Added some documentation for the monitor API.
diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h
index bb1e392..9458143 100644
--- a/include/GL/glfw3.h
+++ b/include/GL/glfw3.h
@@ -56,6 +56,8 @@
*/
/*! @defgroup input Input handling
*/
+/*! @defgroup monitor Monitor handling
+ */
/*! @defgroup opengl OpenGL support
*/
/*! @defgroup time Time input
@@ -66,8 +68,6 @@
* context creation and window management. GLFW supports multiple windows,
* which can be either a normal desktop window or a fullscreen window.
*/
-/*! @defgroup monitor Monitor handling
- */
/*************************************************************************
@@ -795,6 +795,12 @@
* @ingroup input
*/
typedef void (* GLFWcharfun)(GLFWwindow,int);
+
+/*! @brief The function signature for monitor configuration callbacks.
+ * @param[in] monitor The monitor that was connected or disconnected.
+ * @param[in] event @ref GLFW_MONITOR_CONNECTED or @ref
+ * GLFW_MONITOR_DISCONNECTED.
+ */
typedef void (* GLFWmonitorfun)(GLFWmonitor,int);
/* @brief Video mode type.
@@ -934,40 +940,66 @@
*/
GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
-/*! @ingroup monitor
+/*! @brief Returns the currently connected monitors.
+ * @param[out] count The size of the returned array.
+ * @return An array of monitor handles.
+ * @ingroup monitor
*/
GLFWAPI GLFWmonitor* glfwGetMonitors(int* count);
-/*! @ingroup monitor
+/*! @brief Returns the primary monitor.
+ * @return The primary monitor.
+ * @ingroup monitor
*/
GLFWAPI GLFWmonitor glfwGetPrimaryMonitor(void);
-/*! @ingroup monitor
+/*! @brief Returns a property of the specified monitor.
+ * @ingroup monitor
*/
GLFWAPI int glfwGetMonitorParam(GLFWmonitor monitor, int param);
-/*! @ingroup monitor
+/*! @brief Returns the name of the specified monitor.
+ * @param[in] monitor The monitor to query.
+ * @return The UTF-8 encoded name of the monitor.
+ * @ingroup monitor
*/
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor monitor);
-/*! @ingroup monitor
+/*! @brief Sets the user pointer of the specified monitor.
+ * @param[in] monitor The monitor whose pointer to set.
+ * @param[in] pointer The new value.
+ * @ingroup monitor
+ *
+ * @see glfwGetMonitorUserPointer
*/
GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor monitor, void* pointer);
-/*! @ingroup monitor
+/*! @brief Returns the user pointer of the specified monitor.
+ * @param[in] monitor The monitor whose pointer to return.
+ * @ingroup monitor
+ *
+ * @sa glfwSetMonitorUserPointer
*/
GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor monitor);
-/*! @ingroup monitor
+/*! @brief Sets the monitor configuration callback.
+ * @param[in] cbfun The new callback, or @c NULL to remove the currently set.
+ * @ingroup monitor
*/
GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun);
/*! @brief Returns the available video modes for the specified monitor.
+ * @param[in] monitor The monitor to query.
+ * @param[out] count The number of video modes in the returned array.
+ * @return An array of video modes.
* @ingroup monitor
*/
GLFWAPI GLFWvidmode* glfwGetVideoModes(GLFWmonitor monitor, int* count);
-/*! @ingroup monitor
+/*! @brief Returns the current mode of the specified monitor.
+ * @param[in] monitor The monitor to query.
+ * @param[out] mode The current mode of the monitor.
+ * @ingroup monitor
*/
GLFWAPI void glfwGetVideoMode(GLFWmonitor monitor, GLFWvidmode* mode);
@@ -1240,7 +1272,10 @@
*/
GLFWAPI void glfwHideWindow(GLFWwindow window);
-/*! @ingroup window
+/*! @brief Returns the monitor that the window uses for fullscreen mode
+ * @param[in] window The window to query.
+ * @return The monitor, or @c NULL if the window is in windowed mode.
+ * @ingroup window
*/
GLFWAPI GLFWmonitor glfwGetWindowMonitor(GLFWwindow window);