| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import '../artifacts.dart'; |
| import '../base/analyze_size.dart'; |
| import '../base/common.dart'; |
| import '../base/file_system.dart'; |
| import '../base/logger.dart'; |
| import '../base/project_migrator.dart'; |
| import '../base/terminal.dart'; |
| import '../base/utils.dart'; |
| import '../build_info.dart'; |
| import '../cache.dart'; |
| import '../cmake.dart'; |
| import '../cmake_project.dart'; |
| import '../convert.dart'; |
| import '../flutter_plugins.dart'; |
| import '../globals.dart' as globals; |
| import '../migrations/cmake_custom_command_migration.dart'; |
| import 'migrations/show_window_migration.dart'; |
| import 'migrations/version_migration.dart'; |
| import 'visual_studio.dart'; |
| |
| // These characters appear to be fine: @%()-+_{}[]`~ |
| const String _kBadCharacters = r"'#!$^&*=|,;<>?"; |
| |
| /// Builds the Windows project using msbuild. |
| Future<void> buildWindows(WindowsProject windowsProject, BuildInfo buildInfo, { |
| String? target, |
| VisualStudio? visualStudioOverride, |
| SizeAnalyzer? sizeAnalyzer, |
| }) async { |
| // MSBuild files generated by CMake do not properly escape some characters |
| // In the directories. This check produces more meaningful error messages |
| // on failure as pertains to https://github.com/flutter/flutter/issues/104802 |
| final String projectPath = windowsProject.parent.directory.absolute.path; |
| final bool badPath = _kBadCharacters.runes |
| .any((int i) => projectPath.contains(String.fromCharCode(i))); |
| if (badPath) { |
| throwToolExit( |
| 'Path $projectPath contains invalid characters in "$_kBadCharacters". ' |
| 'Please rename your directory so as to not include any of these characters ' |
| 'and retry.', |
| ); |
| } |
| |
| if (!windowsProject.cmakeFile.existsSync()) { |
| throwToolExit( |
| 'No Windows desktop project configured. See ' |
| 'https://docs.flutter.dev/desktop#add-desktop-support-to-an-existing-flutter-app ' |
| 'to learn about adding Windows support to a project.'); |
| } |
| |
| final List<ProjectMigrator> migrators = <ProjectMigrator>[ |
| CmakeCustomCommandMigration(windowsProject, globals.logger), |
| VersionMigration(windowsProject, globals.logger), |
| ShowWindowMigration(windowsProject, globals.logger), |
| ]; |
| |
| final ProjectMigration migration = ProjectMigration(migrators); |
| migration.run(); |
| |
| // Ensure that necessary ephemeral files are generated and up to date. |
| _writeGeneratedFlutterConfig(windowsProject, buildInfo, target); |
| createPluginSymlinks(windowsProject.parent); |
| |
| final VisualStudio visualStudio = visualStudioOverride ?? VisualStudio( |
| fileSystem: globals.fs, |
| platform: globals.platform, |
| logger: globals.logger, |
| processManager: globals.processManager, |
| ); |
| final String? cmakePath = visualStudio.cmakePath; |
| final String? cmakeGenerator = visualStudio.cmakeGenerator; |
| if (cmakePath == null || cmakeGenerator == null) { |
| throwToolExit('Unable to find suitable Visual Studio toolchain. ' |
| 'Please run `flutter doctor` for more details.'); |
| } |
| |
| final String buildModeName = buildInfo.mode.cliName; |
| final Directory buildDirectory = globals.fs.directory(getWindowsBuildDirectory()); |
| final Status status = globals.logger.startProgress( |
| 'Building Windows application...', |
| ); |
| try { |
| await _runCmakeGeneration( |
| cmakePath: cmakePath, |
| generator: cmakeGenerator, |
| buildDir: buildDirectory, |
| sourceDir: windowsProject.cmakeFile.parent, |
| ); |
| if (visualStudio.displayVersion == '17.1.0') { |
| _fixBrokenCmakeGeneration(buildDirectory); |
| } |
| await _runBuild(cmakePath, buildDirectory, buildModeName); |
| } finally { |
| status.stop(); |
| } |
| |
| final String? binaryName = getCmakeExecutableName(windowsProject); |
| final File appFile = buildDirectory |
| .childDirectory('runner') |
| .childDirectory(sentenceCase(buildModeName)) |
