[subset] fix fuzzer timeout in layout closure
Bail out of chain context lookup expansion once the lookup limit is encountered.
diff --git a/src/hb-ot-layout-gsubgpos.hh b/src/hb-ot-layout-gsubgpos.hh
index 9c4710b..0c682ae 100644
--- a/src/hb-ot-layout-gsubgpos.hh
+++ b/src/hb-ot-layout-gsubgpos.hh
@@ -76,6 +76,11 @@
nesting_level_left++;
}
+ bool lookup_limit_exceeded ()
+ {
+ return lookup_count > HB_MAX_LOOKUP_INDICES;
+ }
+
bool should_visit_lookup (unsigned int lookup_index)
{
if (lookup_count++ > HB_MAX_LOOKUP_INDICES)
@@ -159,6 +164,11 @@
void set_lookup_inactive (unsigned lookup_index)
{ inactive_lookups->add (lookup_index); }
+ bool lookup_limit_exceeded ()
+ {
+ return lookup_count > HB_MAX_LOOKUP_INDICES;
+ }
+
bool is_lookup_visited (unsigned lookup_index)
{
if (lookup_count++ > HB_MAX_LOOKUP_INDICES)
@@ -2074,6 +2084,10 @@
void closure (hb_closure_context_t *c,
ChainContextClosureLookupContext &lookup_context) const
{
+ if (c->lookup_limit_exceeded ()) {
+ return;
+ }
+
const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
const ArrayOf<HBUINT16> &lookahead = StructAfter<ArrayOf<HBUINT16>> (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord>> (lookahead);
@@ -2087,6 +2101,10 @@
void closure_lookups (hb_closure_lookups_context_t *c) const
{
+ if (c->lookup_limit_exceeded ()) {
+ return;
+ }
+
const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
const ArrayOf<HBUINT16> &lookahead = StructAfter<ArrayOf<HBUINT16>> (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord>> (lookahead);
@@ -2253,6 +2271,10 @@
}
void closure (hb_closure_context_t *c, ChainContextClosureLookupContext &lookup_context) const
{
+ if (c->lookup_limit_exceeded ()) {
+ return;
+ }
+
return
+ hb_iter (rule)
| hb_map (hb_add (this))
@@ -2262,6 +2284,10 @@
void closure_lookups (hb_closure_lookups_context_t *c) const
{
+ if (c->lookup_limit_exceeded ()) {
+ return;
+ }
+
return
+ hb_iter (rule)
| hb_map (hb_add (this))