| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:math' as math; |
| import 'dart:ui' show lerpDouble, hashValues; |
| |
| import 'package:flutter/foundation.dart'; |
| |
| import 'box.dart'; |
| import 'object.dart'; |
| |
| /// An immutable 2D, axis-aligned, floating-point rectangle whose coordinates |
| /// are given relative to another rectangle's edges, known as the container. |
| /// Since the dimensions of the rectangle are relative to those of the |
| /// container, this class has no width and height members. To determine the |
| /// width or height of the rectangle, convert it to a [Rect] using [toRect()] |
| /// (passing the container's own Rect), and then examine that object. |
| /// |
| /// The fields [left], [right], [bottom], and [top] must not be null. |
| @immutable |
| class RelativeRect { |
| /// Creates a RelativeRect with the given values. |
| /// |
| /// The arguments must not be null. |
| const RelativeRect.fromLTRB(this.left, this.top, this.right, this.bottom) |
| : assert(left != null && top != null && right != null && bottom != null); |
| |
| /// Creates a RelativeRect from a Rect and a Size. The Rect (first argument) |
| /// and the RelativeRect (the output) are in the coordinate space of the |
| /// rectangle described by the Size, with 0,0 being at the top left. |
| factory RelativeRect.fromSize(Rect rect, Size container) { |
| return new RelativeRect.fromLTRB(rect.left, rect.top, container.width - rect.right, container.height - rect.bottom); |
| } |
| |
| /// Creates a RelativeRect from two Rects. The second Rect provides the |
| /// container, the first provides the rectangle, in the same coordinate space, |
| /// that is to be converted to a RelativeRect. The output will be in the |
| /// container's coordinate space. |
| /// |
| /// For example, if the top left of the rect is at 0,0, and the top left of |
| /// the container is at 100,100, then the top left of the output will be at |
| /// -100,-100. |
| /// |
| /// If the first rect is actually in the container's coordinate space, then |
| /// use [RelativeRect.fromSize] and pass the container's size as the second |
| /// argument instead. |
| factory RelativeRect.fromRect(Rect rect, Rect container) { |
| return new RelativeRect.fromLTRB( |
| rect.left - container.left, |
| rect.top - container.top, |
| container.right - rect.right, |
| container.bottom - rect.bottom |
| ); |
| } |
| |
| /// A rect that covers the entire container. |
| static const RelativeRect fill = const RelativeRect.fromLTRB(0.0, 0.0, 0.0, 0.0); |
| |
| /// Distance from the left side of the container to the left side of this rectangle. |
| /// |
| /// May be negative if the left side of the rectangle is outside of the container. |
| final double left; |
| |
| /// Distance from the top side of the container to the top side of this rectangle. |
| /// |
| /// May be negative if the top side of the rectangle is outside of the container. |
| final double top; |
| |
| /// Distance from the right side of the container to the right side of this rectangle. |
| /// |
| /// May be negative if the right side of the rectangle is outside of the container. |
| final double right; |
| |
| /// Distance from the bottom side of the container to the bottom side of this rectangle. |
| /// |
| /// May be negative if the bottom side of the rectangle is outside of the container. |
| final double bottom; |
| |
| /// Returns whether any of the values are greater than zero. |
| /// |
| /// This corresponds to one of the sides ([left], [top], [right], or [bottom]) having |
| /// some positive inset towards the center. |
| bool get hasInsets => left > 0.0 || top > 0.0 || right > 0.0 || bottom > 0.0; |
| |
| /// Returns a new rectangle object translated by the given offset. |
| RelativeRect shift(Offset offset) { |
| return new RelativeRect.fromLTRB(left + offset.dx, top + offset.dy, right - offset.dx, bottom - offset.dy); |
| } |
| |
| /// Returns a new rectangle with edges moved outwards by the given delta. |
| RelativeRect inflate(double delta) { |
| return new RelativeRect.fromLTRB(left - delta, top - delta, right - delta, bottom - delta); |
| } |
| |
| /// Returns a new rectangle with edges moved inwards by the given delta. |
| RelativeRect deflate(double delta) { |
| return inflate(-delta); |
