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* psarrst.h
* Adobe's code for Array Stacks (specification).
* Copyright 2007-2013 Adobe Systems Incorporated.
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* object code form as indicated by the copyright notice(s) included
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#ifndef PSARRST_H_
#define PSARRST_H_
#include "pserror.h"
/* need to define the struct here (not opaque) so it can be allocated by */
/* clients */
typedef struct CF2_ArrStackRec_
FT_Memory memory;
FT_Error* error;
size_t sizeItem; /* bytes per element */
size_t allocated; /* items allocated */
size_t count; /* number of elements allocated */
size_t totalSize; /* total bytes allocated */
void* ptr; /* ptr to data */
} CF2_ArrStackRec, *CF2_ArrStack;
FT_LOCAL( void )
cf2_arrstack_init( CF2_ArrStack arrstack,
FT_Memory memory,
FT_Error* error,
size_t sizeItem );
FT_LOCAL( void )
cf2_arrstack_finalize( CF2_ArrStack arrstack );
FT_LOCAL( void )
cf2_arrstack_setCount( CF2_ArrStack arrstack,
size_t numElements );
FT_LOCAL( void )
cf2_arrstack_clear( CF2_ArrStack arrstack );
FT_LOCAL( size_t )
cf2_arrstack_size( const CF2_ArrStack arrstack );
FT_LOCAL( void* )
cf2_arrstack_getBuffer( const CF2_ArrStack arrstack );
FT_LOCAL( void* )
cf2_arrstack_getPointer( const CF2_ArrStack arrstack,
size_t idx );
FT_LOCAL( void )
cf2_arrstack_push( CF2_ArrStack arrstack,
const void* ptr );
#endif /* PSARRST_H_ */
/* END */