| //======================================================================== |
| // Custom heap allocator test |
| // Copyright (c) Camilla Löwy <elmindreda@glfw.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #define GLAD_GL_IMPLEMENTATION |
| #include <glad/gl.h> |
| #define GLFW_INCLUDE_NONE |
| #include <GLFW/glfw3.h> |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <assert.h> |
| |
| #define CALL(x) (function_name = #x, x) |
| static const char* function_name = NULL; |
| |
| struct allocator_stats |
| { |
| size_t total; |
| size_t current; |
| size_t maximum; |
| }; |
| |
| static void error_callback(int error, const char* description) |
| { |
| fprintf(stderr, "Error: %s\n", description); |
| } |
| |
| static void* allocate(size_t size, void* user) |
| { |
| struct allocator_stats* stats = user; |
| assert(size > 0); |
| |
| stats->total += size; |
| stats->current += size; |
| if (stats->current > stats->maximum) |
| stats->maximum = stats->current; |
| |
| printf("%s: allocate %zu bytes (current %zu maximum %zu total %zu)\n", |
| function_name, size, stats->current, stats->maximum, stats->total); |
| |
| size_t* real_block = malloc(size + sizeof(size_t)); |
| assert(real_block != NULL); |
| *real_block = size; |
| return real_block + 1; |
| } |
| |
| static void deallocate(void* block, void* user) |
| { |
| struct allocator_stats* stats = user; |
| assert(block != NULL); |
| |
| size_t* real_block = (size_t*) block - 1; |
| stats->current -= *real_block; |
| |
| printf("%s: deallocate %zu bytes (current %zu maximum %zu total %zu)\n", |
| function_name, *real_block, stats->current, stats->maximum, stats->total); |
| |
| free(real_block); |
| } |
| |
| static void* reallocate(void* block, size_t size, void* user) |
| { |
| struct allocator_stats* stats = user; |
| assert(block != NULL); |
| assert(size > 0); |
| |
| size_t* real_block = (size_t*) block - 1; |
| stats->total += size; |
| stats->current += size - *real_block; |
| if (stats->current > stats->maximum) |
| stats->maximum = stats->current; |
| |
| printf("%s: reallocate %zu bytes to %zu bytes (current %zu maximum %zu total %zu)\n", |
| function_name, *real_block, size, stats->current, stats->maximum, stats->total); |
| |
| real_block = realloc(real_block, size + sizeof(size_t)); |
| assert(real_block != NULL); |
| *real_block = size; |
| return real_block + 1; |
| } |
| |
| int main(void) |
| { |
| struct allocator_stats stats = {0}; |
| const GLFWallocator allocator = |
| { |
| .allocate = allocate, |
| .deallocate = deallocate, |
| .reallocate = reallocate, |
| .user = &stats |
| }; |
| |
| glfwSetErrorCallback(error_callback); |
| glfwInitAllocator(&allocator); |
| |
| if (!CALL(glfwInit)()) |
| exit(EXIT_FAILURE); |
| |
| GLFWwindow* window = CALL(glfwCreateWindow)(400, 400, "Custom allocator test", NULL, NULL); |
| if (!window) |
| { |
| glfwTerminate(); |
| exit(EXIT_FAILURE); |
| } |
| |
| CALL(glfwMakeContextCurrent)(window); |
| gladLoadGL(glfwGetProcAddress); |
| CALL(glfwSwapInterval)(1); |
| |
| while (!CALL(glfwWindowShouldClose)(window)) |
| { |
| glClear(GL_COLOR_BUFFER_BIT); |
| CALL(glfwSwapBuffers)(window); |
| CALL(glfwWaitEvents)(); |
| } |
| |
| CALL(glfwTerminate)(); |
| exit(EXIT_SUCCESS); |
| } |
| |