commit | b4b6e9e0f1c9dcd33fe59bfe272ca98c0fe8b65a | [log] [tgz] |
---|---|---|
author | David Iglesias <ditman@gmail.com> | Tue Aug 04 18:06:55 2020 -0700 |
committer | GitHub <noreply@github.com> | Tue Aug 04 18:06:55 2020 -0700 |
tree | 3f122753c1647115bd13d1ee2ebcac50c71e3adf | |
parent | f903d4cf0342b894e44143b02d993bf298b8abe4 [diff] |
[google_maps_flutter + platform] Tweaks to enable a web implementation. (#2903) This change tweaks slightly the core maps plugin and the platform interface package to make the web implementation possible. The most important changes are two: * The core plugin now passes a constant identifier to the buildView platform call, so the web version can cache effectively the contents of the platform view, so it doesn't repaint. This might go away once Scenelets for web come online. * The platform interface now encodes the (optional) width and height of custom Icons for Markers, so the web can render High DPI assets at the correct size. The rest are some examples to the 'example' app so it can be run on web.
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