| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'package:flutter/foundation.dart'; |
| import 'package:flutter/widgets.dart'; |
| |
| import 'colors.dart'; |
| import 'ink_well.dart'; |
| import 'material.dart'; |
| import 'theme.dart'; |
| import 'tooltip.dart'; |
| |
| // TODO(eseidel): This needs to change based on device size? |
| // http://material.google.com/layout/metrics-keylines.html#metrics-keylines-keylines-spacing |
| const double _kSize = 56.0; |
| const double _kSizeMini = 40.0; |
| |
| class _DefaultHeroTag { |
| const _DefaultHeroTag(); |
| @override |
| String toString() => '<default FloatingActionButton tag>'; |
| } |
| |
| /// A material design floating action button. |
| /// |
| /// A floating action button is a circular icon button that hovers over content |
| /// to promote a primary action in the application. Floating action buttons are |
| /// most commonly used in the [Scaffold.floatingActionButton] field. |
| /// |
| /// Use at most a single floating action button per screen. Floating action |
| /// buttons should be used for positive actions such as "create", "share", or |
| /// "navigate". |
| /// |
| /// If the [onPressed] callback is null, then the button will be disabled and |
| /// will not react to touch. |
| /// |
| /// See also: |
| /// |
| /// * [Scaffold] |
| /// * [RaisedButton] |
| /// * [FlatButton] |
| /// * <https://material.google.com/components/buttons-floating-action-button.html> |
| class FloatingActionButton extends StatefulWidget { |
| /// Creates a floating action button. |
| /// |
| /// Most commonly used in the [Scaffold.floatingActionButton] field. |
| const FloatingActionButton({ |
| Key key, |
| this.child, |
| this.tooltip, |
| this.backgroundColor, |
| this.heroTag: const _DefaultHeroTag(), |
| this.elevation: 6.0, |
| this.highlightElevation: 12.0, |
| @required this.onPressed, |
| this.mini: false |
| }) : super(key: key); |
| |
| /// The widget below this widget in the tree. |
| final Widget child; |
| |
| /// Text that describes the action that will occur when the button is pressed. |
| /// |
| /// This text is displayed when the user long-presses on the button and is |
| /// used for accessibility. |
| final String tooltip; |
| |
| /// The color to use when filling the button. |
| /// |
| /// Defaults to the accent color of the current theme. |
| final Color backgroundColor; |
| |
| /// The tag to apply to the button's [Hero] widget. |
| /// |
| /// Defaults to a tag that matches other floating action buttons. |
| /// |
| /// Set this to null explicitly if you don't want the floating action button to |
| /// have a hero tag. |
| /// |
| /// If this is not explicitly set, then there can only be one |
| /// [FloatingActionButton] per route (that is, per screen), since otherwise |
| /// there would be a tag conflict (multiple heroes on one route can't have the |
| /// same tag). The material design specification recommends only using one |
| /// floating action button per screen. |
| final Object heroTag; |
| |
| /// The callback that is called when the button is tapped or otherwise activated. |
| /// |
| /// If this is set to null, the button will be disabled. |
| final VoidCallback onPressed; |
| |
| /// The z-coordinate at which to place this button. This controls the size of |
| /// the shadow below the floating action button. |
| /// |
| /// Defaults to 6, the appropriate elevation for floating action buttons. |
| final double elevation; |
| |
| /// The z-coordinate at which to place this button when the user is touching |
| /// the button. This controls the size of the shadow below the floating action |
| /// button. |
| /// |
| /// Defaults to 12, the appropriate elevation for floating action buttons |
| /// while they are being touched. |
| /// |
| /// See also: |
| /// |
| /// * [elevation], the default elevation. |
| final double highlightElevation; |
| |
| /// Controls the size of this button. |
| /// |
| /// By default, floating action buttons are non-mini and have a height and |
| /// width of 56.0 logical pixels. Mini floating action buttons have a height |
| /// and width of 40.0 logical pixels. |
| final bool mini; |
| |
| @override |
| _FloatingActionButtonState createState() => new _FloatingActionButtonState(); |
| } |
| |
| class _FloatingActionButtonState extends State<FloatingActionButton> { |
| bool _highlight = false; |
| |
| void _handleHighlightChanged(bool value) { |
| setState(() { |
| _highlight = value; |
| }); |
| } |
| |
| @override |
| Widget build(BuildContext context) { |
| Color iconColor = Colors.white; |
| Color materialColor = widget.backgroundColor; |
| if (materialColor == null) { |
| final ThemeData themeData = Theme.of(context); |
| materialColor = themeData.accentColor; |
| iconColor = themeData.accentIconTheme.color; |
| } |
| |
| Widget result; |
| |
| if (widget.child != null) { |
| result = new Center( |
| child: IconTheme.merge( |
| data: new IconThemeData(color: iconColor), |
| child: widget.child, |
| ), |
| ); |
| } |
| |
| if (widget.tooltip != null) { |
| result = new Tooltip( |
| message: widget.tooltip, |
| child: result, |
| ); |
| } |
| |
| result = new Material( |
| color: materialColor, |
| type: MaterialType.circle, |
| elevation: _highlight ? widget.highlightElevation : widget.elevation, |
| child: new Container( |
| width: widget.mini ? _kSizeMini : _kSize, |
| height: widget.mini ? _kSizeMini : _kSize, |
| child: new InkWell( |
| onTap: widget.onPressed, |
| onHighlightChanged: _handleHighlightChanged, |
| child: result, |
| ), |
| ), |
| ); |
| |
| if (widget.heroTag != null) { |
| result = new Hero( |
| tag: widget.heroTag, |
| child: result, |
| ); |
| } |
| |
| return result; |
| } |
| } |