| tag | e4d3f860977baa314f022d7db5ed3420389ba372 | |
|---|---|---|
| tagger | Camilla Berglund <elmindreda@elmindreda.org> | Tue Dec 31 20:09:45 2013 +0100 |
| object | eab31f228fd1872753c55fb438e3d88e51c0e9b2 |
Tagged 3.0.4 release.
| commit | eab31f228fd1872753c55fb438e3d88e51c0e9b2 | [log] [tgz] |
|---|---|---|
| author | Camilla Berglund <elmindreda@elmindreda.org> | Tue Dec 31 20:06:18 2013 +0100 |
| committer | Camilla Berglund <elmindreda@elmindreda.org> | Tue Dec 31 20:06:18 2013 +0100 |
| tree | 3e5c39ad45b50f6c7506a24cbdcbcbda9aee9380 | |
| parent | d937b74b8f2f46e4943535d371e3f333ddf491a4 [diff] |
Added description of 3.0.4 release.
GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES application development. It provides a simple, platform-independent API for creating windows and contexts, reading input, handling events, etc.
Version 3.0.4 adds better support for custom build environments and fixes for a large number of bugs that together affect all supported platforms. As this is a patch release, there are no API changes.
If you are new to GLFW, you may find the introductory tutorial for GLFW 3 useful. If you have used GLFW 2 in the past, there is a transition guide for moving to the GLFW 3 API.
See the Compiling GLFW guide in the GLFW documentation.
See the Building programs that use GLFW guide in the GLFW documentation.
GLFW_BUILD_DOCS CMake option for controlling whether the documentation is built_GLFW_USE_CONFIG_H configuration macro for controlling whether to include the configuration headerinternal.h for easier manual compilationglfw_config.h to avoid conflictsglfw3.pc file did not respect the LIB_SUFFIX CMake optionjoysticks test would segfault if a controller had no axesglfwSetWindowSize gave it focusGLFW_KEY_GRAVE_ACCENT key was reported as GLFW_KEY_WORLD_1 and vice versaGLFW_KEY_F13 key was reported as GLFW_KEY_PRINT_SCREENNSUInteger to int caused warnings with Xcode 5@selector caused warnings with Xcode 5install_name field of the dynamic library was not setGLintptrARB and GLsizeiptrARB differently from the Khronos glext.hWM_CLASS property to the initial window title_NET_WM_BYPASS_COMPOSITORpthread.h header was not included by the GLX platform header.The official website for GLFW is glfw.org. There you can find the latest version of GLFW, as well as news, documentation and other information about the project.
If you have questions related to the use of GLFW, we have a support forum, and the IRC channel #glfw on Freenode.
If you have a bug to report, a patch to submit or a feature you'd like to request, please file it in the issue tracker on GitHub.
Finally, if you're interested in helping out with the development of GLFW or porting it to your favorite platform, we have an occasionally active developer's mailing list, or you could join us on #glfw.
GLFW exists because people around the world donated their time and lent their skills.