“Devicelab” (a.k.a. Cocoon) is a physical lab that tests Flutter on real Android and iOS devices.
This package contains the code for test framework and the tests. More generally the tests are referred to as “tasks” in the API, but since we primarily use it for testing, this document refers to them as “tests”.
Current statuses for the devicelab are available at https://flutter-dashboard.appspot.com.
The build page is accessible at https://flutter-dashboard.appspot.com/#/build. This page reports the build statuses of commits to the flutter/flutter repo.
Task statuses are color-coded in the following manner:
New task (blue): the task is waiting for an agent to pick it up and start the build.
Task is running (blue with clock): an agent is currently building the task.
Task succeeded (green): an agent reported a successful completion of the task.
Task is flaky (yellow): the task was attempted multiple time, but only the latest attempt succeeded (we currently only try twice).
Task failed (red): the task failed all of the attempts.
Task is rerunning (orange): the task is being rerun.
Task was skipped (transparent): the task is not scheduled for a build. This usually happens when a task is removed from manifest.yaml
file.
In addition to color-coding, a task may display a question mark. This means that the task was marked as flaky manually. The status of such task is ignored when considering whether the build is broken or not. For example, if a flaky task fails, GitHub will not prevent PR submissions. However, if the latest status of a non-flaky task is red, all pending PRs will contain a warning about the broken build and recommend caution when submitting.
Clicking a cell will pop up an overlay with information about that task. It includes information such as the task name, number of attempts, run time, queue time, whether it is manually marked flaky, and the agent it was run on. It has actions to download the log, rerun the task, and view the agent on the agent dashboard.
The dashboard aggregates build results from multiple build environments, including Cirrus, Chrome Infra, and devicelab. While devicelab tests every commit that goes into the master
branch, other environments may skip some commits. For example, Cirrus will only test the last commit of a PR that's merged into the master
branch. Chrome Infra may skip commits when they come in too fast.
Agent statuses are available at https://flutter-dashboard.appspot.com/#/agents.
A green agent is considered healthy and ready to receive new tasks to build. A red agent is broken and does not receive new tasks.
Flutter benchmarks are available at https://flutter-dashboard.appspot.com/benchmarks.html.
The devicelab agents have a small script installed on them that continuously asks the CI server for tasks to run. When the server finds a suitable task for an agent it reserves that task for the agent. If the task succeeds, the agent reports the success to the server and the dashboard shows that task in green. If the task fails, the agent reports the failure to the server, the server increments the counter counting the number of attempts it took to run the task and puts the task back in the pool of available tasks. If a task does not succeed after a certain number of attempts (as of this writing the limit is 2), the task is marked as failed and is displayed using red color on the dashboard.
Do make sure your tests pass locally before deploying to the CI environment. Below is a handful of commands that run tests in a similar way to how the CI environment runs them. These commands are also useful when you need to reproduce a CI test failure locally.
You must set the ANDROID_HOME
or ANDROID_SDK_ROOT
environment variable to run tests on Android. If you have a local build of the Flutter engine, then you have a copy of the Android SDK at .../engine/src/third_party/android_tools/sdk
.
You can find where your Android SDK is using flutter doctor
.
Running devicelab will do things to your environment.
Notably, it will start and stop gradle, for instance.
To run all tests defined in manifest.yaml
, use option -a
(--all
):
../../bin/cache/dart-sdk/bin/dart bin/run.dart -a
This defaults to only running tests supported by your host device's platform (--match-host-platform
) and exiting after the first failure (--exit
).
To run a test, use option -t
(--task
):
# from the .../flutter/dev/devicelab directory ../../bin/cache/dart-sdk/bin/dart bin/run.dart -t {NAME_OR_PATH_OF_TEST}
Where NAME_OR_PATH_OF_TEST
can be either of:
manifest.yaml
file in this directory. Example: complex_layout__start_up
.bin/tasks
. Tip: most shells support path auto-completion using the Tab key. Example: bin/tasks/complex_layout__start_up.dart
.To run multiple tests, repeat option -t
(--task
) multiple times:
../../bin/cache/dart-sdk/bin/dart bin/run.dart -t test1 -t test2 -t test3
To run tests from a specific stage, use option -s
(--stage
). Currently there are only three stages defined, devicelab
, devicelab_ios
and devicelab_win
.
../../bin/cache/dart-sdk/bin/dart bin/run.dart -s {NAME_OF_STAGE}
To run device lab tests against a local engine build, pass the appropriate flags to bin/run.dart
:
../../bin/cache/dart-sdk/bin/dart bin/run.dart --task=[some_task] \ --local-engine-src-path=[path_to_local]/engine/src \ --local-engine=[local_engine_architecture]
An example of a local engine architecture is android_debug_unopt_x86
.
