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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
/// A description of an icon fulfilled by a font glyph.
///
/// See [Icons] for a number of predefined icons available for material
/// design applications.
///
/// In release builds, the Flutter tool will tree shake out of bundled fonts
/// the code points (or instances of [IconData]) which are not referenced from
/// Dart app code. See the [staticIconProvider] annotation for more details.
@immutable
class IconData {
/// Creates icon data.
///
/// Rarely used directly. Instead, consider using one of the predefined icons
/// like the [Icons] collection.
///
/// The [fontPackage] argument must be non-null when using a font family that
/// is included in a package. This is used when selecting the font.
///
/// Instantiating non-const instances of this class in your app will
/// mean the app cannot be built in release mode with icon tree-shaking (it
/// need to be explicitly opted out at build time). See [staticIconProvider]
/// for more context.
const IconData(
this.codePoint, {
this.fontFamily,
this.fontPackage,
this.matchTextDirection = false,
this.fontFamilyFallback,
});
/// The Unicode code point at which this icon is stored in the icon font.
final int codePoint;
/// The font family from which the glyph for the [codePoint] will be selected.
final String? fontFamily;
/// The name of the package from which the font family is included.
///
/// The name is used by the [Icon] widget when configuring the [TextStyle] so
/// that the given [fontFamily] is obtained from the appropriate asset.
///
/// See also:
///
/// * [TextStyle], which describes how to use fonts from other packages.
final String? fontPackage;
/// Whether this icon should be automatically mirrored in right-to-left
/// environments.
///
/// The [Icon] widget respects this value by mirroring the icon when the
/// [Directionality] is [TextDirection.rtl].
final bool matchTextDirection;
/// The ordered list of font families to fall back on when a glyph cannot be found in a higher priority font family.
///
/// For more details, refer to the documentation of [TextStyle]
final List<String>? fontFamilyFallback;
@override
bool operator ==(Object other) {
if (other.runtimeType != runtimeType) {
return false;
}
return other is IconData
&& other.codePoint == codePoint
&& other.fontFamily == fontFamily
&& other.fontPackage == fontPackage
&& other.matchTextDirection == matchTextDirection
&& listEquals(other.fontFamilyFallback, fontFamilyFallback);
}
@override
int get hashCode {
return Object.hash(
codePoint,
fontFamily,
fontPackage,
matchTextDirection,
Object.hashAll(fontFamilyFallback ?? const <String?>[]),
);
}
@override
String toString() => 'IconData(U+${codePoint.toRadixString(16).toUpperCase().padLeft(5, '0')})';
}
/// [DiagnosticsProperty] that has an [IconData] as value.
class IconDataProperty extends DiagnosticsProperty<IconData> {
/// Create a diagnostics property for [IconData].
///
/// The [showName], [style], and [level] arguments must not be null.
IconDataProperty(
String super.name,
super.value, {
super.ifNull,
super.showName,
super.style,
super.level,
});
@override
Map<String, Object?> toJsonMap(DiagnosticsSerializationDelegate delegate) {
final Map<String, Object?> json = super.toJsonMap(delegate);
if (value != null) {
json['valueProperties'] = <String, Object>{
'codePoint': value!.codePoint,
};
}
return json;
}
}
class _StaticIconProvider {
const _StaticIconProvider();
}
/// Annotation for classes that only provide static const [IconData] instances.
///
/// This is a hint to the font tree shaker to ignore the constant instances
/// of [IconData] appearing in the declaration of this class when tree-shaking
/// unused code points from the bundled font.
///
/// Classes with this annotation must have only "static const" members. The
/// presence of any non-const [IconData] instances will preclude apps
/// importing the declaration into their application from being able to use
/// icon tree-shaking during release builds, resulting in larger font assets.
///
/// ```dart
/// @staticIconProvider
/// abstract final class MyCustomIcons {
/// static const String fontFamily = 'MyCustomIcons';
/// static const IconData happyFace = IconData(1, fontFamily: fontFamily);
/// static const IconData sadFace = IconData(2, fontFamily: fontFamily);
/// }
/// ```
const Object staticIconProvider = _StaticIconProvider();