| .childFile('$binaryName.exe'); |
| if (appFile.existsSync()) { |
| final String appSize = (buildInfo.mode == BuildMode.debug) |
| ? '' // Don't display the size when building a debug variant. |
| : ' (${getSizeAsMB(appFile.lengthSync())})'; |
| globals.logger.printStatus( |
| '${globals.logger.terminal.successMark} ' |
| 'Built ${globals.fs.path.relative(appFile.path)}$appSize.', |
| color: TerminalColor.green, |
| ); |
| } |
| |
| if (buildInfo.codeSizeDirectory != null && sizeAnalyzer != null) { |
| final String arch = getNameForTargetPlatform(TargetPlatform.windows_x64); |
| final File codeSizeFile = globals.fs.directory(buildInfo.codeSizeDirectory) |
| .childFile('snapshot.$arch.json'); |
| final File precompilerTrace = globals.fs.directory(buildInfo.codeSizeDirectory) |
| .childFile('trace.$arch.json'); |
| final Map<String, Object?> output = await sizeAnalyzer.analyzeAotSnapshot( |
| aotSnapshot: codeSizeFile, |
| // This analysis is only supported for release builds. |
| outputDirectory: globals.fs.directory( |
| globals.fs.path.join(getWindowsBuildDirectory(), 'runner', 'Release'), |
| ), |
| precompilerTrace: precompilerTrace, |
| type: 'windows', |
| ); |
| final File outputFile = globals.fsUtils.getUniqueFile( |
| globals.fs |
| .directory(globals.fsUtils.homeDirPath) |
| .childDirectory('.flutter-devtools'), 'windows-code-size-analysis', 'json', |
| )..writeAsStringSync(jsonEncode(output)); |
| // This message is used as a sentinel in analyze_apk_size_test.dart |
| globals.printStatus( |
| 'A summary of your Windows bundle analysis can be found at: ${outputFile.path}', |
| ); |
| |
| // DevTools expects a file path relative to the .flutter-devtools/ dir. |
| final String relativeAppSizePath = outputFile.path.split('.flutter-devtools/').last.trim(); |
| globals.printStatus( |
| '\nTo analyze your app size in Dart DevTools, run the following command:\n' |
| 'dart devtools --appSizeBase=$relativeAppSizePath' |
| ); |
| } |
| } |
| |
| Future<void> _runCmakeGeneration({ |
| required String cmakePath, |
| required String generator, |
| required Directory buildDir, |
| required Directory sourceDir, |
| }) async { |
| final Stopwatch sw = Stopwatch()..start(); |
| |
| await buildDir.create(recursive: true); |
| int result; |
| try { |
| result = await globals.processUtils.stream( |
| <String>[ |
| cmakePath, |
| '-S', |
| sourceDir.path, |
| '-B', |
| buildDir.path, |
| '-G', |
| generator, |
| ], |
| trace: true, |
| ); |
| } on ArgumentError { |
| throwToolExit("cmake not found. Run 'flutter doctor' for more information."); |
| } |
| if (result != 0) { |
| throwToolExit('Unable to generate build files'); |
| } |
| globals.flutterUsage.sendTiming('build', 'windows-cmake-generation', Duration(milliseconds: sw.elapsedMilliseconds)); |
| } |
| |
| Future<void> _runBuild( |
| String cmakePath, |
| Directory buildDir, |
| String buildModeName, |
| { bool install = true } |
| ) async { |
| final Stopwatch sw = Stopwatch()..start(); |
| |
| // MSBuild sends all output to stdout, including build errors. This surfaces |
| // known error patterns. |
| final RegExp errorMatcher = RegExp( |
| <String>[ |
| // Known error messages |
| r'(:\s*(?:warning|(?:fatal )?error).*?:)', |
| r'Error detected in pubspec\.yaml:', |
| |
| // Known secondary error lines for pubspec.yaml |
| r'No file or variants found for asset:', |
| ].join('|'), |
| ); |
| |
| int result; |
| try { |
| result = await globals.processUtils.stream( |
| <String>[ |
| cmakePath, |
| '--build', |
| buildDir.path, |
| '--config', |
| sentenceCase(buildModeName), |
| if (install) |
| ...<String>['--target', 'INSTALL'], |
| if (globals.logger.isVerbose) |
| '--verbose', |
| ], |
| environment: <String, String>{ |
| if (globals.logger.isVerbose) |
| 'VERBOSE_SCRIPT_LOGGING': 'true', |
| }, |
| trace: true, |
| stdoutErrorMatcher: errorMatcher, |
| ); |
| } on ArgumentError { |
