tag | e4d3f860977baa314f022d7db5ed3420389ba372 | |
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tagger | Camilla Berglund <elmindreda@elmindreda.org> | Tue Dec 31 20:09:45 2013 +0100 |
object | eab31f228fd1872753c55fb438e3d88e51c0e9b2 |
Tagged 3.0.4 release.
commit | eab31f228fd1872753c55fb438e3d88e51c0e9b2 | [log] [tgz] |
---|---|---|
author | Camilla Berglund <elmindreda@elmindreda.org> | Tue Dec 31 20:06:18 2013 +0100 |
committer | Camilla Berglund <elmindreda@elmindreda.org> | Tue Dec 31 20:06:18 2013 +0100 |
tree | 3e5c39ad45b50f6c7506a24cbdcbcbda9aee9380 | |
parent | d937b74b8f2f46e4943535d371e3f333ddf491a4 [diff] |
Added description of 3.0.4 release.
GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES application development. It provides a simple, platform-independent API for creating windows and contexts, reading input, handling events, etc.
Version 3.0.4 adds better support for custom build environments and fixes for a large number of bugs that together affect all supported platforms. As this is a patch release, there are no API changes.
If you are new to GLFW, you may find the introductory tutorial for GLFW 3 useful. If you have used GLFW 2 in the past, there is a transition guide for moving to the GLFW 3 API.
See the Compiling GLFW guide in the GLFW documentation.
See the Building programs that use GLFW guide in the GLFW documentation.
GLFW_BUILD_DOCS
CMake option for controlling whether the documentation is built_GLFW_USE_CONFIG_H
configuration macro for controlling whether to include the configuration headerinternal.h
for easier manual compilationglfw_config.h
to avoid conflictsglfw3.pc
file did not respect the LIB_SUFFIX
CMake optionjoysticks
test would segfault if a controller had no axesglfwSetWindowSize
gave it focusGLFW_KEY_GRAVE_ACCENT
key was reported as GLFW_KEY_WORLD_1
and vice versaGLFW_KEY_F13
key was reported as GLFW_KEY_PRINT_SCREEN
NSUInteger
to int caused warnings with Xcode 5@selector
caused warnings with Xcode 5install_name
field of the dynamic library was not setGLintptrARB
and GLsizeiptrARB
differently from the Khronos glext.h
WM_CLASS
property to the initial window title_NET_WM_BYPASS_COMPOSITOR
pthread.h
header was not included by the GLX platform header.The official website for GLFW is glfw.org. There you can find the latest version of GLFW, as well as news, documentation and other information about the project.
If you have questions related to the use of GLFW, we have a support forum, and the IRC channel #glfw
on Freenode.
If you have a bug to report, a patch to submit or a feature you'd like to request, please file it in the issue tracker on GitHub.
Finally, if you're interested in helping out with the development of GLFW or porting it to your favorite platform, we have an occasionally active developer's mailing list, or you could join us on #glfw
.
GLFW exists because people around the world donated their time and lent their skills.