Add missing errors section for glfwGetGamepadName

The reference documentation for glfwGetGamepadName lacked the possible
errors section.

Closes #2007

(cherry picked from commit c19f36b28d255d280d39446f09f36f441318138e)
diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index 1da50d2..6f8f94f 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -5227,6 +5227,8 @@
  *  joystick is not present, does not have a mapping or an
  *  [error](@ref error_handling) occurred.
  *
+ *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref GLFW_INVALID_ENUM.
+ *
  *  @pointer_lifetime The returned string is allocated and freed by GLFW.  You
  *  should not free it yourself.  It is valid until the specified joystick is
  *  disconnected, the gamepad mappings are updated or the library is terminated.