| } |
| |
| /// Returns a new rectangle that is the intersection of the given rectangle and this rectangle. |
| RelativeRect intersect(RelativeRect other) { |
| return new RelativeRect.fromLTRB( |
| math.max(left, other.left), |
| math.max(top, other.top), |
| math.max(right, other.right), |
| math.max(bottom, other.bottom) |
| ); |
| } |
| |
| /// Convert this [RelativeRect] to a [Rect], in the coordinate space of the container. |
| /// |
| /// See also: |
| /// |
| /// * [toSize], which returns the size part of the rect, based on the size of |
| /// the container. |
| Rect toRect(Rect container) { |
| return new Rect.fromLTRB(left, top, container.width - right, container.height - bottom); |
| } |
| |
| /// Convert this [RelativeRect] to a [Size], assuming a container with the given size. |
| /// |
| /// See also: |
| /// |
| /// * [toRect], which also computes the position relative to the container. |
| Size toSize(Size container) { |
| return new Size(container.width - left - right, container.height - top - bottom); |
| } |
| |
| /// Linearly interpolate between two RelativeRects. |
| /// |
| /// If either rect is null, this function interpolates from [RelativeRect.fill]. |
| /// |
| /// The `t` argument represents position on the timeline, with 0.0 meaning |
| /// that the interpolation has not started, returning `a` (or something |
| /// equivalent to `a`), 1.0 meaning that the interpolation has finished, |
| /// returning `b` (or something equivalent to `b`), and values in between |
| /// meaning that the interpolation is at the relevant point on the timeline |
| /// between `a` and `b`. The interpolation can be extrapolated beyond 0.0 and |
| /// 1.0, so negative values and values greater than 1.0 are valid (and can |
| /// easily be generated by curves such as [Curves.elasticInOut]). |
| /// |
| /// Values for `t` are usually obtained from an [Animation<double>], such as |
| /// an [AnimationController]. |
| static RelativeRect lerp(RelativeRect a, RelativeRect b, double t) { |
| assert(t != null); |
| if (a == null && b == null) |
| return null; |
| if (a == null) |
| return new RelativeRect.fromLTRB(b.left * t, b.top * t, b.right * t, b.bottom * t); |
| if (b == null) { |
| final double k = 1.0 - t; |
| return new RelativeRect.fromLTRB(b.left * k, b.top * k, b.right * k, b.bottom * k); |
| } |
| return new RelativeRect.fromLTRB( |
| lerpDouble(a.left, b.left, t), |
| lerpDouble(a.top, b.top, t), |
| lerpDouble(a.right, b.right, t), |
| lerpDouble(a.bottom, b.bottom, t), |
| ); |
| } |
| |
| @override |
| bool operator ==(dynamic other) { |
| if (identical(this, other)) |
| return true; |
| if (other is! RelativeRect) |
| return false; |
| final RelativeRect typedOther = other; |
| return left == typedOther.left && |
| top == typedOther.top && |
| right == typedOther.right && |
| bottom == typedOther.bottom; |
| } |
| |
| @override |
| int get hashCode => hashValues(left, top, right, bottom); |
| |
| @override |
| String toString() => 'RelativeRect.fromLTRB(${left?.toStringAsFixed(1)}, ${top?.toStringAsFixed(1)}, ${right?.toStringAsFixed(1)}, ${bottom?.toStringAsFixed(1)})'; |
| } |
| |
| /// Parent data for use with [RenderStack]. |
| class StackParentData extends ContainerBoxParentData<RenderBox> { |
| /// The distance by which the child's top edge is inset from the top of the stack. |
| double top; |
| |
| /// The distance by which the child's right edge is inset from the right of the stack. |
| double right; |
| |
| /// The distance by which the child's bottom edge is inset from the bottom of the stack. |
| double bottom; |
| |
| /// The distance by which the child's left edge is inset from the left of the stack. |
| double left; |
| |
| /// The child's width. |
| /// |
| /// Ignored if both left and right are non-null. |
| double width; |
| |
| /// The child's height. |
| /// |
| /// Ignored if both top and bottom are non-null. |
| double height; |
| |
| /// Get or set the current values in terms of a RelativeRect object. |
| RelativeRect get rect => new RelativeRect.fromLTRB(left, top, right, bottom); |
| set rect(RelativeRect value) { |
| top = value.top; |
| right = value.right; |
| bottom = value.bottom; |
| left = value.left; |
| } |
| |
| /// Whether this child is considered positioned. |
| /// |
