A Flutter plugin for iOS, Android and Web allowing access to the device cameras.
Android | iOS | Web | |
---|---|---|---|
Support | SDK 21+ | iOS 12.0+ | See camera_web |
Add two rows to the ios/Runner/Info.plist
:
Privacy - Camera Usage Description
and a usage description.Privacy - Microphone Usage Description
and a usage description.If editing Info.plist
as text, add:
<key>NSCameraUsageDescription</key> <string>your usage description here</string> <key>NSMicrophoneUsageDescription</key> <string>your usage description here</string>
Change the minimum Android sdk version to 21 (or higher) in your android/app/build.gradle
file.
minSdkVersion 21
The endorsed camera_android_camerax
implementation of the camera plugin built with CameraX has better support for more devices than camera_android
, but has some limitations; please see this list for more details. If you wish to use the camera_android
implementation of the camera plugin built with Camera2 that lacks these limitations, please follow these instructions.
If you wish to allow image streaming while your app is in the background, there are additional steps required; please see these instructions for more details.
For web integration details, see the camera_web
package.
As of version 0.5.0 of the camera plugin, lifecycle changes are no longer handled by the plugin. This means developers are now responsible to control camera resources when the lifecycle state is updated. Failure to do so might lead to unexpected behavior (for example as described in issue #39109). Handling lifecycle changes can be done by overriding the didChangeAppLifecycleState
method like so:
@override void didChangeAppLifecycleState(AppLifecycleState state) { final CameraController? cameraController = controller; // App state changed before we got the chance to initialize. if (cameraController == null || !cameraController.value.isInitialized) { return; } if (state == AppLifecycleState.inactive) { cameraController.dispose(); } else if (state == AppLifecycleState.resumed) { _initializeCameraController(cameraController.description); } }
Permission errors may be thrown when initializing the camera controller, and you are expected to handle them properly.
Here is a list of all permission error codes that can be thrown:
CameraAccessDenied
: Thrown when user denies the camera access permission.
CameraAccessDeniedWithoutPrompt
: iOS only for now. Thrown when user has previously denied the permission. iOS does not allow prompting alert dialog a second time. Users will have to go to Settings > Privacy > Camera in order to enable camera access.
CameraAccessRestricted
: iOS only for now. Thrown when camera access is restricted and users cannot grant permission (parental control).
AudioAccessDenied
: Thrown when user denies the audio access permission.
AudioAccessDeniedWithoutPrompt
: iOS only for now. Thrown when user has previously denied the permission. iOS does not allow prompting alert dialog a second time. Users will have to go to Settings > Privacy > Microphone in order to enable audio access.
AudioAccessRestricted
: iOS only for now. Thrown when audio access is restricted and users cannot grant permission (parental control).
Here is a small example flutter app displaying a full screen camera preview.
import 'package:camera/camera.dart'; import 'package:flutter/material.dart'; late List<CameraDescription> _cameras; Future<void> main() async { WidgetsFlutterBinding.ensureInitialized(); _cameras = await availableCameras(); runApp(const CameraApp()); } /// CameraApp is the Main Application. class CameraApp extends StatefulWidget { /// Default Constructor const CameraApp({super.key}); @override State<CameraApp> createState() => _CameraAppState(); } class _CameraAppState extends State<CameraApp> { late CameraController controller; @override void initState() { super.initState(); controller = CameraController(_cameras[0], ResolutionPreset.max); controller.initialize().then((_) { if (!mounted) { return; } setState(() {}); }).catchError((Object e) { if (e is CameraException) { switch (e.code) { case 'CameraAccessDenied': // Handle access errors here. break; default: // Handle other errors here. break; } } }); } @override void dispose() { controller.dispose(); super.dispose(); } @override Widget build(BuildContext context) { if (!controller.value.isInitialized) { return Container(); } return MaterialApp( home: CameraPreview(controller), ); } }
For a more elaborate usage example see here.