| throwToolExit("cmake not found. Run 'flutter doctor' for more information."); |
| } |
| if (result != 0) { |
| throwToolExit('Build process failed.'); |
| } |
| globals.flutterUsage.sendTiming('build', 'windows-cmake-build', Duration(milliseconds: sw.elapsedMilliseconds)); |
| } |
| |
| /// Writes the generated CMake file with the configuration for the given build. |
| void _writeGeneratedFlutterConfig( |
| WindowsProject windowsProject, |
| BuildInfo buildInfo, |
| String? target, |
| ) { |
| final Map<String, String> environment = <String, String>{ |
| 'FLUTTER_ROOT': Cache.flutterRoot!, |
| 'FLUTTER_EPHEMERAL_DIR': windowsProject.ephemeralDirectory.path, |
| 'PROJECT_DIR': windowsProject.parent.directory.path, |
| if (target != null) |
| 'FLUTTER_TARGET': target, |
| ...buildInfo.toEnvironmentConfig(), |
| }; |
| final LocalEngineInfo? localEngineInfo = globals.artifacts?.localEngineInfo; |
| if (localEngineInfo != null) { |
| final String targetOutPath = localEngineInfo.targetOutPath; |
| // Get the engine source root $ENGINE/src/out/foo_bar_baz -> $ENGINE/src |
| environment['FLUTTER_ENGINE'] = globals.fs.path.dirname(globals.fs.path.dirname(targetOutPath)); |
| environment['LOCAL_ENGINE'] = localEngineInfo.localTargetName; |
| environment['LOCAL_ENGINE_HOST'] = localEngineInfo.localHostName; |
| } |
| writeGeneratedCmakeConfig(Cache.flutterRoot!, windowsProject, buildInfo, environment, globals.logger); |
| } |
| |
| // Works around the Visual Studio 17.1.0 CMake bug described in |
| // https://github.com/flutter/flutter/issues/97086 |
| // |
| // Rather than attempt to remove all the duplicate entries within the |
| // <CustomBuild> element, which would require a more complicated parser, this |
| // just fixes the incorrect duplicates to have the correct `$<CONFIG>` value, |
| // making the duplication harmless. |
| // |
| // TODO(stuartmorgan): Remove this workaround either once 17.1.0 is |
| // sufficiently old that we no longer need to support it, or when |
| // dropping VS 2022 support. |
| void _fixBrokenCmakeGeneration(Directory buildDirectory) { |
| final File assembleProject = buildDirectory |
| .childDirectory('flutter') |
| .childFile('flutter_assemble.vcxproj'); |
| if (assembleProject.existsSync()) { |
| // E.g.: <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> |
| final RegExp commandRegex = RegExp( |
| r'<Command Condition=.*\(Configuration\)\|\$\(Platform\).==.(Debug|Profile|Release)\|'); |
| // E.g.: [...]/flutter_tools/bin/tool_backend.bat windows-x64 Debug |
| final RegExp assembleCallRegex = RegExp( |
| r'^.*/tool_backend\.bat windows[^ ]* (Debug|Profile|Release)'); |
| String? lastCommandConditionConfig; |
| final StringBuffer newProjectContents = StringBuffer(); |
| // vcxproj files contain a BOM, which readAsLinesSync drops; re-add it. |
| newProjectContents.writeCharCode(unicodeBomCharacterRune); |
| for (final String line in assembleProject.readAsLinesSync()) { |
| final RegExpMatch? commandMatch = commandRegex.firstMatch(line); |
| if (commandMatch != null) { |
| lastCommandConditionConfig = commandMatch.group(1); |
| } else if (lastCommandConditionConfig != null) { |
| final RegExpMatch? assembleCallMatch = assembleCallRegex.firstMatch(line); |
| if (assembleCallMatch != null) { |
| final String callConfig = assembleCallMatch.group(1)!; |
| if (callConfig != lastCommandConditionConfig) { |
| // The config is the end of the line; make sure to replace that one, |
| // in case config-matching strings appear anywhere else in the line |
| // (e.g., the project path). |
| final int badConfigIndex = line.lastIndexOf(assembleCallMatch.group(1)!); |
| final String correctedLine = line.replaceFirst( |
| callConfig, lastCommandConditionConfig, badConfigIndex); |
| newProjectContents.writeln('$correctedLine\r'); |
| continue; |
| } |
| } |
| } |
| newProjectContents.writeln('$line\r'); |
| } |
| assembleProject.writeAsStringSync(newProjectContents.toString()); |
| } |
| } |