commit | 2c99d25d53a13987043a4dd48f79a1d06f89b9d9 | [log] [tgz] |
---|---|---|
author | Shazron Abdullah <shazron@apache.org> | Tue Oct 22 14:10:52 2013 -0700 |
committer | Shazron Abdullah <shazron@apache.org> | Tue Oct 22 14:10:52 2013 -0700 |
tree | 41e7d6f1483c16d959eb7accd71bb32dfc0c3bbb | |
parent | 1fe3ce5244203c3dff691fe7a508f1f572e1a3ea [diff] |
Added -V, --version option
Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.
./ios-deploy [OPTION]... -d, --debug launch the app in GDB after installation -i, --id <device_id> the id of the device to connect to -c, --detect only detect if the device is connected -b, --bundle <bundle.app> the path to the app bundle to be installed -a, --args command line arguments to pass to the app when launching it -t, --timeout number of seconds to wait for a device to be connected -u, --unbuffered don't buffer stdout -g, --gdbargs extra arguments to pass to GDB when starting the debugger -x, --gdbexec GDB commands script file -n, --nostart do not start the app when debugging -v, --verbose enable verbose output -m, --noinstall directly start debugging without app install (-d not required) -V, --version print the executable version
make install
will install demo.app to the device.make debug
will install demo.app and launch a GDB session.Device Ids are the UDIDs of the iOS devices. From the command line, you can list device ids this way:
system_profiler SPUSBDataType | sed -n -e '/iPad/,/Serial/p' -e '/iPhone/,/Serial/p' | grep "Serial Number:" | awk -F ": " '{print $2}'