| /// A child is positioned if any of the top, right, bottom, or left properties |
| /// are non-null. Positioned children do not factor into determining the size |
| /// of the stack but are instead placed relative to the non-positioned |
| /// children in the stack. |
| bool get isPositioned => top != null || right != null || bottom != null || left != null || width != null || height != null; |
| |
| @override |
| String toString() { |
| final List<String> values = <String>[]; |
| if (top != null) |
| values.add('top=$top'); |
| if (right != null) |
| values.add('right=$right'); |
| if (bottom != null) |
| values.add('bottom=$bottom'); |
| if (left != null) |
| values.add('left=$left'); |
| if (width != null) |
| values.add('width=$width'); |
| if (height != null) |
| values.add('height=$height'); |
| if (values.isEmpty) |
| values.add('not positioned'); |
| values.add(super.toString()); |
| return values.join('; '); |
| } |
| } |
| |
| /// How to size the non-positioned children of a [Stack]. |
| /// |
| /// This enum is used with [Stack.fit] and [RenderStack.fit] to control |
| /// how the [BoxConstraints] passed from the stack's parent to the stack's child |
| /// are adjusted. |
| /// |
| /// See also: |
| /// |
| /// * [Stack], the widget that uses this. |
| /// * [RenderStack], the render object that implements the stack algorithm. |
| enum StackFit { |
| /// The constraints passed to the stack from its parent are loosened. |
| /// |
| /// For example, if the stack has constraints that force it to 350x600, then |
| /// this would allow the non-positioned children of the stack to have any |
| /// width from zero to 350 and any height from zero to 600. |
| /// |
| /// See also: |
| /// |
| /// * [Center], which loosens the constraints passed to its child and then |
| /// centers the child in itself. |
| /// * [BoxConstraints.loosen], which implements the loosening of box |
| /// constraints. |
| loose, |
| |
| /// The constraints passed to the stack from its parent are tightened to the |
| /// biggest size allowed. |
| /// |
| /// For example, if the stack has loose constraints with a width in the range |
| /// 10 to 100 and a height in the range 0 to 600, then the non-positioned |
| /// children of the stack would all be sized as 100 pixels wide and 600 high. |
| expand, |
| |
| /// The constraints passed to the stack from its parent are passed unmodified |
| /// to the non-positioned children. |
| /// |
| /// For example, if a [Stack] is an [Expanded] child of a [Row], the |
| /// horizontal constraints will be tight and the vertical constraints will be |
| /// loose. |
| passthrough, |
| } |
| |
| /// Whether overflowing children should be clipped, or their overflow be |
| /// visible. |
| enum Overflow { |
| /// Overflowing children will be visible. |
| visible, |
| |
| /// Overflowing children will be clipped to the bounds of their parent. |
| clip, |
| } |
| |
| /// Implements the stack layout algorithm |
| /// |
| /// In a stack layout, the children are positioned on top of each other in the |
| /// order in which they appear in the child list. First, the non-positioned |
| /// children (those with null values for top, right, bottom, and left) are |
| /// laid out and initially placed in the upper-left corner of the stack. The |
| /// stack is then sized to enclose all of the non-positioned children. If there |
| /// are no non-positioned children, the stack becomes as large as possible. |
| /// |
| /// The final location of non-positioned children is determined by the alignment |
| /// parameter. The left of each non-positioned child becomes the |
| /// difference between the child's width and the stack's width scaled by |
| /// alignment.x. The top of each non-positioned child is computed |
| /// similarly and scaled by alignment.y. So if the alignment x and y properties |
| /// are 0.0 (the default) then the non-positioned children remain in the |
| /// upper-left corner. If the alignment x and y properties are 0.5 then the |
| /// non-positioned children are centered within the stack. |
| /// |
| /// Next, the positioned children are laid out. If a child has top and bottom |
| /// values that are both non-null, the child is given a fixed height determined |
| /// by subtracting the sum of the top and bottom values from the height of the stack. |
