Merge branch 'master' into EGL

Conflicts:
	include/GL/glfw3.h
	src/opengl.c
	src/win32_opengl.c
	src/window.c
	src/x11_fullscreen.c
	src/x11_glx_opengl.c
	src/x11_platform.h
	src/x11_window.c
	tests/glfwinfo.c