |
| |
| /// An interpolation between two integers that floors. |
| /// |
| /// This class specializes the interpolation of [Tween<int>] to be |
| /// appropriate for integers by interpolating between the given begin |
| /// and end values and then using [int.floor] to return the current |
| /// integer component, dropping the fractional component. |
| /// |
| /// This results in a value that is never greater than the equivalent |
| /// value from a linear double interpolation. Compare to [IntTween]. |
| /// |
| /// See [Tween] for a discussion on how to use interpolation objects. |
| class StepTween extends Tween<int> { |
| /// Creates an [int] tween that floors. |
| /// |
| /// The [begin] and [end] properties must be non-null before the tween is |
| /// first used, but the arguments can be null if the values are going to be |
| /// filled in later. |
| StepTween({ int begin, int end }) : super(begin: begin, end: end); |
| |
| // The inherited lerp() function doesn't work with ints because it multiplies |
| // the begin and end types by a double, and int * double returns a double. |
| @override |
| int lerp(double t) => (begin + (end - begin) * t).floor(); |
| } |
| |
| /// Transforms the value of the given animation by the given curve. |
| /// |
| /// This class differs from [CurvedAnimation] in that [CurvedAnimation] applies |
| /// a curve to an existing [Animation] object whereas [CurveTween] can be |
| /// chained with another [Tween] prior to receiving the underlying [Animation]. |
| class CurveTween extends Animatable<double> { |
| /// Creates a curve tween. |
| /// |
| /// The [curve] argument must not be null. |
| CurveTween({ @required this.curve }) |
| : assert(curve != null); |
| |
| /// The curve to use when transforming the value of the animation. |
| Curve curve; |
| |
| @override |
| double evaluate(Animation<double> animation) { |
| final double t = animation.value; |
| if (t == 0.0 || t == 1.0) { |
| assert(curve.transform(t).round() == t); |
| return t; |
| } |
| return curve.transform(t); |
| } |
| } |