| /// Similarly, if the child has right and left values that are both non-null, |
| /// the child is given a fixed width derived from the stack's width. |
| /// Otherwise, the child is given unbounded constraints in the non-fixed dimensions. |
| /// |
| /// Once the child is laid out, the stack positions the child |
| /// according to the top, right, bottom, and left properties of their |
| /// [StackParentData]. For example, if the bottom value is 10.0, the |
| /// bottom edge of the child will be inset 10.0 pixels from the bottom |
| /// edge of the stack. If the child extends beyond the bounds of the |
| /// stack, the stack will clip the child's painting to the bounds of |
| /// the stack. |
| /// |
| /// See also: |
| /// |
| /// * [RenderFlow] |
| class RenderStack extends RenderBox |
| with ContainerRenderObjectMixin<RenderBox, StackParentData>, |
| RenderBoxContainerDefaultsMixin<RenderBox, StackParentData> { |
| /// Creates a stack render object. |
| /// |
| /// By default, the non-positioned children of the stack are aligned by their |
| /// top left corners. |
| RenderStack({ |
| List<RenderBox> children, |
| AlignmentGeometry alignment: AlignmentDirectional.topStart, |
| TextDirection textDirection, |
| StackFit fit: StackFit.loose, |
| Overflow overflow: Overflow.clip, |
| }) : assert(alignment != null), |
| assert(fit != null), |
| assert(overflow != null), |
| _alignment = alignment, |
| _textDirection = textDirection, |
| _fit = fit, |
| _overflow = overflow { |
| addAll(children); |
| } |
| |
| bool _hasVisualOverflow = false; |
| |
| @override |
| void setupParentData(RenderBox child) { |
| if (child.parentData is! StackParentData) |
| child.parentData = new StackParentData(); |
| } |
| |
| Alignment _resolvedAlignment; |
| |
| void _resolve() { |
| if (_resolvedAlignment != null) |
| return; |
| _resolvedAlignment = alignment.resolve(textDirection); |
| } |
| |
| void _markNeedResolution() { |
| _resolvedAlignment = null; |
| markNeedsLayout(); |
| } |
| |
| /// How to align the non-positioned or partially-positioned children in the |
| /// stack. |
| /// |
| /// The non-positioned children are placed relative to each other such that |
| /// the points determined by [alignment] are co-located. For example, if the |
| /// [alignment] is [Alignment.topLeft], then the top left corner of |
| /// each non-positioned child will be located at the same global coordinate. |
| /// |
| /// Partially-positioned children, those that do not specify an alignment in a |
| /// particular axis (e.g. that have neither `top` nor `bottom` set), use the |
| /// alignment to determine how they should be positioned in that |
| /// under-specified axis. |
| /// |
| /// If this is set to an [AlignmentDirectional] object, then [textDirection] |
| /// must not be null. |
| AlignmentGeometry get alignment => _alignment; |
| AlignmentGeometry _alignment; |
| set alignment(AlignmentGeometry value) { |
| assert(value != null); |
| if (_alignment == value) |
| return; |
| _alignment = value; |
| _markNeedResolution(); |
| } |
| |
| /// The text direction with which to resolve [alignment]. |
| /// |
| /// This may be changed to null, but only after the [alignment] has been changed |
| /// to a value that does not depend on the direction. |
| TextDirection get textDirection => _textDirection; |
| TextDirection _textDirection; |
| set textDirection(TextDirection value) { |
| if (_textDirection == value) |
| return; |
| _textDirection = value; |
| _markNeedResolution(); |
| } |
| |
| /// How to size the non-positioned children in the stack. |
| /// |
| /// The constraints passed into the [RenderStack] from its parent are either |
| /// loosened ([StackFit.loose]) or tightened to their biggest size |
| /// ([StackFit.expand]). |
| StackFit get fit => _fit; |
| StackFit _fit; |
| set fit(StackFit value) { |
| assert(value != null); |
| if (_fit != value) { |
| _fit = value; |
| markNeedsLayout(); |
| } |
| } |
| |
| /// Whether overflowing children should be clipped. See [Overflow]. |
| /// |
| /// Some children in a stack might overflow its box. When this flag is set to |
| /// [Overflow.clip], children cannot paint outside of the stack's box. |
| Overflow get overflow => _overflow; |
| Overflow _overflow; |
