blob: ce2759e774012b49f27a86a8ba057f596e527786 [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
import 'package:flutter/painting.dart';
export 'dart:ui' show TextDirection;
/// Determines the assertiveness level of the accessibility announcement.
///
/// It is used by [AnnounceSemanticsEvent] to determine the priority with which
/// assistive technology should treat announcements.
enum Assertiveness {
/// The assistive technology will speak changes whenever the user is idle.
polite,
/// The assistive technology will interrupt any announcement that it is
/// currently making to notify the user about the change.
///
/// It should only be used for time-sensitive/critical notifications.
assertive,
}
/// An event sent by the application to notify interested listeners that
/// something happened to the user interface (e.g. a view scrolled).
///
/// These events are usually interpreted by assistive technologies to give the
/// user additional clues about the current state of the UI.
abstract class SemanticsEvent {
/// Initializes internal fields.
///
/// [type] is a string that identifies this class of [SemanticsEvent]s.
const SemanticsEvent(this.type);
/// The type of this event.
///
/// The type is used by the engine to translate this event into the
/// appropriate native event (`UIAccessibility*Notification` on iOS and
/// `AccessibilityEvent` on Android).
final String type;
/// Converts this event to a Map that can be encoded with
/// [StandardMessageCodec].
///
/// [nodeId] is the unique identifier of the semantics node associated with
/// the event, or null if the event is not associated with a semantics node.
Map<String, dynamic> toMap({ int? nodeId }) {
final Map<String, dynamic> event = <String, dynamic>{
'type': type,
'data': getDataMap(),
};
if (nodeId != null) {
event['nodeId'] = nodeId;
}
return event;
}
/// Returns the event's data object.
Map<String, dynamic> getDataMap();
@override
String toString() {
final List<String> pairs = <String>[];
final Map<String, dynamic> dataMap = getDataMap();
final List<String> sortedKeys = dataMap.keys.toList()..sort();
for (final String key in sortedKeys) {
pairs.add('$key: ${dataMap[key]}');
}
return '${objectRuntimeType(this, 'SemanticsEvent')}(${pairs.join(', ')})';
}
}
/// An event for a semantic announcement.
///
/// This should be used for announcement that are not seamlessly announced by
/// the system as a result of a UI state change.
///
/// For example a camera application can use this method to make accessibility
/// announcements regarding objects in the viewfinder.
///
/// When possible, prefer using mechanisms like [Semantics] to implicitly
/// trigger announcements over using this event.
class AnnounceSemanticsEvent extends SemanticsEvent {
/// Constructs an event that triggers an announcement by the platform.
const AnnounceSemanticsEvent(this.message, this.textDirection, {this.assertiveness = Assertiveness.polite})
: super('announce');
/// The message to announce.
///
/// This property must not be null.
final String message;
/// Text direction for [message].
///
/// This property must not be null.
final TextDirection textDirection;
/// Determines whether the announcement should interrupt any existing announcement,
/// or queue after it.
///
/// On the web this option uses the aria-live level to set the assertiveness
/// of the announcement. On iOS, Android, Windows, Linux, macOS, and Fuchsia
/// this option currently has no effect.
final Assertiveness assertiveness;
@override
Map<String, dynamic> getDataMap() {
return <String, dynamic> {
'message': message,
'textDirection': textDirection.index,
if (assertiveness != Assertiveness.polite)
'assertiveness': assertiveness.index,
};
}
}
/// An event for a semantic announcement of a tooltip.
///
/// This is only used by Android to announce tooltip values.
class TooltipSemanticsEvent extends SemanticsEvent {
/// Constructs an event that triggers a tooltip announcement by the platform.
const TooltipSemanticsEvent(this.message) : super('tooltip');
/// The text content of the tooltip.
final String message;
@override
Map<String, dynamic> getDataMap() {
return <String, dynamic>{
'message': message,
};
}
}
/// An event which triggers long press semantic feedback.
///
/// Currently only honored on Android. Triggers a long-press specific sound
/// when TalkBack is enabled.
class LongPressSemanticsEvent extends SemanticsEvent {
/// Constructs an event that triggers a long-press semantic feedback by the platform.
const LongPressSemanticsEvent() : super('longPress');
@override
Map<String, dynamic> getDataMap() => const <String, dynamic>{};
}
/// An event which triggers tap semantic feedback.
///
/// Currently only honored on Android. Triggers a tap specific sound when
/// TalkBack is enabled.
class TapSemanticEvent extends SemanticsEvent {
/// Constructs an event that triggers a long-press semantic feedback by the platform.
const TapSemanticEvent() : super('tap');
@override
Map<String, dynamic> getDataMap() => const <String, dynamic>{};
}
/// An event to move the accessibility focus.
///
/// Using this API is generally not recommended, as it may break a users' expectation of
/// how a11y focus works and therefore should be just very carefully.
///
/// One possibile use case:
/// For example, the currently focused rendering object is replaced by another rendering
/// object. In general, such design should be avoided if possible. If not, one may want
/// to refocus the newly added rendering object.
///
/// One example that is not recommended:
/// When a new popup or dropdown opens, moving the focus in these cases may confuse users
/// and make it less accessible.
///
/// {@tool snippet}
///
/// The following code snippet shows how one can request focus on a
/// certain widget.
///
/// ```dart
/// class MyWidget extends StatefulWidget {
/// const MyWidget({super.key});
///
/// @override
/// State<MyWidget> createState() => _MyWidgetState();
/// }
///
/// class _MyWidgetState extends State<MyWidget> {
/// bool noticeAccepted = false;
/// final GlobalKey mykey = GlobalKey();
///
/// @override
/// void initState() {
/// super.initState();
/// // Using addPostFrameCallback because changing focus need to wait for the widget to finish rendering.
/// WidgetsBinding.instance.addPostFrameCallback((_) {
/// mykey.currentContext?.findRenderObject()?.sendSemanticsEvent(const FocusSemanticEvent());
/// });
/// }
///
/// @override
/// Widget build(BuildContext context) {
/// return Scaffold(
/// appBar: AppBar(
/// title: const Text('example'),
/// ),
/// body: Column(
/// children: <Widget>[
/// const Text('Hello World'),
/// const SizedBox(height: 50),
/// Text('set focus here', key: mykey),
/// ],
/// ),
/// );
/// }
/// }
/// ```
/// {@end-tool}
///
/// This currently only supports Android and iOS.
class FocusSemanticEvent extends SemanticsEvent {
/// Constructs an event that triggers a focus change by the platform.
const FocusSemanticEvent() : super('focus');
@override
Map<String, dynamic> getDataMap() => const <String, dynamic>{};
}