Rough line-wrapping pass.
diff --git a/src/opengl.c b/src/opengl.c
index 9b39d0e..7b97d6e 100644
--- a/src/opengl.c
+++ b/src/opengl.c
@@ -255,25 +255,29 @@
if (wndconfig->glMajor < 1 || wndconfig->glMinor < 0)
{
// OpenGL 1.0 is the smallest valid version
- _glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL version requested");
+ _glfwSetError(GLFW_INVALID_VALUE,
+ "glfwOpenWindow: Invalid OpenGL version requested");
return GL_FALSE;
}
if (wndconfig->glMajor == 1 && wndconfig->glMinor > 5)
{
// OpenGL 1.x series ended with version 1.5
- _glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL version requested");
+ _glfwSetError(GLFW_INVALID_VALUE,
+ "glfwOpenWindow: Invalid OpenGL version requested");
return GL_FALSE;
}
else if (wndconfig->glMajor == 2 && wndconfig->glMinor > 1)
{
// OpenGL 2.x series ended with version 2.1
- _glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL version requested");
+ _glfwSetError(GLFW_INVALID_VALUE,
+ "glfwOpenWindow: Invalid OpenGL version requested");
return GL_FALSE;
}
else if (wndconfig->glMajor == 3 && wndconfig->glMinor > 3)
{
// OpenGL 3.x series ended with version 3.3
- _glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL version requested");
+ _glfwSetError(GLFW_INVALID_VALUE,
+ "glfwOpenWindow: Invalid OpenGL version requested");
return GL_FALSE;
}
else
@@ -290,7 +294,8 @@
// compatibility with future updates to OpenGL ES, we allow
// everything 2.x and let the driver report invalid 2.x versions
- _glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL ES 2.x version requested");
+ _glfwSetError(GLFW_INVALID_VALUE,
+ "glfwOpenWindow: Invalid OpenGL ES 2.x version requested");
return GL_FALSE;
}
}
@@ -299,16 +304,20 @@
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE &&
wndconfig->glProfile != GLFW_OPENGL_COMPAT_PROFILE)
{
- _glfwSetError(GLFW_INVALID_ENUM, "glfwOpenWindow: Invalid OpenGL profile requested");
+ _glfwSetError(GLFW_INVALID_ENUM,
+ "glfwOpenWindow: Invalid OpenGL profile requested");
return GL_FALSE;
}
- if (wndconfig->glMajor < 3 || (wndconfig->glMajor == 3 && wndconfig->glMinor < 2))
+ if (wndconfig->glMajor < 3 ||
+ (wndconfig->glMajor == 3 && wndconfig->glMinor < 2))
{
// Desktop OpenGL context profiles are only defined for version 3.2
// and above
- _glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Context profiles only exist for OpenGL version 3.2 and above");
+ _glfwSetError(GLFW_INVALID_VALUE,
+ "glfwOpenWindow: Context profiles only exist for "
+ "OpenGL version 3.2 and above");
return GL_FALSE;
}
}
@@ -316,7 +325,9 @@
if (wndconfig->glForward && wndconfig->glMajor < 3)
{
// Forward-compatible contexts are only defined for OpenGL version 3.0 and above
- _glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Forward compatibility only exist for OpenGL version 3.0 and above");
+ _glfwSetError(GLFW_INVALID_VALUE,
+ "glfwOpenWindow: Forward compatibility only exist for "
+ "OpenGL version 3.0 and above");
return GL_FALSE;
}
@@ -325,7 +336,8 @@
if (wndconfig->glRobustness != GLFW_OPENGL_NO_RESET_NOTIFICATION &&
wndconfig->glRobustness != GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
{
- _glfwSetError(GLFW_INVALID_VALUE, "glfwOpenWindow: Invalid OpenGL robustness mode requested");
+ _glfwSetError(GLFW_INVALID_VALUE,
+ "glfwOpenWindow: Invalid OpenGL robustness mode requested");
return GL_FALSE;
}
}
@@ -358,7 +370,8 @@
// For API consistency, we emulate the behavior of the
// {GLX|WGL}_ARB_create_context extension and fail here
- _glfwSetError(GLFW_VERSION_UNAVAILABLE, "glfwOpenWindow: The requested OpenGL version is not available");
+ _glfwSetError(GLFW_VERSION_UNAVAILABLE,
+ "glfwOpenWindow: The requested OpenGL version is not available");
return GL_FALSE;
}
@@ -375,7 +388,9 @@
// on X11/GLX using custom build systems, as it needs explicit
// configuration in order to work
- _glfwSetError(GLFW_PLATFORM_ERROR, "glfwOpenWindow: Entry point retrieval is broken; see the build documentation for your platform");
+ _glfwSetError(GLFW_PLATFORM_ERROR,
+ "glfwOpenWindow: Entry point retrieval is broken; see "
+ "the build documentation for your platform");
return GL_FALSE;
}
}
@@ -614,7 +629,8 @@
if (_glfwLibrary.currentWindow == dst)
{
- _glfwSetError(GLFW_INVALID_VALUE, "Cannot copy OpenGL state to a current context");
+ _glfwSetError(GLFW_INVALID_VALUE,
+ "Cannot copy OpenGL state to a current context");
return;
}