)]}'
{
  "commit": "1da3884e99255cc2095f5f9f61409e27c0a2ef93",
  "tree": "3f25a52214ccd150467c5677279b51ae61e5d8c1",
  "parents": [
    "77d703aaa5743f1143c46bef1e2cfe6a42af8c11"
  ],
  "author": {
    "name": "ocornut",
    "email": "omar@miracleworld.net",
    "time": "Thu Dec 05 16:05:54 2024 +0100"
  },
  "committer": {
    "name": "ocornut",
    "email": "omar@miracleworld.net",
    "time": "Thu Dec 05 16:05:54 2024 +0100"
  },
  "message": "WIP Backends: SDLRenderer3: fix for imgui_impl_sdl3 backend change storing WindowID instead of pointer in PlatformHandle.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "2a8acba9f2495ac8f0933ebee3d04bf88b487a46",
      "old_mode": 33188,
      "old_path": "backends/imgui_impl_sdlrenderer3.cpp",
      "new_id": "abc6560dc54f8a1021134d3459ffb3600c1df621",
      "new_mode": 33188,
      "new_path": "backends/imgui_impl_sdlrenderer3.cpp"
    }
  ]
}
