PointerInterceptor
is a widget that prevents mouse events (in web) from being captured by an underlying HtmlElementView
.
You can use this widget in a cross-platform app freely. In mobile, where the issue that this plugin fixes does not exist, the widget acts as a pass-through of its children
, without adding anything to the render tree.
When overlaying Flutter widgets on top of HtmlElementView
widgets that respond to mouse gestures (handle clicks, for example), the clicks will be consumed by the HtmlElementView
, and not relayed to Flutter.
The result is that Flutter widget‘s onTap
(and other) handlers won’t fire as expected, but they'll affect the underlying webview.
The problem... |
---|
In the dashed areas, mouse events won't work as expected. The HtmlElementView will consume them before Flutter sees them. |
PointerInterceptor
creates a platform view consisting of an empty HTML element. The element has the size of its child
widget, and is inserted in the layer tree behind its child in paint order.
This empty platform view doesn't do anything with mouse events, other than preventing them from reaching other platform views underneath it.
This gives an opportunity to the Flutter framework to handle the click, as expected:
The solution... |
---|
Each PointerInterceptor (green) renders between Flutter widgets and the underlying HtmlElementView . Mouse events now can't reach the background HtmlElementView, and work as expected. |
Some common scenarios where this widget may come in handy:
All the cases above have in common that they attempt to render Flutter widgets on top of platform views that handle pointer events.
There's two ways that the PointerInterceptor
widget can be used to solve the problems above:
Wrapping your button element directly (FAB, Custom Play/Pause button...):
PointerInterceptor( child: ElevatedButton(...), )
As a root container for a “layout” element, wrapping a bunch of other elements (like a Drawer):
Scaffold( ... drawer: PointerInterceptor( child: Drawer( child: ... ), ), ... )
intercepting
A common use of the PointerInterceptor
widget is to block clicks only under certain conditions (isVideoShowing
, isPanelOpen
...).
The intercepting
property allows the PointerInterceptor
widget to render itself (or not) depending on a boolean value, instead of having to manually write an if/else
on the Flutter App widget tree, so code like this:
if (someCondition) { return PointerInterceptor( child: ElevatedButton(...), ) } else { return ElevatedButton(...), }
can be rewritten as:
return PointerInterceptor( intercepting: someCondition, child: ElevatedButton(...), )
Note: when intercepting
is false, the PointerInterceptor
will not render anything in flutter, and just return its child
. The code is exactly equivalent to the example above.
debug
The PointerInterceptor
widget has a debug
property, that will render it visibly on the screen (similar to the images above).
This may be useful to see what the widget is actually covering when used as a layout element.