You can run an A/B test that compares the performance of the default engine against a local engine build. The test runs the same benchmark a specified number of times against both engines, then outputs a tab-separated spreadsheet with the results and stores them in a JSON file for future reference. The results can be copied to a Google Spreadsheet for further inspection and the JSON file can be reprocessed with the summarize.dart command for more detailed output.
Example:
../../bin/cache/dart-sdk/bin/dart bin/run.dart --ab=10 \ --local-engine=host_debug_unopt \ -t bin/tasks/web_benchmarks_canvaskit.dart
The --ab=10
tells the runner to run an A/B test 10 times.
--local-engine=host_debug_unopt
tells the A/B test to use the host_debug_unopt
engine build. --local-engine
is required for A/B test.
--ab-result-file=filename
can be used to provide an alternate location to output the JSON results file (defaults to ABresults#.json
). A single #
character can be used to indicate where to insert a serial number if a file with that name already exists, otherwise the file will be overwritten.
A/B can run exactly one task. Multiple tasks are not supported.
Example output:
Score Average A (noise) Average B (noise) Speed-up bench_card_infinite_scroll.canvaskit.drawFrameDuration.average 2900.20 (8.44%) 2426.70 (8.94%) 1.20x bench_card_infinite_scroll.canvaskit.totalUiFrame.average 4964.00 (6.29%) 4098.00 (8.03%) 1.21x draw_rect.canvaskit.windowRenderDuration.average 1959.45 (16.56%) 2286.65 (0.61%) 0.86x draw_rect.canvaskit.sceneBuildDuration.average 1969.45 (16.37%) 2294.90 (0.58%) 0.86x draw_rect.canvaskit.drawFrameDuration.average 5335.20 (17.59%) 6437.60 (0.59%) 0.83x draw_rect.canvaskit.totalUiFrame.average 6832.00 (13.16%) 7932.00 (0.34%) 0.86x
The output contains averages and noises for each score. More importantly, it contains the speed-up value, i.e. how much faster is the local engine than the default engine. Values less than 1.0 indicate a slow-down. For example, 0.5x means the local engine is twice as slow as the default engine, and 2.0x means it's twice as fast. Higher is better.
Summarize tool example:
../../bin/cache/dart-sdk/bin/dart bin/summarize.dart --[no-]tsv-table --[no-]raw-summary \ ABresults.json ABresults1.json ABresults2.json ...
--[no-]tsv-table
tells the tool to print the summary in a table with tabs for easy spreadsheet entry. (defaults to on)
--[no-]raw-summary
tells the tool to print all per-run data collected by the A/B test formatted with tabs for easy spreadsheet entry. (defaults to on)
Multiple trailing filenames can be specified and each such results file will be processed in turn.
To reproduce the breakage locally git checkout
the corresponding Flutter revision. Note the name of the test that failed. In the example above the failing test is flutter_gallery__transition_perf
. This name can be passed to the run.dart
command. For example:
../../bin/cache/dart-sdk/bin/dart bin/run.dart -t flutter_gallery__transition_perf
A test is a simple Dart program that lives under bin/tasks
and uses package:flutter_devicelab/framework/framework.dart
to define and run a task.
Example:
import 'dart:async'; import 'package:flutter_devicelab/framework/framework.dart'; Future<void> main() async { await task(() async { ... do something interesting ... // Aggregate results into a JSONable Map structure. Map<String, dynamic> testResults = ...; // Report success. return new TaskResult.success(testResults); // Or you can also report a failure. return new TaskResult.failure('Something went wrong!'); }); }
Only one task
is permitted per program. However, that task can run any number of tests internally. A task has a name. It succeeds and fails independently of other tasks, and is reported to the dashboard independently of other tasks.
A task runs in its own standalone Dart VM and reports results via Dart VM service protocol. This ensures that tasks do not interfere with each other and lets the CI system time out and clean up tasks that get stuck.
The manifest.yaml
file describes a subset of tests we run in the CI. To add your test edit manifest.yaml
and add the following in the “tasks” dictionary:
{NAME_OF_TEST}: description: {DESCRIPTION} stage: {STAGE} required_agent_capabilities: {CAPABILITIES}
Where:
{NAME_OF_TEST}
is the name of your test that also matches the name of the file in bin/tasks
without the .dart
extension.{DESCRIPTION}
is the plain English description of your test that helps others understand what this test is testing.{STAGE}
is devicelab
if you want to run on Android, or devicelab_ios
if you want to run on iOS.{CAPABILITIES}
is an array that lists the capabilities required of the test agent (the computer that runs the test) to run your test. As of writing, the available capabilities are: linux
, linux/android
, linux-vm
, mac
, mac/ios
, mac/iphonexs
, mac/ios32
, mac-catalina/ios
, mac-catalina/android
, ios/gl-render-image
, windows
, windows/android
.If your test needs to run on multiple operating systems, create a separate test for each operating system.