)]}'
{
  "id": "db6352ff297a984201ad8dff242a3e035be9e287",
  "repo": "third_party/angle",
  "revision": "ad5b0084fe6b7606fe87d38f60fddf3cea45a685",
  "path": "src/libANGLE/renderer/wgpu/VertexArrayWgpu.h"
}
