commit | 57fcee28c72a7bce60ddfcebd4ca02a8f6d6592f | [log] [tgz] |
---|---|---|
author | stuartmorgan <stuartmorgan@google.com> | Wed May 26 16:20:21 2021 -0700 |
committer | GitHub <noreply@github.com> | Wed May 26 16:20:21 2021 -0700 |
tree | 54c6819dadde5248e1116eec0960c9d9f1a0a83e | |
parent | 9343a9aebf52950c0f3845e39db7c1c32de4897e [diff] |
Allow platform variants for Windows plugins (#82816) Windows plugins are designed to share implementations between Win32 and UWP, but not all plugins will support both. This adds a new 'supportedVariants' key to Windows plugins that allows specifying 'win32' and/or 'uwp' (and potentially others in the future in case that becomes necessary). Plugins without any supported variants will be assumed to be Win32 for backward compatibility. This will allow compiling Windows projects that use Win32-only Windows plugins (which is currently all of them) in UWP mode. The plugins will of course throw missing implementation exceptions at runtime, but tehy won't prevent being able to build as they currently do. Fixes https://github.com/flutter/flutter/issues/82815
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