)]}'
{
  "id": "b7fdb4dcec2d9e9ce037e95d89b5425fdf89a319",
  "repo": "third_party/angle",
  "revision": "775dcba3bfe492932053ec766b70b6ffc3bfc9ca",
  "path": "src/libANGLE/renderer/wgpu/ShaderWgpu.h"
}
