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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:collection/collection.dart';
import 'package:flutter/foundation.dart'
show immutable, listEquals, VoidCallback;
import 'package:flutter/material.dart' show Color, Colors;
import 'types.dart';
/// Uniquely identifies a [Polygon] among [GoogleMap] polygons.
///
/// This does not have to be globally unique, only unique among the list.
@immutable
class PolygonId extends MapsObjectId<Polygon> {
/// Creates an immutable identifier for a [Polygon].
const PolygonId(super.value);
}
/// Draws a polygon through geographical locations on the map.
@immutable
class Polygon implements MapsObject<Polygon> {
/// Creates an immutable representation of a polygon through geographical locations on the map.
const Polygon({
required this.polygonId,
this.consumeTapEvents = false,
this.fillColor = Colors.black,
this.geodesic = false,
this.points = const <LatLng>[],
this.holes = const <List<LatLng>>[],
this.strokeColor = Colors.black,
this.strokeWidth = 10,
this.visible = true,
this.zIndex = 0,
this.onTap,
});
/// Uniquely identifies a [Polygon].
final PolygonId polygonId;
@override
PolygonId get mapsId => polygonId;
/// True if the [Polygon] consumes tap events.
///
/// If this is false, [onTap] callback will not be triggered.
final bool consumeTapEvents;
/// Fill color in ARGB format, the same format used by Color. The default value is black (0xff000000).
final Color fillColor;
/// Indicates whether the segments of the polygon should be drawn as geodesics, as opposed to straight lines
/// on the Mercator projection.
///
/// A geodesic is the shortest path between two points on the Earth's surface.
/// The geodesic curve is constructed assuming the Earth is a sphere
final bool geodesic;
/// The vertices of the polygon to be drawn.
///
/// Line segments are drawn between consecutive points. A polygon is not closed by
/// default; to form a closed polygon, the start and end points must be the same.
final List<LatLng> points;
/// To create an empty area within a polygon, you need to use holes.
/// To create the hole, the coordinates defining the hole path must be inside the polygon.
///
/// The vertices of the holes to be cut out of polygon.
///
/// Line segments of each points of hole are drawn inside polygon between consecutive hole points.
final List<List<LatLng>> holes;
/// True if the marker is visible.
final bool visible;
/// Line color in ARGB format, the same format used by Color. The default value is black (0xff000000).
final Color strokeColor;
/// Width of the polygon, used to define the width of the line to be drawn.
///
/// The width is constant and independent of the camera's zoom level.
/// The default value is 10.
final int strokeWidth;
/// The z-index of the polygon, used to determine relative drawing order of
/// map overlays.
///
/// Overlays are drawn in order of z-index, so that lower values means drawn
/// earlier, and thus appearing to be closer to the surface of the Earth.
final int zIndex;
/// Callbacks to receive tap events for polygon placed on this map.
final VoidCallback? onTap;
/// Creates a new [Polygon] object whose values are the same as this instance,
/// unless overwritten by the specified parameters.
Polygon copyWith({
bool? consumeTapEventsParam,
Color? fillColorParam,
bool? geodesicParam,
List<LatLng>? pointsParam,
List<List<LatLng>>? holesParam,
Color? strokeColorParam,
int? strokeWidthParam,
bool? visibleParam,
int? zIndexParam,
VoidCallback? onTapParam,
}) {
return Polygon(
polygonId: polygonId,
consumeTapEvents: consumeTapEventsParam ?? consumeTapEvents,
fillColor: fillColorParam ?? fillColor,
geodesic: geodesicParam ?? geodesic,
points: pointsParam ?? points,
holes: holesParam ?? holes,
strokeColor: strokeColorParam ?? strokeColor,
strokeWidth: strokeWidthParam ?? strokeWidth,
visible: visibleParam ?? visible,
onTap: onTapParam ?? onTap,
zIndex: zIndexParam ?? zIndex,
);
}
/// Creates a new [Polygon] object whose values are the same as this instance.
@override
Polygon clone() {
return copyWith(pointsParam: List<LatLng>.of(points));
}
/// Converts this object to something serializable in JSON.
@override
Object toJson() {
final Map<String, Object> json = <String, Object>{};
void addIfPresent(String fieldName, Object? value) {
if (value != null) {
json[fieldName] = value;
}
}
addIfPresent('polygonId', polygonId.value);
addIfPresent('consumeTapEvents', consumeTapEvents);
addIfPresent('fillColor', fillColor.value);
addIfPresent('geodesic', geodesic);
addIfPresent('strokeColor', strokeColor.value);
addIfPresent('strokeWidth', strokeWidth);
addIfPresent('visible', visible);
addIfPresent('zIndex', zIndex);
json['points'] = _pointsToJson();
json['holes'] = _holesToJson();
return json;
}
@override
bool operator ==(Object other) {
if (identical(this, other)) {
return true;
}
if (other.runtimeType != runtimeType) {
return false;
}
return other is Polygon &&
polygonId == other.polygonId &&
consumeTapEvents == other.consumeTapEvents &&
fillColor == other.fillColor &&
geodesic == other.geodesic &&
listEquals(points, other.points) &&
const DeepCollectionEquality().equals(holes, other.holes) &&
visible == other.visible &&
strokeColor == other.strokeColor &&
strokeWidth == other.strokeWidth &&
zIndex == other.zIndex;
}
@override
int get hashCode => polygonId.hashCode;
Object _pointsToJson() {
final List<Object> result = <Object>[];
for (final LatLng point in points) {
result.add(point.toJson());
}
return result;
}
List<List<Object>> _holesToJson() {
final List<List<Object>> result = <List<Object>>[];
for (final List<LatLng> hole in holes) {
final List<Object> jsonHole = <Object>[];
for (final LatLng point in hole) {
jsonHole.add(point.toJson());
}
result.add(jsonHole);
}
return result;
}
}