| set overflow(Overflow value) { |
| assert(value != null); |
| if (_overflow != value) { |
| _overflow = value; |
| markNeedsPaint(); |
| } |
| } |
| |
| double _getIntrinsicDimension(double mainChildSizeGetter(RenderBox child)) { |
| double extent = 0.0; |
| RenderBox child = firstChild; |
| while (child != null) { |
| final StackParentData childParentData = child.parentData; |
| if (!childParentData.isPositioned) |
| extent = math.max(extent, mainChildSizeGetter(child)); |
| assert(child.parentData == childParentData); |
| child = childParentData.nextSibling; |
| } |
| return extent; |
| } |
| |
| @override |
| double computeMinIntrinsicWidth(double height) { |
| return _getIntrinsicDimension((RenderBox child) => child.getMinIntrinsicWidth(height)); |
| } |
| |
| @override |
| double computeMaxIntrinsicWidth(double height) { |
| return _getIntrinsicDimension((RenderBox child) => child.getMaxIntrinsicWidth(height)); |
| } |
| |
| @override |
| double computeMinIntrinsicHeight(double width) { |
| return _getIntrinsicDimension((RenderBox child) => child.getMinIntrinsicHeight(width)); |
| } |
| |
| @override |
| double computeMaxIntrinsicHeight(double width) { |
| return _getIntrinsicDimension((RenderBox child) => child.getMaxIntrinsicHeight(width)); |
| } |
| |
| @override |
| double computeDistanceToActualBaseline(TextBaseline baseline) { |
| return defaultComputeDistanceToHighestActualBaseline(baseline); |
| } |
| |
| @override |
| void performLayout() { |
| _resolve(); |
| assert(_resolvedAlignment != null); |
| _hasVisualOverflow = false; |
| bool hasNonPositionedChildren = false; |
| if (childCount == 0) { |
| size = constraints.biggest; |
| assert(size.isFinite); |
| return; |
| } |
| |
| double width = constraints.minWidth; |
| double height = constraints.minHeight; |
| |
| BoxConstraints nonPositionedConstraints; |
| assert(fit != null); |
| switch (fit) { |
| case StackFit.loose: |
| nonPositionedConstraints = constraints.loosen(); |
| break; |
| case StackFit.expand: |
| nonPositionedConstraints = new BoxConstraints.tight(constraints.biggest); |
| break; |
| case StackFit.passthrough: |
| nonPositionedConstraints = constraints; |
| break; |
| } |
| assert(nonPositionedConstraints != null); |
| |
| RenderBox child = firstChild; |
| while (child != null) { |
| final StackParentData childParentData = child.parentData; |
| |
| if (!childParentData.isPositioned) { |
| hasNonPositionedChildren = true; |
| |
| child.layout(nonPositionedConstraints, parentUsesSize: true); |
| |
| final Size childSize = child.size; |
| width = math.max(width, childSize.width); |
| height = math.max(height, childSize.height); |
| } |
| |
| child = childParentData.nextSibling; |
| } |
| |
| if (hasNonPositionedChildren) { |
| size = new Size(width, height); |
| assert(size.width == constraints.constrainWidth(width)); |
| assert(size.height == constraints.constrainHeight(height)); |
| } else { |
| size = constraints.biggest; |
| } |
| |
| assert(size.isFinite); |
| |
| child = firstChild; |
| while (child != null) { |
| final StackParentData childParentData = child.parentData; |
| |
| if (!childParentData.isPositioned) { |
| childParentData.offset = _resolvedAlignment.alongOffset(size - child.size); |
| } else { |
| BoxConstraints childConstraints = const BoxConstraints(); |
| |
| if (childParentData.left != null && childParentData.right != null) |
| childConstraints = childConstraints.tighten(width: size.width - childParentData.right - childParentData.left); |
| else if (childParentData.width != null) |
| childConstraints = childConstraints.tighten(width: childParentData.width); |
| |
| if (childParentData.top != null && childParentData.bottom != null) |
| childConstraints = childConstraints.tighten(height: size.height - childParentData.bottom - childParentData.top); |
| else if (childParentData.height != null) |
| childConstraints = childConstraints.tighten(height: childParentData.height); |
| |
| child.layout(childConstraints, parentUsesSize: true); |
| |
| double x; |
| if (childParentData.left != null) { |
| x = childParentData.left; |
| } else if (childParentData.right != null) { |
| x = size.width - childParentData.right - child.size.width; |
| } else { |
| x = _resolvedAlignment.alongOffset(size - child.size).dx; |
| } |
| |
