commit | 3799a8a535d83797f07e099a2948286b3621bdd9 | [log] [tgz] |
---|---|---|
author | Alexandre Gomes <alexmipego@gmail.com> | Thu Jul 31 14:44:24 2014 +0100 |
committer | Shazron Abdullah <shazron@gmail.com> | Thu Jul 31 12:42:54 2014 -0700 |
tree | cd5008a8cc6001c08cdb228a70e09d175d1bdc94 | |
parent | e466aeac66b46a5b9185054a3a2b97c7f8a4765a [diff] |
Implements #48 - Wifi Support & Checks Signed-off-by: Shazron Abdullah <shazron@gmail.com>
Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.
./ios-deploy [OPTION]... -d, --debug launch the app in GDB after installation -i, --id <device_id> the id of the device to connect to -c, --detect only detect if the device is connected -b, --bundle <bundle.app> the path to the app bundle to be installed -a, --args <args> command line arguments to pass to the app when launching it -t, --timeout <timeout> number of seconds to wait for a device to be connected -u, --unbuffered don't buffer stdout -g, --gdbargs <args> extra arguments to pass to GDB when starting the debugger -x, --gdbexec <file> GDB commands script file -n, --nostart do not start the app when debugging -I, --noninteractive start in non interactive mode (quit when app crashes or exits) -v, --verbose enable verbose output -m, --noinstall directly start debugging without app install (-d not required) -p, --port <number> port used for device, default: 12345 -r, --uninstall uninstall the app before install (do not use with -m; app cache and data are cleared) -l, --list <bundle id> list files -V, --version print the executable version
make install
will install demo.app to the device.make debug
will install demo.app and launch a GDB session.Device Ids are the UDIDs of the iOS devices. From the command line, you can list device ids this way:
system_profiler SPUSBDataType | sed -n -e '/iPad/,/Serial/p' -e '/iPhone/,/Serial/p' | grep "Serial Number:" | awk -F ": " '{print $2}'