| if (x < 0.0 || x + child.size.width > size.width) |
| _hasVisualOverflow = true; |
| |
| double y; |
| if (childParentData.top != null) { |
| y = childParentData.top; |
| } else if (childParentData.bottom != null) { |
| y = size.height - childParentData.bottom - child.size.height; |
| } else { |
| y = _resolvedAlignment.alongOffset(size - child.size).dy; |
| } |
| |
| if (y < 0.0 || y + child.size.height > size.height) |
| _hasVisualOverflow = true; |
| |
| childParentData.offset = new Offset(x, y); |
| } |
| |
| assert(child.parentData == childParentData); |
| child = childParentData.nextSibling; |
| } |
| } |
| |
| @override |
| bool hitTestChildren(HitTestResult result, { Offset position }) { |
| return defaultHitTestChildren(result, position: position); |
| } |
| |
| /// Override in subclasses to customize how the stack paints. |
| /// |
| /// By default, the stack uses [defaultPaint]. This function is called by |
| /// [paint] after potentially applying a clip to contain visual overflow. |
| @protected |
| void paintStack(PaintingContext context, Offset offset) { |
| defaultPaint(context, offset); |
| } |
| |
| @override |
| void paint(PaintingContext context, Offset offset) { |
| if (_overflow == Overflow.clip && _hasVisualOverflow) { |
| context.pushClipRect(needsCompositing, offset, Offset.zero & size, paintStack); |
| } else { |
| paintStack(context, offset); |
| } |
| } |
| |
| @override |
| Rect describeApproximatePaintClip(RenderObject child) => _hasVisualOverflow ? Offset.zero & size : null; |
| |
| @override |
| void debugFillProperties(DiagnosticPropertiesBuilder properties) { |
| super.debugFillProperties(properties); |
| properties.add(new DiagnosticsProperty<AlignmentGeometry>('alignment', alignment)); |
| properties.add(new EnumProperty<TextDirection>('textDirection', textDirection)); |
| properties.add(new EnumProperty<StackFit>('fit', fit)); |
| properties.add(new EnumProperty<Overflow>('overflow', overflow)); |
| } |
| } |
| |
| /// Implements the same layout algorithm as RenderStack but only paints the child |
| /// specified by index. |
| /// |
| /// Although only one child is displayed, the cost of the layout algorithm is |
| /// still O(N), like an ordinary stack. |
| class RenderIndexedStack extends RenderStack { |
| /// Creates a stack render object that paints a single child. |
| /// |
| /// If the [index] parameter is null, nothing is displayed. |
| RenderIndexedStack({ |
| List<RenderBox> children, |
| AlignmentGeometry alignment: AlignmentDirectional.topStart, |
| TextDirection textDirection, |
| int index: 0, |
| }) : _index = index, super( |
| children: children, |
| alignment: alignment, |
| textDirection: textDirection, |
| ); |
| |
| @override |
| void visitChildrenForSemantics(RenderObjectVisitor visitor) { |
| if (index != null) |
| visitor(_childAtIndex()); |
| } |
| |
| /// The index of the child to show, null if nothing is to be displayed. |
| int get index => _index; |
| int _index; |
| set index(int value) { |
| if (_index != value) { |
| _index = value; |
| markNeedsLayout(); |
| } |
| } |
| |
| RenderBox _childAtIndex() { |
| assert(index != null); |
| RenderBox child = firstChild; |
| int i = 0; |
| while (child != null && i < index) { |
| final StackParentData childParentData = child.parentData; |
| child = childParentData.nextSibling; |
| i += 1; |
| } |
| assert(i == index); |
| assert(child != null); |
| return child; |
| } |
| |
| @override |
| bool hitTestChildren(HitTestResult result, { @required Offset position }) { |
| if (firstChild == null || index == null) |
| return false; |
| assert(position != null); |
| final RenderBox child = _childAtIndex(); |
| final StackParentData childParentData = child.parentData; |
| return child.hitTest(result, position: position - childParentData.offset); |
| } |
| |
| @override |
| void paintStack(PaintingContext context, Offset offset) { |
| if (firstChild == null || index == null) |
| return; |
| final RenderBox child = _childAtIndex(); |
| final StackParentData childParentData = child.parentData; |
| context.paintChild(child, childParentData.offset + offset); |
| } |
| |
| @override |
| void debugFillProperties(DiagnosticPropertiesBuilder properties) { |
| super.debugFillProperties(properties); |
| properties.add(new IntProperty('index', index)); |
| } |
| } |